ligament
Why we get dark circles and eye bags
One's temporary, the other is often built in. A bad night's sleep is far from the only reason we can get eye bags or dark circles. Breakthroughs, discoveries, and DIY tips sent every weekday. Whether it was caused by a night out with friends, a crying baby, or plain old insomnia, we all know that lack of sleep affects our bodies. In addition to fatigue and a yearning for coffee, poor sleep can leave us frowning at the dark, swollen circles under our eyes.
A High-Tech Ankle Guard Is Helping NBA Players Stay in the Game
BetterGuards has teamed up with the NBA Training Association to outfit players with its adaptive ankle brace. The pro ballers are avoiding serious injury while evaluating the stabilizing design. Austin Reaves of the Los Angeles Lakers wears a BetterGuards ankle brace during the game against the Phoenix Suns in October, 2025. Matas Buzelis was in a situation every professional basketball player dreads. This sickening scenario often means an ankle injury is about to occur, especially for players like Buzelis with a lengthy history of them dating back to his high school years.
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Event Detection for Active Lower Limb Prosthesis
Accurate event detection is key to the successful design of semi-passive and powered prosthetics. Kinematically, the natural knee is complex, with translation and rotation components that have a substantial impact on gait characteristics. When simplified to a pin joint, some of this behaviour is lost. This study investigates the role of cruciate ligament stretch in event detection. A bicondylar knee design was used, constrained by analogues of the anterior and posterior cruciate ligaments. This offers the ability to characterize knee kinematics by the stretch of the ligaments. The ligament stretch was recorded using LVDTs parallel to the ligaments of the Russell knee on a bent knee crutch. Which was used to capture data on a treadmill at 3 speeds. This study finds speed dependence within the stretch of the cruciate ligaments, prominently around 5\% and 80\% of the gait cycle for the posterior and anterior. The cycle profile remains consistent with speed; therefore, other static events such as the turning point feature at around 90\% and 95\% of the cycle, for the posterior and anterior, respectively, could be used as a predictive precursor for initial contact. Likewise at 90\% and 95\%, another pair of turning points that in this case could be used to predict foot flat. This concludes that the use of a bicondylar knee design could improve the detection of events during the gait cycle, and therefore could increase the accuracy of subsequent controllers for powered prosthetics.
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Construction of Musculoskeletal Simulation for Shoulder Complex with Ligaments and Its Validation via Model Predictive Control
Sahara, Yuta, Miki, Akihiro, Ribayashi, Yoshimoto, Yoshimura, Shunnosuke, Kawaharazuka, Kento, Okada, Kei, Inaba, Masayuki
The complex ways in which humans utilize their bodies in sports and martial arts are remarkable, and human motion analysis is one of the most effective tools for robot body design and control. On the other hand, motion analysis is not easy, and it is difficult to measure complex body motions in detail due to the influence of numerous muscles and soft tissues, mainly ligaments. In response, various musculoskeletal simulators have been developed and applied to motion analysis and robotics. However, none of them reproduce the ligaments but only the muscles, nor do they focus on the shoulder complex, including the clavicle and scapula, which is one of the most complex parts of the body. Therefore, in this study, a detailed simulation model of the shoulder complex including ligaments is constructed. The model will mimic not only the skeletal structure and muscle arrangement but also the ligament arrangement and maximum muscle strength. Through model predictive control based on the constructed simulation, we confirmed that the ligaments contribute to joint stabilization in the first movement and that the proper distribution of maximum muscle force contributes to the equalization of the load on each muscle, demonstrating the effectiveness of this simulation.
- Health & Medicine (1.00)
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This cute pink blob could lead to realistic robot skin
Someday, we may have humanoid robots so real, they have skin that looks and feels, heals and moves just like ours. A team of scientists from the University of Tokyo and Harvard University are looking into how to make that happen, and the process includes creating some pretty curious, partly terrifying and partly adorable experimental machines with skin. In their paper published in Cell Reports Physical Science (via TechCrunch), the researchers explained that current molding techniques used to create skin equivalents that can fit 3D structures like robotic fingers perfectly do not have a mechanism that can "fix the skin to the underlying subcutaneous layer." For their study, they used a technique they're calling "perforation-type anchors," which is inspired by skin ligaments, as a solution to that problem. Simply put, skin ligaments keep our skin attached to the tissue and muscle underneath, so it doesn't get loose and go all over the place like fabric on a mannequin whenever we move.
