Goto

Collaborating Authors

 motion sickness


I drove the world's first anti-sickness CAR - and it's the smoothest ride I've ever experienced

Daily Mail - Science & tech

If, like me, you suffer from motion sickness, then you know just how quickly a trip down Britain's winding back roads can turn into a nausea-inducing nightmare. But if you struggle to hold on to your lunch as the car starts to lurch, there may soon be a solution. ClearMotion, a Boston-based startup, claims that its latest generation of cutting-edge suspension can'eliminate motion sickness' for good. So, with anti-nausea tablets in hand, MailOnline's reporter, Wiliam Hunter, took a trip to their Warwickshire testing facility to try it for himself. With compact motors tucked away above each wheel and a sophisticated onboard computer, the system can push and pull the wheels to cancel out bumps in the road.


An eco-driving approach for ride comfort improvement

Mata-Carballeira, Óscar, del Campo, Inés, Asua, Estibalitz

arXiv.org Artificial Intelligence

New challenges on transport systems are emerging due to the advances that the current paradigm is experiencing. The breakthrough of the autonomous car brings concerns about ride comfort, while the pollution concerns have arisen in recent years. In the model of automated automobiles, drivers are expected to become passengers, so, they will be more prone to suffer from ride discomfort or motion sickness. Conversely, the eco-driving implications should not be set aside because of the influence of pollution on climate and people's health. For that reason, a joint assessment of the aforementioned points would have a positive impact. Thus, this work presents a self-organised map-based solution to assess ride comfort features of individuals considering their driving style from the viewpoint of eco-driving. For this purpose, a previously acquired dataset from an instrumented car was used to classify drivers regarding the causes of their lack of ride comfort and eco-friendliness. Once drivers are classified regarding their driving style, natural-language-based recommendations are proposed to increase the engagement with the system. Hence, potential improvements of up to the 57.7% for ride comfort evaluation parameters, as well as up to the 47.1% in greenhouse-gasses emissions are expected to be reached.


Analysis of the Motion Sickness and the Lack of Comfort in Car Passengers

Asua, Estibaliz, Gutiérrez-Zaballa, Jon, Mata-Carballeira, Óscar, Ruiz, Jon Ander, del Campo, Inés

arXiv.org Artificial Intelligence

Advanced driving assistance systems (ADAS) are primarily designed to increase driving safety and reduce traffic congestion without paying too much attention to passenger comfort or motion sickness. However, in view of autonomous cars, and taking into account that the lack of comfort and motion sickness increase in passengers, analysis from a comfort perspective is essential in the future car investigation. The aim of this work is to study in detail how passenger's comfort evaluation parameters vary depending on the driving style, car or road. The database used has been developed by compiling the accelerations suffered by passengers when three drivers cruise two different vehicles on different types of routes. In order to evaluate both comfort and motion sickness, first, the numerical values of the main comfort evaluation variables reported in the literature have been analyzed. Moreover, a complementary statistical analysis of probability density and a power spectral analysis are performed. Finally, quantitative results are compared with passenger qualitative feedback. The results show the high dependence of comfort evaluation variables' value with the road type. In addition, it has been demonstrated that the driving style and vehicle dynamics amplify or attenuate those values. Additionally, it has been demonstrated that contributions from longitudinal and lateral accelerations have a much greater effect in the lack of comfort than vertical ones. Finally, based on the concrete results obtained, a new experimental campaign is proposed.


