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3BASiL: An Algorithmic Framework for Sparse plus Low-Rank Compression of LLMs
Sparse plus Low-Rank $(\mathbf{S} + \mathbf{L}\mathbf{R})$ decomposition of Large Language Models (LLMs) has emerged as a promising direction in $\textit{model compression}$, aiming to decompose pre-trained model weights into a sum of sparse and low-rank matrices $\mathbf{W} \approx \mathbf{S} + \mathbf{LR}$. Despite recent progress, existing methods often suffer from substantial performance degradation compared to dense models. In this work, we introduce $\texttt{3BASiL-TM}$, an efficient one-shot post-training method for $(\mathbf{S} + \mathbf{L}\mathbf{R})$ decomposition of LLMs that addresses this gap. Our approach first introduces a novel 3-Block Alternating Direction Method of Multipliers (ADMM) method, termed $\texttt{3BASiL}$, to minimize the layer-wise reconstruction error with convergence guarantees.
PseuZO: Pseudo-Zeroth-Order Algorithm for Training Deep Neural Networks
Zeroth-order Optimization (ZO) has received wide attention in machine learning, especially when computing full gradient is expensive or even impossible. Recently, ZO has emerged as an important paradigm for memory-efficient fine-tuning of large language models (LLMs), circumventing the memory overhead of backpropagation. However, existing ZO gradient estimators exhibit dimension-dependent variance scaling as $\Theta(d)$, leading to dimension-dependent convergence rates without further assumptions on the objective function, which is prohibitive for large-scale LLM parameters.
CPO: Condition Preference Optimization for Controllable Image Generation
To enhance controllability in text-to-image generation, ControlNet introduces image-based control signals, while ControlNet++ improves pixel-level cycle consistency between generated images and the input control signal. To avoid the prohibitive cost of back-propagating through the sampling process, ControlNet++ optimizes only low-noise timesteps (e.g., $t < 200$) using a single-step approximation, which not only ignores the contribution of high-noise timesteps but also introduces additional approximation errors. A straightforward alternative for optimizing controllability across all timesteps is Direct Preference Optimization (DPO), a fine-tuning method that increases model preference for more controllable images ($I^{w}$) over less controllable ones ($I^{l}$). However, due to uncertainty in generative models, it is difficult to ensure that win--lose image pairs differ only in controllability while keeping other factors, such as image quality, fixed. To address this, we propose performing preference learning over control conditions rather than generated images.
Sample Complexity of Distributionally Robust Average-Reward Reinforcement Learning
Motivated by practical applications where stable long-term performance is critical--such as robotics, operations research, and healthcare--we study the problem of distributionally robust (DR) average-reward reinforcement learning. We propose two algorithms that achieve near-optimal sample complexity. The first reduces the problem to a DR discounted Markov decision process (MDP), while the second, Anchored DR Average-Reward MDP, introduces an anchoring state to stabilize the controlled transition kernels within the uncertainty set. Assuming the nominal MDP is uniformly ergodic, we prove that both algorithms attain a sample complexity of $\widetilde{O}\left(|\mathbf{S}||\mathbf{A}| t_{\mathrm{mix}}^2\varepsilon^{-2}\right)$ for estimating the optimal policy as well as the robust average reward under KL and $f_k$-divergence-based uncertainty sets, provided the uncertainty radius is sufficiently small. Here, $\varepsilon$ is the target accuracy, $|\mathbf{S}|$ and $|\mathbf{A}|$ denote the sizes of the state and action spaces, and $t_{\mathrm{mix}}$ is the mixing time of the nominal MDP. This represents the first finite-sample convergence guarantee for DR average-reward reinforcement learning.
Flat Channels to Infinity in Neural Loss Landscapes
The loss landscapes of neural networks contain minima and saddle points that may be connected in flat regions or appear in isolation. We identify and characterize a special structure in the loss landscape: channels along which the loss decreases extremely slowly, while the output weights of at least two neurons, $a_i$ and $a_j$, diverge to $\pm$infinity, and their input weight vectors, $\mathbf{w_i}$ and $\mathbf{w_j}$, become equal to each other.