Machine Learning-Guided Design of Non-Reciprocal and Asymmetric Elastic Chiral Metamaterials
Yuan, Lingxiao, Lejeune, Emma, Park, Harold S.
There has been significant recent interest in the mechanics community to design structures that can either violate reciprocity, or exhibit elastic asymmetry or odd elasticity. While these properties are highly desirable to enable mechanical metamaterials to exhibit novel wave propagation phenomena, it remains an open question as to how to design passive structures that exhibit both significant non-reciprocity and elastic asymmetry. In this paper, we first define several design spaces for chiral metamaterials leveraging specific design parameters, including the ligament contact angles, the ligament shape, and circle radius. Having defined the design spaces, we then leverage machine learning approaches, and specifically Bayesian optimization, to determine optimally performing designs within each design space satisfying maximal non-reciprocity or stiffness asymmetry. Finally, we perform multi-objective optimization by determining the Pareto optimum and find chiral metamaterials that simultaneously exhibit high non-reciprocity and stiffness asymmetry. Our analysis of the underlying mechanisms reveals that chiral metamaterials that can display multiple different contact states under loading in different directions are able to simultaneously exhibit both high non-reciprocity and stiffness asymmetry. Overall, this work demonstrates the effectiveness of employing ML to bring insights to a novel domain with limited prior information, and more generally will pave the way for metamaterials with unique properties and functionality in directing and guiding mechanical wave energy.
Development of Musculoskeletal Legs with Planar Interskeletal Structures to Realize Human Comparable Moving Function
Onitsuka, Moritaka, Nishiura, Manabu, Kawaharazuka, Kento, Tsuzuki, Kei, Toshimitsu, Yasunori, Omura, Yusuke, Asano, Yuki, Okada, Kei, Kawasaki, Koji, Inaba, Masayuki
Abstract-- Musculoskeletal humanoids have been developed by imitating humans and expected to perform natural and dynamic motions as well as humans. To achieve desired motions stably in current musculoskeletal humanoids is not easy because they cannot maintain the sufficient moment arm of muscles in various postures. In this research, we discuss planar structures that spread across joint structures such as ligament and planar muscles and the application of planar interskeletal structures to humanoid robots. Next, we develop MusashiOLegs, a musculoskeletal legs which has planar interskeletal structures and conducts several experiments to verify the importance of planar interskeletal structures. I. INTRODUCTION The tendon-driven musculoskeletal humanoids [1], [2] which imitates a human body structure, have muscles around Muskuloskeletal humanoids are designed as a model of human beings and expected to perform as a rigid mechanism. These rigid joints restriction cannot natural and dynamic motions as a human being can do.
