granular material
3D-Aware Intuitive PhysicsNew SceneOld Scene
Given a visual scene, humans have strong intuitions about how a scene can evolve over time under given actions. The intuition, often termed visual intuitive physics, is a critical ability that allows us to make effective plans to manipulate the scene to achieve desired outcomes without relying on extensive trial and error. In this paper, we present a framework capable of learning 3D-grounded visual intuitive physics models from videos of complex scenes. Our method is composed of a conditional Neural Radiance Field (NeRF)-style visual frontend and a 3D point-based dynamics prediction backend, using which we can impose strong relational and structural inductive bias to capture the structure of the underlying environment. Unlike existing intuitive point-based dynamics works that rely on the supervision of dense point trajectory from simulators, we relax the requirements and only assume access to multi-view RGB images and (imperfect) instance masks acquired using color prior.
DipMe: Haptic Recognition of Granular Media for Tangible Interactive Applications
Wang, Xinkai, Zhang, Shuo, Zhao, Ziyi, Zhu, Lifeng, Song, Aiguo
While tangible user interface has shown its power in naturally interacting with rigid or soft objects, users cannot conveniently use different types of granular materials as the interaction media. We introduce DipMe as a smart device to recognize the types of granular media in real time, which can be used to connect the granular materials in the physical world with various virtual content. Other than vision-based solutions, we propose a dip operation of our device and exploit the haptic signals to recognize different types of granular materials. With modern machine learning tools, we find the haptic signals from different granular media are distinguishable by DipMe. With the online granular object recognition, we build several tangible interactive applications, demonstrating the effects of DipMe in perceiving granular materials and its potential in developing a tangible user interface with granular objects as the new media.
Sinkage Study in Granular Material for Space Exploration Legged Robot Gripper
Candalot, Arthur, Hurrell, James, Hashim, Malik Manel, Hickey, Brigid, Laine, Mickael, Yoshida, Kazuya
Wheeled rovers have been the primary choice for lunar exploration due to their speed and efficiency. However, deeper areas, such as lunar caves and craters, require the mobility of legged robots. To do so, appropriate end effectors must be designed to enable climbing and walking on the granular surface of the Moon. This paper investigates the behavior of an underactuated soft gripper on deformable granular material when a legged robot is walking in soft soil. A modular test bench and a simulation model were developed to observe the gripper sinkage behavior under load. The gripper uses tendon-driven fingers to match its target shape and grasp on the target surface using multiple micro-spines. The sinkage of the gripper in silica sand was measured by comparing the axial displacement of the gripper with the nominal load of the robot mass. Multiple experiments were performed to observe the sinkage of the gripper over a range of slope angles. A simulation model accounting for the degrees of compliance of the gripper fingers was created using Altair MotionSolve software and coupled to Altair EDEM to compute the gripper interaction with particles utilizing the discrete element method. After validation of the model, complementary simulations using Lunar gravity and a regolith particle model were performed. The results show that a satisfactory gripper model with accurate freedom of motion can be created in simulation using the Altair simulation packages and expected sinkage under load in a particle-filled environment can be estimated using this model. By computing the sinkage of the end effector of legged robots, the results can be directly integrated into the motion control algorithm and improve the accuracy of mobility in a granular material environment.
Machine Learning Aided Modeling of Granular Materials: A Review
Wang, Mengqi, Kumar, Krishna, Feng, Y. T., Qu, Tongming, Wang, Min
Artificial intelligence (AI) has become a buzz word since Google's AlphaGo beat a world champion in 2017. In the past five years, machine learning as a subset of the broader category of AI has obtained considerable attention in the research community of granular materials. This work offers a detailed review of the recent advances in machine learning-aided studies of granular materials from the particle-particle interaction at the grain level to the macroscopic simulations of granular flow. This work will start with the application of machine learning in the microscopic particle-particle interaction and associated contact models. Then, different neural networks for learning the constitutive behaviour of granular materials will be reviewed and compared. Finally, the macroscopic simulations of practical engineering or boundary value problems based on the combination of neural networks and numerical methods are discussed. We hope readers will have a clear idea of the development of machine learning-aided modelling of granular materials via this comprehensive review work.