Easing Seasickness through Attention Redirection with a Mindfulness-Based Brain--Computer Interface

Bao, Xiaoyu, Xu, Kailin, Zhu, Jiawei, Huang, Haiyun, Li, Kangning, Huang, Qiyun, Li, Yuanqing

arXiv.org Artificial Intelligence

Seasickness is a prevalent issue that adversely impacts both passenger experiences and the operational efficiency of maritime crews. While techniques that redirect attention have proven effective in alleviating motion sickness symptoms in terrestrial environments, applying similar strategies to manage seasickness poses unique challenges due to the prolonged and intense motion environment associated with maritime travel. In this study, we propose a mindfulness brain-computer interface (BCI), specifically designed to redirect attention with the aim of mitigating seasickness symptoms in real-world settings. Our system utilizes a single-channel headband to capture prefrontal EEG signals, which are then wirelessly transmitted to computing devices for the assessment of mindfulness states. The results are transferred into real-time feedback as mindfulness scores and audiovisual stimuli, facilitating a shift in attentional focus from physiological discomfort to mindfulness practices. A total of 43 individuals participated in a real-world maritime experiment consisted of three sessions: a real-feedback mindfulness session, a resting session, and a pseudofeedback mindfulness session. Notably, 81.39% of participants reported that the mindfulness BCI intervention was effective, and there was a significant reduction in the severity of seasickness, as measured by the Misery Scale (MISC). Furthermore, EEG analysis revealed a decrease in the theta/beta ratio, corresponding with the alleviation of seasickness symptoms. A decrease in overall EEG band power during the real-feedback mindfulness session suggests that the mindfulness BCI fosters a more tranquil and downregulated state of brain activity. Together, this study presents a novel nonpharmacological, portable, and effective approach for seasickness intervention, with the potential to enhance the cruising experience for both passengers and crews.


Efficient Motion Sickness Assessment: Recreation of On-Road Driving on a Compact Test Track

Harmankaya, Huseyin, Brietzke, Adrian, Xuan, Rebecca Pham, Shyrokau, Barys, Happee, Riender, Papaioannou, Georgios

arXiv.org Artificial Intelligence

The ability to engage in other activities during the ride is considered by consumers as one of the key reasons for the adoption of automated vehicles. However, engagement in non-driving activities will provoke occupants' motion sickness, deteriorating their overall comfort and thereby risking acceptance of automated driving. Therefore, it is critical to extend our understanding of motion sickness and unravel the modulating factors that affect it through experiments with participants. Currently, most experiments are conducted on public roads (realistic but not reproducible) or test tracks (feasible with prototype automated vehicles). This research study develops a method to design an optimal path and speed reference to efficiently replicate on-road motion sickness exposure on a small test track. The method uses model predictive control to replicate the longitudinal and lateral accelerations collected from on-road drives on a test track of 70 m by 175 m. A within-subject experiment (47 participants) was conducted comparing the occupants' motion sickness occurrence in test-track and on-road conditions, with the conditions being cross-randomized. The results illustrate no difference and no effect of the condition on the occurrence of the average motion sickness across the participants. Meanwhile, there is an overall correspondence of individual sickness levels between on-road and test-track. This paves the path for the employment of our method for a simpler, safer and more replicable assessment of motion sickness.


Pushing Buttons: At Nintendo's new museum in Japan, I found a nostalgia-laced trip down memory lane – not a history lesson

The Guardian

Nintendo was founded in 1889 in Kyoto, 100 years before the release of the Game Boy. Long before it was a video game company, it made toys and hanafuda cards adorned with scenes from nature, used to play several different games popular in Japan. By 1969, Nintendo had expanded its business to include western-style playing cards, and the company built a plant to manufacture them in southern Kyoto. Until 2016, the Uji Ogura Plant was a card factory and as a repairs centre for the company's consoles. It has been turned into a Nintendo Museum, opening on 2 October, where the gaming giant's entire history will be on display.


Apple brings eye-tracking to recent iPhones and iPads

Engadget

Ahead of Global Accessibility Awareness Day this week, Apple is issuing its typical annual set of announcements around its assistive features. Many of these are useful for people with disabilities, but also have broader applications as well. For instance, Personal Voice, which was released last year, helps preserve someone's speaking voice. It can be helpful to those who are at risk of losing their voice or have other reasons for wanting to retain their own vocal signature for loved ones in their absence. Today, Apple is bringing eye-tracking support to recent models of iPhones and iPads, as well as customizable vocal shortcuts, music haptics, vehicle motion cues and more.