OLinear: A Linear Model for Time Series Forecasting in Orthogonally Transformed Domain
This paper presents $\mathbf{OLinear}$, a $\mathbf{linear}$-based multivariate time series forecasting model that operates in an $\mathbf{o}$rthogonally transformed domain. Recent forecasting models typically adopt the temporal forecast (TF) paradigm, which directly encode and decode time series in the time domain. However, the entangled step-wise dependencies in series data can hinder the performance of TF. To address this, some forecasters conduct encoding and decoding in the transformed domain using fixed, dataset-independent bases (e.g., sine and cosine signals in the Fourier transform). In contrast, we propose $\mathbf{OrthoTrans}$, a data-adaptive transformation based on an orthogonal matrix that diagonalizes the series' temporal Pearson correlation matrix.
The Structural Complexity of Matrix-Vector Multiplication
We consider the problem of preprocessing an $n\times n$ matrix $\mathbf{M}$, and supporting queries that, for any vector $v$, returns the matrix-vector product $\mathbf{M} v$. This problem has been extensively studied in both theory and practice: on one side, practitioners have developed algorithms that are highly efficient in practice, whereas on the other side, theoreticians have proven that the problem cannot be solved faster than naive multiplication in the worst-case. This lower bound holds even in the average-case, implying that existing average-case analyses cannot explain this gap between theory and practice. Hence, we study the problem for \emph{structured} matrices. We show that for $n\times n$ Boolean matrices of VC-dimension $d$, the matrix-vector multiplication problem can be solved with $\smash{\tilde{O}(n^2)}$ preprocessing and $\smash{\tilde O(n^{2-1/d})}$ query time.
Learning Sparse Approximate Inverse Preconditioners for Conjugate Gradient Solvers on GPUs
The conjugate gradient solver (CG) is a prevalent method for solving symmetric and positive definite linear systems $\mathbf{Ax} = \mathbf{b}$, where effective preconditioners are crucial for fast convergence. Traditional preconditioners rely on prescribed algorithms to offer rigorous theoretical guarantees, while limiting their ability to exploit optimization from data. Existing learning-based methods often utilize Graph Neural Networks (GNNs) to improve the performance and speed up the construction. However, their reliance on incomplete factorization leads to significant challenges: the associated triangular solve hinders GPU parallelization in practice, and introduces long-range dependencies which are difficult for GNNs to model. To address these issues, we propose a learning-based method to generate GPU-friendly preconditioners, particularly using GNNs to construct Sparse Approximate Inverse (SPAI) preconditioners, which avoids triangular solves and requires only two matrix-vector products at each CG step.
The Space Complexity of Approximating Logistic Loss
We provide space complexity lower bounds for data structures that approximate logistic loss up to $\epsilon$-relative error on a logistic regression problem with data $\mathbf{X} \in \mathbb{R}^{n \times d}$ and labels $\mathbf{y} \in \\{-1,1\\}^d$. The space complexity of existing coreset constructions depend on a natural complexity measure $\mu_\mathbf{y}(\mathbf{X})$. We give an $\tilde{\Omega}(\frac{d}{\epsilon^2})$ space complexity lower bound in the regime $\mu_\mathbf{y}(\mathbf{X}) = \mathcal{O}(1)$ that shows existing coresets are optimal in this regime up to lower order factors. We also prove a general $\tilde{\Omega}(d\cdot \mu_\mathbf{y}(\mathbf{X}))$ space lower bound when $\epsilon$ is constant, showing that the dependency on $\mu_\mathbf{y}(\mathbf{X})$ is not an artifact of mergeable coresets. Finally, we refute a prior conjecture that $\mu_\mathbf{y}(\mathbf{X})$ is hard to compute by providing an efficient linear programming formulation, and we empirically compare our algorithm to prior approximate methods.