Gaussian Splatting Visual MPC for Granular Media Manipulation
Tseng, Wei-Cheng, Zhang, Ellina, Jatavallabhula, Krishna Murthy, Shkurti, Florian
Recent advancements in learned 3D representations have enabled significant progress in solving complex robotic manipulation tasks, particularly for rigid-body objects. However, manipulating granular materials such as beans, nuts, and rice, remains challenging due to the intricate physics of particle interactions, high-dimensional and partially observable state, inability to visually track individual particles in a pile, and the computational demands of accurate dynamics prediction. Current deep latent dynamics models often struggle to generalize in granular material manipulation due to a lack of inductive biases. In this work, we propose a novel approach that learns a visual dynamics model over Gaussian splatting representations of scenes and leverages this model for manipulating granular media via Model-Predictive Control. Our method enables efficient optimization for complex manipulation tasks on piles of granular media. We evaluate our approach in both simulated and real-world settings, demonstrating its ability to solve unseen planning tasks and generalize to new environments in a zero-shot transfer. We also show significant prediction and manipulation performance improvements compared to existing granular media manipulation methods.
AutomaChef: A Physics-informed Demonstration-guided Learning Framework for Granular Material Manipulation
Wei, Minglun, Yang, Xintong, Lai, Yu-Kun, Tafrishi, Seyed Amir, Ji, Ze
Due to the complex physical properties of granular materials, research on robot learning for manipulating such materials predominantly either disregards the consideration of their physical characteristics or uses surrogate models to approximate their physical properties. Learning to manipulate granular materials based on physical information obtained through precise modelling remains an unsolved problem. In this paper, we propose to address this challenge by constructing a differentiable physics simulator for granular materials based on the Taichi programming language and developing a learning framework accelerated by imperfect demonstrations that are generated via gradient-based optimisation on non-granular materials through our simulator. Experimental results show that our method trains three policies that, when chained, are capable of executing the task of transporting granular materials in both simulated and real-world scenarios, which existing popular deep reinforcement learning models fail to accomplish.
Interactive Identification of Granular Materials using Force Measurements
Hynninen, Samuli, Le, Tran Nguyen, Kyrki, Ville
The ability to identify granular materials facilitates the emergence of various new applications in robotics, ranging from cooking at home to truck loading at mining sites. However, granular material identification remains a challenging and underexplored area. In this work, we present a novel interactive material identification framework that enables robots to identify a wide range of granular materials using only a force-torque sensor for perception. Our framework, comprising interactive exploration, feature extraction, and classification stages, prioritizes simplicity and transparency for seamless integration into various manipulation pipelines. We evaluate the proposed approach through extensive experiments with a real-world dataset comprising 11 granular materials, which we also make publicly available. Additionally, we conducted a comprehensive qualitative analysis of the dataset to offer deeper insights into its nature, aiding future development. Our results show that the proposed method is capable of accurately identifying a wide range of granular materials solely relying on force measurements obtained from direct interaction with the materials. Code and dataset are available at: https://irobotics.aalto.fi/indentify_granular/.
Foot Shape-Dependent Resistive Force Model for Bipedal Walkers on Granular Terrains
Chen, Xunjie, Anikode, Aditya, Yi, Jingang, Liu, Tao
Legged robots have demonstrated high efficiency and effectiveness in unstructured and dynamic environments. However, it is still challenging for legged robots to achieve rapid and efficient locomotion on deformable, yielding substrates, such as granular terrains. We present an enhanced resistive force model for bipedal walkers on soft granular terrains by introducing effective intrusion depth correction. The enhanced force model captures fundamental kinetic results considering the robot foot shape, walking gait speed variation, and energy expense. The model is validated by extensive foot intrusion experiments with a bipedal robot. The results confirm the model accuracy on the given type of granular terrains. The model can be further integrated with the motion control of bipedal robotic walkers.
A Reduced-Order Resistive Force Model for Robotic Foot-Mud Interactions
Chen, Xunjie, Yi, Jingang, Shan, Jerry
Legged robots are well-suited for broad exploration tasks in complex environments with yielding terrain. Understanding robotic foot-terrain interactions is critical for safe locomotion and walking efficiency for legged robots. This paper presents a reduced-order resistive-force model for robotic-foot/mud interactions. We focus on vertical robot locomotion on mud and propose a visco-elasto-plastic analog to model the foot/mud interaction forces. Dynamic behaviors such as mud visco-elasticity, withdrawing cohesive suction, and yielding are explicitly discussed with the proposed model. Besides comparing with dry/wet granular materials, mud intrusion experiments are conducted to validate the force model. The dependency of the model parameter on water content and foot velocity is also studied to reveal in-depth model properties under various conditions. The proposed force model potentially provides an enabling tool for legged robot locomotion and control on muddy terrain.