How Do Pedestrians' Perception Change toward Autonomous Vehicles during Unmarked Midblock Multilane Crossings: Role of AV Operation and Signal Indication

Zou, Fengjiao, Ogle, Jennifer Harper, Gerard, Patrick, Jin, Weimin

arXiv.org Artificial Intelligence

How Do Pedestrians' Perception Change toward Autonomous Vehicles during Unmarked Midblock Multilane Crossings: Role of AV Operation and Signal Indication ABSTRACT One of the primary impediments hindering the widespread acceptance of autonomous vehicles (AVs) among pedestrians is their limited comprehension of AVs. This study employs virtual reality (VR) to provide pedestrians with an immersive environment for engaging with and comprehending AVs during unmarked midblock multilane crossings. Diverse AV driving behaviors were modeled to exhibit negotiation behavior with a yellow signal indication or nonyielding behavior with a blue signal indication. This paper aims to investigate the impact of various factors, such as AV behavior and signaling, pedestrian past behavior, etc., on pedestrians' perception change of AVs. Before and after the VR experiment, participants completed surveys assessing their perception of AVs, focusing on two main aspects: "Attitude" and "System Effectiveness." The Wilcoxon signed-rank test results demonstrated that both pedestrians' overall attitude score toward AVs and trust in the effectiveness of AV systems significantly increased following the VR experiment. Notably, individuals who exhibited a greater trust in the yellow signals were more inclined to display a higher attitude score toward AVs and to augment their trust in the effectiveness of AV systems. This indicates that the design of the yellow signal instills pedestrians with greater confidence in their interactions with AVs. Further, pedestrians who exhibit more aggressive crossing behavior are less likely to change their perception towards AVs as compared to those pedestrians with more positive crossing behaviors. It is concluded that integrating this paper's devised AV behavior and signaling within an immersive VR setting facilitated pedestrian engagement with AVs, thereby changing their perception of AVs. INTRODUCTION Autonomous vehicles (AVs) can reduce driver involvement starting from level 3 of conditional driving automation, and at level 5 of full driving automation, they can eliminate driver involvement altogether, as per (1).


Is this the key to beating travel sickness? Futuristic car chassis promises to cancel unwanted motion on uneven road surfaces - and could even help with potholes

Daily Mail - Science & tech

And, for the one in three people who are especially prone to motion sickness, the inevitable nausea can be an almost daily inconvenience. But now one company says it has the solution for beating travel sickness - and could even help with the juddering experience of driving along pothole-pocked terrains. ClearMotion - a Massachusetts-based startup which has locations in Birmingham, UK, and Shanghai, China - has just announced a $1 billion deal to create a futuristic chassis that claims to cancel unwanted car motion. By adapting the vehicle to the road, this high-tech suspension allows a car to actively cancel out bumps in the road. Car sickness is caused by small repeated motions in the vehicle.


The impact of body and head dynamics on motion comfort assessment

Papaioannou, Georgios, Desai, Raj, Happee, Riender

arXiv.org Artificial Intelligence

Head motion is a key determinant of motion comfort and differs substantially from seat motion due to seat and body compliance and dynamic postural stabilization. This paper compares different human body model fidelities to transmit seat accelerations to the head for the assessment of motion comfort through simulations. Six-degree of freedom dynamics were analyzed using frequency response functions derived from an advanced human model (AHM), a computationally efficient human model (EHM) and experimental studies. Simulations of dynamic driving show that human models strongly affected the predicted ride comfort (increased up to a factor 3). Furthermore, they modestly affected sickness using the available filters from the literature and ISO-2631 (increased up to 30%), but more strongly affected sickness predicted by the subjective vertical conflict (SVC) model (increased up to 70%).