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GuideNav: User-Informed Development of a Vision-Only Robotic Navigation Assistant For Blind Travelers

arXiv.org Artificial Intelligence

While commendable progress has been made in user-centric research on mobile assistive systems for blind and low-vision (BLV) individuals, references that directly inform robot navigation design remain rare. To bridge this gap, we conducted a comprehensive human study involving interviews with 26 guide dog handlers, four white cane users, nine guide dog trainers, and one O\&M trainer, along with 15+ hours of observing guide dog-assisted walking. After de-identification, we open-sourced the dataset to promote human-centered development and informed decision-making for assistive systems for BLV people. Building on insights from this formative study, we developed GuideNav, a vision-only, teach-and-repeat navigation system. Inspired by how guide dogs are trained and assist their handlers, GuideNav autonomously repeats a path demonstrated by a sighted person using a robot. Specifically, the system constructs a topological representation of the taught route, integrates visual place recognition with temporal filtering, and employs a relative pose estimator to compute navigation actions - all without relying on costly, heavy, power-hungry sensors such as LiDAR. In field tests, GuideNav consistently achieved kilometer-scale route following across five outdoor environments, maintaining reliability despite noticeable scene variations between teach and repeat runs. A user study with 3 guide dog handlers and 1 guide dog trainer further confirmed the system's feasibility, marking (to our knowledge) the first demonstration of a quadruped mobile system retrieving a path in a manner comparable to guide dogs.


LocaGen: Low-Overhead Indoor Localization Through Spatial Augmentation

arXiv.org Artificial Intelligence

Indoor localization systems commonly rely on fingerprinting, which requires extensive survey efforts to obtain location-tagged signal data, limiting their real-world deployability. Recent approaches that attempt to reduce this overhead either suffer from low representation ability, mode collapse issues, or require the effort of collecting data at all target locations. We present LocaGen, a novel spatial augmentation framework that significantly reduces fingerprinting overhead by generating high-quality synthetic data at completely unseen locations. LocaGen leverages a conditional diffusion model guided by a novel spatially aware optimization strategy to synthesize realistic fingerprints at unseen locations using only a subset of seen locations. To further improve our diffusion model performance, LocaGen augments seen location data based on domain-specific heuristics and strategically selects the seen and unseen locations using a novel density-based approach that ensures robust coverage. Our extensive evaluation on a real-world WiFi fingerprinting dataset shows that LocaGen maintains the same localization accuracy even with 30% of the locations unseen and achieves up to 28% improvement in accuracy over state-of-the-art augmentation methods.


ReNiL: Event-Driven Pedestrian Bayesian Localization Using IMU for Real-World Applications

arXiv.org Artificial Intelligence

Pedestrian inertial localization is key for mobile and IoT services because it provides infrastructure-free positioning. Yet most learning-based methods depend on fixed sliding-window integration, struggle to adapt to diverse motion scales and cadences, and yield inconsistent uncertainty, limiting real-world use. We present ReNiL, a Bayesian deep-learning framework for accurate, efficient, and uncertainty-aware pedestrian localization. ReNiL introduces Inertial Positioning Demand Points (IPDPs) to estimate motion at contextually meaningful waypoints instead of dense tracking, and supports inference on IMU sequences at any scale so cadence can match application needs. It couples a motion-aware orientation filter with an Any-Scale Laplace Estimator (ASLE), a dual-task network that blends patch-based self-supervision with Bayesian regression. By modeling displacements with a Laplace distribution, ReNiL provides homogeneous Euclidean uncertainty that integrates cleanly with other sensors. A Bayesian inference chain links successive IPDPs into consistent trajectories. On RoNIN-ds and a new WUDataset covering indoor and outdoor motion from 28 participants, ReNiL achieves state-of-the-art displacement accuracy and uncertainty consistency, outperforming TLIO, CTIN, iMoT, and RoNIN variants while reducing computation. Application studies further show robustness and practicality for mobile and IoT localization, making ReNiL a scalable, uncertainty-aware foundation for next-generation positioning.


Characterizing Photorealism and Artifacts in Diffusion Model-Generated Images

arXiv.org Artificial Intelligence

Diffusion model-generated images can appear indistinguishable from authentic photographs, but these images often contain artifacts and implausibilities that reveal their AI-generated provenance. Given the challenge to public trust in media posed by photorealistic AI-generated images, we conducted a large-scale experiment measuring human detection accuracy on 450 diffusion-model generated images and 149 real images. Based on collecting 749,828 observations and 34,675 comments from 50,444 participants, we find that scene complexity of an image, artifact types within an image, display time of an image, and human curation of AI-generated images all play significant roles in how accurately people distinguish real from AI-generated images. Additionally, we propose a taxonomy characterizing artifacts often appearing in images generated by diffusion models. Our empirical observations and taxonomy offer nuanced insights into the capabilities and limitations of diffusion models to generate photorealistic images in 2024.


