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Robust Imitation of Diverse Behaviors

Neural Information Processing Systems

Deep generative models have recently shown great promise in imitation learning for motor control. Given enough data, even supervised approaches can do one-shot imitation learning; however, they are vulnerable to cascading failures when the agent trajectory diverges from the demonstrations. Compared to purely supervised methods, Generative Adversarial Imitation Learning (GAIL) can learn more robust controllers from fewer demonstrations, but is inherently mode-seeking and more difficult to train. In this paper, we show how to combine the favourable aspects of these two approaches. The base of our model is a new type of variational autoencoder on demonstration trajectories that learns semantic policy embeddings. We show that these embeddings can be learned on a 9 DoF Jaco robot arm in reaching tasks, and then smoothly interpolated with a resulting smooth interpolation of reaching behavior. Leveraging these policy representations, we develop a new version of GAIL that (1) is much more robust than the purely-supervised controller, especially with few demonstrations, and (2) avoids mode collapse, capturing many diverse behaviors when GAIL on its own does not. We demonstrate our approach on learning diverse gaits from demonstration on a 2D biped and a 62 DoF 3D humanoid in the MuJoCo physics environment.


A Bayesian Approach to Generative Adversarial Imitation Learning

Neural Information Processing Systems

Generative adversarial training for imitation learning has shown promising results on high-dimensional and continuous control tasks. This paradigm is based on reducing the imitation learning problem to the density matching problem, where the agent iteratively refines the policy to match the empirical state-action visitation frequency of the expert demonstration. Although this approach has shown to robustly learn to imitate even with scarce demonstration, one must still address the inherent challenge that collecting trajectory samples in each iteration is a costly operation. To address this issue, we first propose a Bayesian formulation of generative adversarial imitation learning (GAIL), where the imitation policy and the cost function are represented as stochastic neural networks. Then, we show that we can significantly enhance the sample efficiency of GAIL leveraging the predictive density of the cost, on an extensive set of imitation learning tasks with high-dimensional states and actions.









967990de5b3eac7b87d49a13c6834978-AuthorFeedback.pdf

Neural Information Processing Systems

Thank reviewers for the comments. Please find our responses below, with reference indices consistent with the paper . Q3-5: Meaning of the learned divergence? We agree that BC minimizes the policy KL divergence as what we noted in Sec. 4 (line 200). It is consistent with the literature, e.g., Sec. 2 in [Y u et al. arXiv:1909.09314].