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Gamers Hate Nvidia's DLSS 5. Developers Aren't Crazy About It, Either
Nvidia's new AI upscaling gaming technology struck gamers as uncanny and off-putting. Developers don't seem to like it, either, but it could be "the default" in a few years. Nvidia announced a new version of its DLSS AI upscaling technology for its graphics cards earlier this week at its GPU Technology Conference (GTC), which it calls the Super Bowl of AI . But unlike previous versions of DLSS that used AI to improve frame rates in video games, DLSS 5 has a much more ambitious calling: using generative AI to make character faces in games look more realistic and detailed. The demonstration received sharp blowback on social media, with many finding the effect off-putting, reacting with outright disgust, and calling it yet another example of AI slop .
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Trio charged over alleged plot to smuggle Nvidia chips from US to China
A trio linked with a US technology supplier have been charged over a ploy to smuggle American artificial intelligence (AI) chips to China, the Department of Justice said on Thursday. The individuals allegedly conspired to sell billions of dollars' worth of technology to buyers in China by faking documents and using dummy equipment to slip past audits, according to the DOJ. The goods in question included Nvidia-made semiconductors, highly coveted AI chips which are subject to export controls. In August 2025, two Chinese nationals were also arrested and charged with illegally shipping millions of dollars' worth of Nvidia chips to China. The DOJ said in a statement on Thursday that it had arrested US-citizen Yih-Shyan Wally Liaw and Taiwanese citizen Ting-Wei Willy Sun, while Ruei-Tsang Steven Chang, a Taiwanese citizen, remains a fugitive.
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Game devs say Nvidia's DLSS 5 reveal blindsided them
PCWorld reports that Nvidia's DLSS 5 announcement caught major game developers from Ubisoft and Capcom off-guard, who were unaware their games would be featured in demonstrations. The generative AI technology faces significant backlash from gamers who criticize it as an "AI filter" that potentially devalues game aesthetics and may require two high-end GPUs. Despite being planned for fall 2026 release, DLSS 5 already raises concerns about artistic control and whether developers want this AI-enhanced visual processing in their games. Nvidia DLSS 5 is coming later this year, adding generative "AI" features to the performance-enhancing tech . Gamers are calling the tool an "Instagram yaas filter" and "AI slop," among other, less kind terms. The way that it adds detail to faces and seems to hijack -- or replace?
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Google Shakes Up Its Browser Agent Team Amid OpenClaw Craze
As Silicon Valley obsesses over a new wave of AI coding agents, Google and other AI labs are shifting their bets. Google is shaking up the team behind Project Mariner, its AI agent that can navigate the Chrome browser and complete tasks on a user's behalf, WIRED has learned. In recent months, some Google Labs staffers who worked on the research prototype have moved on to higher-priority projects, according to two people familiar with the matter. A Google spokesperson confirmed the changes, but said the computer use capabilities developed under Project Mariner will be incorporated into the company's agent strategy moving forward. Google has already folded some of these capabilities into other agent products, including the recently launched Gemini Agent, the spokesperson added.
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Nvidia's DLSS 5 isn't a tool. It's an invasion
When you purchase through links in our articles, we may earn a small commission. When AI starts redrawing characters and lighting, who's really in control of the art? Because it makes a game look how Nvidia thinks it should look--and uses AI to do it. Nvidia's newly-announced DLSS 5 is an Nvidia feature that injects new details like textures and lighting via generative AI into supported games, all done using the GPU. It's quickly become the focal point of an increasingly vicious battle between human artists and AI.
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Meta Is Shutting Down Horizon Worlds on Meta Quest
Meta's flailing virtual reality social experience is being discontinued in June. It's part of Meta's broader moves to slim down the business that became its namesake. Pour one out from your digital bottle, because Meta is shutting down the virtual reality experience of Horizon Worlds. Meta sent an email blast to Horizon Worlds users today stating that the social VR world will officially end on its Quest VR headsets; starting March 31, Horizon Worlds will no longer be in the Quest store. Some Horizon-specific perks, including Meta Credits, avatars, and some digital clothes and in-world purchases, will also be removed.
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DLSS 5 backlash: Nvidia's CEO says gamers are 'completely wrong'
Nvidia CEO Jensen Huang defends DLSS 5 against user backlash, calling critics "completely wrong" about the generative AI graphics technology's function. PCWorld notes the controversy stems from concerns that DLSS 5 applies an "AI skin" over game models rather than true enhancement. Huang clarifies DLSS 5 offers developers controllability at the geometry level, describing it as real-time neural rendering that infuses photorealism into pixels. In just a day, Nvidia's DLSS 5 technology has become the hot button for most of the PC and gaming world. Now Nvidia's chief executive has weighed in, claiming that everyone is "completely wrong" about the technology. At a question-and-answer session at Nvidia's own Game Technology Conference, Nvidia chief executive Jensen Huang said that "as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI," he said. Huang went on to say of the controversy: "They're completely wrong." Nvidia's DLSS 5 has sparked controversy because it essentially applies a generative AI filter to computer graphics. Nvidia describes DLSS 5 as a "real-time neural rendering model that infuses pixels with photoreal lighting and materials," and a "GPT moment for graphics -- blending hand-crafted rendering with generative AI".
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Gamers are right to be disgusted by NVIDIA's DLSS 5
Maybe not everything needs to be AI yassified? You can sum up the gamer response to NVIDIA's DLSS 5 announcement with the ever-relevant meme: Everyone disliked that. Across social media and Reddit last night, I couldn't find anyone who's genuinely positive about the potential for DLSS 5, which uses AI to add photorealistic lighting and materials to in-game models and environments. It's not unusual to see gamers being reflexively angry about new technology on the internet, especially when it's being pitched by NVIDIA as the "biggest breakthrough in computer graphics" since its RTX 20-series GPUs arrived in 2018 with real-time ray tracing. There was plenty of suspicion around DLSS's original AI upscaling model, as well as the fake frames generated by later iterations.
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Nvidia faces gamer backlash over 'breakthrough' AI graphics feature
Nvidia faces gamer backlash over'breakthrough' AI graphics feature A new feature from chip-maker Nvidia that promises cinematic-quality graphics using AI has prompted a backlash online, despite the company claiming it would reinvent what is possible in video games. Nvidia said the DLSS 5 tool, which will be rolled out this autumn, would allow games to have photoreal computer graphics previously only achieved in Hollywood visual effects. In images shared with the media, the tech was shown radically changing the appearance of characters and environments in games such as Resident Evil Requiem and Hogwarts Legacy. But some industry professionals said its use of AI went too far, making graphics feel airbrushed and hollow. Clearly this is a massive glow-up for environments, said video game critic Alex Donaldson on Bluesky.
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