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An objective comparison of methods for augmented reality in laparoscopic liver resection by preoperative-to-intraoperative image fusion
Ali, Sharib, Espinel, Yamid, Jin, Yueming, Liu, Peng, Güttner, Bianca, Zhang, Xukun, Zhang, Lihua, Dowrick, Tom, Clarkson, Matthew J., Xiao, Shiting, Wu, Yifan, Yang, Yijun, Zhu, Lei, Sun, Dai, Li, Lan, Pfeiffer, Micha, Farid, Shahid, Maier-Hein, Lena, Buc, Emmanuel, Bartoli, Adrien
Augmented reality for laparoscopic liver resection is a visualisation mode that allows a surgeon to localise tumours and vessels embedded within the liver by projecting them on top of a laparoscopic image. Preoperative 3D models extracted from CT or MRI data are registered to the intraoperative laparoscopic images during this process. In terms of 3D-2D fusion, most of the algorithms make use of anatomical landmarks to guide registration. These landmarks include the liver's inferior ridge, the falciform ligament, and the occluding contours. They are usually marked by hand in both the laparoscopic image and the 3D model, which is time-consuming and may contain errors if done by a non-experienced user. Therefore, there is a need to automate this process so that augmented reality can be used effectively in the operating room. We present the Preoperative-to-Intraoperative Laparoscopic Fusion Challenge (P2ILF), held during the Medical Imaging and Computer Assisted Interventions (MICCAI 2022) conference, which investigates the possibilities of detecting these landmarks automatically and using them in registration. The challenge was divided into two tasks: 1) A 2D and 3D landmark detection task and 2) a 3D-2D registration task. The teams were provided with training data consisting of 167 laparoscopic images and 9 preoperative 3D models from 9 patients, with the corresponding 2D and 3D landmark annotations. A total of 6 teams from 4 countries participated, whose proposed methods were evaluated on 16 images and two preoperative 3D models from two patients. All the teams proposed deep learning-based methods for the 2D and 3D landmark segmentation tasks and differentiable rendering-based methods for the registration task. Based on the experimental outcomes, we propose three key hypotheses that determine current limitations and future directions for research in this domain.
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Development and Characteristics of a Highly Biomimetic Robotic Shoulder Through Bionics-Inspired Optimization
Yang, Haosen, Wei, Guowu, Ren, Lei
This paper critically analyzes conventional and biomimetic robotic arms, underscoring the trade-offs between size, motion range, and load capacity in current biomimetic models. By delving into the human shoulder's mechanical intelligence, particularly the glenohumeral joint's intricate features such as its unique ball-and-socket structure and self-locking mechanism, we pinpoint innovations that bolster both stability and mobility while maintaining compactness. To substantiate these insights, we present a groundbreaking biomimetic robotic glenohumeral joint that authentically mirrors human musculoskeletal elements, from ligaments to tendons, integrating the biological joint's mechanical intelligence. Our exhaustive simulations and tests reveal enhanced flexibility and load capacity for the robotic joint. The advanced robotic arm demonstrates notable capabilities, including a significant range of motions and a 4 kg payload capacity, even exerting over 1.5 Nm torque. This study not only confirms the human shoulder joint's mechanical innovations but also introduces a pioneering design for a next-generation biomimetic robotic arm, setting a new benchmark in robotic technology.
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Enhancing the Performance of a Biomimetic Robotic Elbow-and-Forearm System Through Bionics-Inspired Optimization
Yang, Haosen, Wei, Guowu, Ren, Lei
This paper delineates the formulation and verification of an innovative robotic forearm and elbow design, mirroring the intricate biomechanics of human skeletal and ligament systems. Conventional robotic models often undervalue the substantial function of soft tissues, leading to a compromise between compactness, safety, stability, and range of motion. In contrast, this study proposes a holistic replication of biological joints, encompassing bones, cartilage, ligaments, and tendons, culminating in a biomimetic robot. The research underscores the compact and stable structure of the human forearm, attributable to a tri-bone framework and diverse soft tissues. The methodology involves exhaustive examinations of human anatomy, succeeded by a theoretical exploration of the contribution of soft tissues to the stability of the prototype. The evaluation results unveil remarkable parallels between the range of motion of the robotic joints and their human counterparts. The robotic elbow emulates 98.8% of the biological elbow's range of motion, with high torque capacities of 11.25 Nm (extension) and 24 Nm (flexion). Similarly, the robotic forearm achieves 58.6% of the human forearm's rotational range, generating substantial output torques of 14 Nm (pronation) and 7.8 Nm (supination). Moreover, the prototype exhibits significant load-bearing abilities, resisting a 5kg dumbbell load without substantial displacement. It demonstrates a payload capacity exceeding 4kg and rapid action capabilities, such as lifting a 2kg dumbbell at a speed of 0.74Hz and striking a ping-pong ball at an end-effector speed of 3.2 m/s. This research underscores that a detailed anatomical study can address existing robotic design obstacles, optimize performance and anthropomorphic resemblance, and reaffirm traditional anatomical principles.
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