DLSS 5 backlash: Nvidia's CEO says gamers are 'completely wrong'
Nvidia CEO Jensen Huang defends DLSS 5 against user backlash, calling critics "completely wrong" about the generative AI graphics technology's function. PCWorld notes the controversy stems from concerns that DLSS 5 applies an "AI skin" over game models rather than true enhancement. Huang clarifies DLSS 5 offers developers controllability at the geometry level, describing it as real-time neural rendering that infuses photorealism into pixels. In just a day, Nvidia's DLSS 5 technology has become the hot button for most of the PC and gaming world. Now Nvidia's chief executive has weighed in, claiming that everyone is "completely wrong" about the technology. At a question-and-answer session at Nvidia's own Game Technology Conference, Nvidia chief executive Jensen Huang said that "as I have explained very carefully, DLSS 5 fuses controllability of the of geometry and textures and everything about the game with generative AI," he said. Huang went on to say of the controversy: "They're completely wrong." Nvidia's DLSS 5 has sparked controversy because it essentially applies a generative AI filter to computer graphics. Nvidia describes DLSS 5 as a "real-time neural rendering model that infuses pixels with photoreal lighting and materials," and a "GPT moment for graphics -- blending hand-crafted rendering with generative AI".
Mar-17-2026, 21:02:32 GMT
- Country:
- North America > United States > California (0.05)
- Industry:
- Information Technology > Hardware (1.00)
- Leisure & Entertainment > Games
- Computer Games (1.00)
- Technology: