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Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks Supplementary Materials
The source code of Minigrid and Miniworld can be found at https://github.com/ To run the experiments, we have implemented the following functionalities: 1. implemented the human trajectory saving for MiniGrid-FourRooms-v0 (copied the ManualControlclass from Minigrid and added 38 lines of code, which are mostly calling data saving functions); 2. implemented the human trajectory saving for MiniWorld-FourRooms-v0 (copied the ManualControlclass from Miniworld and added 45 lines of code, which are mostly calling data saving functions); 3. implemented data saving and plotting for MiniGrid-FourRooms-v0 (33 lines of code, mostly for Matplotlib); 4. implemented data saving and plotting for MiniWorld-FourRooms-v0 (33 lines of code, mostly for Matplotlib). In total, the implementation of this new functionality required 149 lines of code. The source code is hosted on GitHub. We bear all the responsibility in case of violation of rights.
Supplementary for Emergence of Shape Bias in Convolutional Neural Networks through Activation Sparsity 1 Further Results of the impact of sparsity on Shape Bias Benchmark
We utilize the sparsity operation proposed in Section 3.1 for ResNet-50. For ViT, we also apply the spatial Top-K operation as described in the general response. We can observe an increase in both ResNet-50 and ViT-B architectures, furthering closing the gap between human and existing models. We generalize section 4.2 in the main text to ResNet-50 and ViT-B architectures (Figure 1). The ResNet-50's sparsity definition is the same as AlexNet and VGG. For ViT-B, we reshape the intermediate activation response from [n, h * w, d] to [n, d, h * w] and apply the Top-K selection over dimension 2 before the activation is passed through the multiple head attention (Note that h and w is the height and weight of the latent tensor after reshape it to 2d, for ViT-B with patch size 16 on the 224x224 images, h=w=14, n denotes the batch size).
Deep Graph Neural Networks via Posteriori-Sampling-based Node-Adaptative Residual Module
Graph Neural Networks (GNNs), a type of neural network that can learn from graph-structured data through neighborhood information aggregation, have shown superior performance in various downstream tasks. However, as the number of layers increases, node representations becomes indistinguishable, which is known as over-smoothing. To address this issue, many residual methods have emerged. In this paper, we focus on the over-smoothing issue and related residual methods. Firstly, we revisit over-smoothing from the perspective of overlapping neighborhood subgraphs, and based on this, we explain how residual methods can alleviate over-smoothing by integrating multiple orders neighborhood subgraphs to avoid the indistinguishability of the single high-order neighborhood subgraphs. Additionally, we reveal the drawbacks of previous residual methods, such as the lack of node adaptability and severe loss of high-order neighborhood subgraph information, and propose a \textbf{Posterior-Sampling-based, Node-Adaptive Residual module (PSNR)}. We theoretically demonstrate that PSNR can alleviate the drawbacks of previous residual methods. Furthermore, extensive experiments verify the superiority of the PSNR module in fully observed node classification and missing feature scenarios.
Fine-grained Late-interaction Multi-modal Retrieval for Retrieval Augmented Visual Question Answering (Appendix)
We chose the Google Search corpus [Luo et al., 2021] for our question-answering system as it provides good coverage of the knowledge needed and is publicly available. However, as noted by the authors of RA-VQA, additional knowledge bases may be required to answer some questions correctly. Future work may address the issue by improving the quality and expanding the coverage of knowledge. We do not perceive any immediate ethical concerns associated with the misuse of our proposed system. There is a possibility that the trained KB-VQA system might generate inappropriate or biased content as a result of the training data biases during LLM and LMM pre-training and fine-tuning.