A Systematic Literature Review on Deep Learning-based Depth Estimation in Computer Vision

arXiv.org Artificial Intelligence

Depth estimation (DE) provides spatial information about a scene and enables tasks such as 3D reconstruction, object detection, and scene understanding. Recently, there has been an increasing interest in using deep learning (DL)-based methods for DE. Traditional techniques rely on handcrafted features that often struggle to generalise to diverse scenes and require extensive manual tuning. However, DL models for DE can automatically extract relevant features from input data, adapt to various scene conditions, and generalise well to unseen environments. Numerous DL-based methods have been developed, making it necessary to survey and synthesize the state-of-the-art (SOTA). Previous reviews on DE have mainly focused on either monocular or stereo-based techniques, rather than comprehensively reviewing DE. Furthermore, to the best of our knowledge, there is no systematic literature review (SLR) that comprehensively focuses on DE. Therefore, this SLR study is being conducted. Initially, electronic databases were searched for relevant publications, resulting in 1284 publications. Using defined exclusion and quality criteria, 128 publications were shortlisted and further filtered to select 59 high-quality primary studies. These studies were analysed to extract data and answer defined research questions. Based on the results, DL methods were developed for mainly three different types of DE: monocular, stereo, and multi-view. 20 publicly available datasets were used to train, test, and evaluate DL models for DE, with KITTI, NYU Depth V2, and Make 3D being the most used datasets. 29 evaluation metrics were used to assess the performance of DE. 35 base models were reported in the primary studies, and the top five most-used base models were ResNet-50, ResNet-18, ResNet-101, U-Net, and VGG-16. Finally, the lack of ground truth data was among the most significant challenges reported by primary studies.


Unfolding the Literature: A Review of Robotic Cloth Manipulation

arXiv.org Artificial Intelligence

The deformable nature of these objects poses unique challenges that prior work on rigid objects cannot fully address. The increasing interest within the community in textile perception and manipulation has led to new methods that aim to address challenges in modeling, perception, and control, resulting in significant progress. However, this progress is often tailored to one specific textile or a subcategory of these textiles. To understand what restricts these methods and hinders current approaches from generalizing to a broader range of real-world textiles, this review provides an overview of the field, focusing specifically on how and to what extent textile variations are addressed in modeling, perception, benchmarking, and manipulation of textiles. We finally conclude by identifying key open problems and outlining grand challenges that will drive future advancements in the field.


Telextiles: End-to-end Remote Transmission of Fabric Tactile Sensation

arXiv.org Artificial Intelligence

The tactile sensation of textiles is critical in determining the comfort of clothing. For remote use, such as online shopping, users cannot physically touch the textile of clothes, making it difficult to evaluate its tactile sensation. Tactile sensing and actuation devices are required to transmit the tactile sensation of textiles. The sensing device needs to recognize different garments, even with hand-held sensors. In addition, the existing actuation device can only present a limited number of known patterns and cannot transmit unknown tactile sensations of textiles. To address these issues, we propose Telextiles, an interface that can remotely transmit tactile sensations of textiles by creating a latent space that reflects the proximity of textiles through contrastive self-supervised learning. We confirm that textiles with similar tactile features are located close to each other in the latent space through a two-dimensional plot. We then compress the latent features for known textile samples into the 1D distance and apply the 16 textile samples to the rollers in the order of the distance. The roller is rotated to select the textile with the closest feature if an unknown textile is detected.


Using Motion Forecasting for Behavior-Based Virtual Reality (VR) Authentication

arXiv.org Artificial Intelligence

Task-based behavioral biometric authentication of users interacting in virtual reality (VR) environments enables seamless continuous authentication by using only the motion trajectories of the person's body as a unique signature. Deep learning-based approaches for behavioral biometrics show high accuracy when using complete or near complete portions of the user trajectory, but show lower performance when using smaller segments from the start of the task. Thus, any systems designed with existing techniques are vulnerable while waiting for future segments of motion trajectories to become available. In this work, we present the first approach that predicts future user behavior using Transformer-based forecasting and using the forecasted trajectory to perform user authentication. Our work leverages the notion that given the current trajectory of a user in a task-based environment we can predict the future trajectory of the user as they are unlikely to dramatically shift their behavior since it would preclude the user from successfully completing their task goal. Using the publicly available 41-subject ball throwing dataset of Miller et al. we show improvement in user authentication when using forecasted data. When compared to no forecasting, our approach reduces the authentication equal error rate (EER) by an average of 23.85% and a maximum reduction of 36.14%.


RCS-YOLO: A Fast and High-Accuracy Object Detector for Brain Tumor Detection

arXiv.org Machine Learning

With an excellent balance between speed and accuracy, cutting-edge YOLO frameworks have become one of the most efficient algorithms for object detection. However, the performance of using YOLO networks is scarcely investigated in brain tumor detection. We propose a novel YOLO architecture with Reparameterized Convolution based on channel Shuffle (RCS-YOLO). We present RCS and a One-Shot Aggregation of RCS (RCS-OSA), which link feature cascade and computation efficiency to extract richer information and reduce time consumption. Experimental results on the brain tumor dataset Br35H show that the proposed model surpasses YOLOv6, YOLOv7, and YOLOv8 in speed and accuracy. Notably, compared with YOLOv7, the precision of RCS-YOLO improves by 1%, and the inference speed by 60% at 114.8 images detected per second (FPS). Our proposed RCS-YOLO achieves state-of-the-art performance on the brain tumor detection task.


Sources of Opacity in Computer Systems: Towards a Comprehensive Taxonomy

arXiv.org Artificial Intelligence

Modern computer systems are ubiquitous in contemporary life yet many of them remain opaque. This poses significant challenges in domains where desiderata such as fairness or accountability are crucial. We suggest that the best strategy for achieving system transparency varies depending on the specific source of opacity prevalent in a given context. Synthesizing and extending existing discussions, we propose a taxonomy consisting of eight sources of opacity that fall into three main categories: architectural, analytical, and socio-technical. For each source, we provide initial suggestions as to how to address the resulting opacity in practice. The taxonomy provides a starting point for requirements engineers and other practitioners to understand contextually prevalent sources of opacity, and to select or develop appropriate strategies for overcoming them.