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Custom Loss Functions in Fuel Moisture Modeling

Hirschi, Jonathon

arXiv.org Machine Learning

Fuel moisture content (FMC) is a key predictor for wildfire rate of spread (ROS). Machine learning models of FMC are being used more in recent years, augmenting or replacing traditional physics-based approaches. Wildfire rate of spread (ROS) has a highly nonlinear relationship with FMC, where small differences in dry fuels lead to large differences in ROS. In this study, custom loss functions that place more weight on dry fuels were examined with a variety of machine learning models of FMC. The models were evaluated with a spatiotemporal cross-validation procedure to examine whether the custom loss functions led to more accurate forecasts of ROS. Results show that the custom loss functions improved accuracy for ROS forecasts by a small amount. Further research would be needed to establish whether the improvement in ROS forecasts leads to more accurate real-time wildfire simulations.


Feature Map Convergence Evaluation for Functional Module

Zhang, Ludan, Chen, Chaoyi, He, Lei, Li, Keqiang

arXiv.org Artificial Intelligence

Autonomous driving perception models are typically composed of multiple functional modules that interact through complex relationships to accomplish environment understanding. However, perception models are predominantly optimized as a black box through end-to-end training, lacking independent evaluation of functional modules, which poses difficulties for interpretability and optimization. Pioneering in the issue, we propose an evaluation method based on feature map analysis to gauge the convergence of model, thereby assessing functional modules' training maturity. We construct a quantitative metric named as the Feature Map Convergence Score (FMCS) and develop Feature Map Convergence Evaluation Network (FMCE-Net) to measure and predict the convergence degree of models respectively. FMCE-Net achieves remarkable predictive accuracy for FMCS across multiple image classification experiments, validating the efficacy and robustness of the introduced approach. To the best of our knowledge, this is the first independent evaluation method for functional modules, offering a new paradigm for the training assessment towards perception models.


Memory-based Controllers for Efficient Data-driven Control of Soft Robots

Wu, Yuzhe, Nekouei, Ehsan

arXiv.org Artificial Intelligence

Controller design for soft robots is challenging due to nonlinear deformation and high degrees of freedom of flexible material. The data-driven approach is a promising solution to the controller design problem for soft robots. However, the existing data-driven controller design methods for soft robots suffer from two drawbacks: (i) they require excessively long training time, and (ii) they may result in potentially inefficient controllers. This paper addresses these issues by developing two memory-based controllers for soft robots that can be trained in a data-driven fashion: the finite memory controller (FMC) approach and the long short-term memory (LSTM) based approach. An FMC stores the tracking errors at different time instances and computes the actuation signal according to a weighted sum of the stored tracking errors. We develop three reinforcement learning algorithms for computing the optimal weights of an FMC using the Q-learning, soft actor-critic, and deterministic policy gradient (DDPG) methods. An LSTM-based controller is composed of an LSTM network where the inputs of the network are the robot's desired configuration and current configuration. The LSTM network computes the required actuation signal for the soft robot to follow the desired configuration. We study the performance of the proposed approaches in controlling a soft finger where, as benchmarks, we use the existing reinforcement learning (RL) based controllers and proportional-integral-derivative (PID) controllers. Our numerical results show that the training time of the proposed memory-based controllers is significantly shorter than that of the classical RL-based controllers. Moreover, the proposed controllers achieve a smaller tracking error compared with the classical RL algorithms and the PID controller.


Large Language Models for Failure Mode Classification: An Investigation

Stewart, Michael, Hodkiewicz, Melinda, Li, Sirui

arXiv.org Artificial Intelligence

In this paper we present the first investigation into the effectiveness of Large Language Models (LLMs) for Failure Mode Classification (FMC). FMC, the task of automatically labelling an observation with a corresponding failure mode code, is a critical task in the maintenance domain as it reduces the need for reliability engineers to spend their time manually analysing work orders. We detail our approach to prompt engineering to enable an LLM to predict the failure mode of a given observation using a restricted code list. We demonstrate that the performance of a GPT-3.5 model (F1=0.80) fine-tuned on annotated data is a significant improvement over a currently available text classification model (F1=0.60) trained on the same annotated data set. The fine-tuned model also outperforms the out-of-the box GPT-3.5 (F1=0.46). This investigation reinforces the need for high quality fine-tuning data sets for domain-specific tasks using LLMs.


Solving Atari Games Using Fractals And Entropy

Cerezo, Sergio Hernandez, Ballester, Guillem Duran, Baxevanakis, Spiros

arXiv.org Artificial Intelligence

In this paper we introduce a novel MCTS based approach that is derived from the laws of the thermodynamics. The algorithm, coined Fractal Monte Carlo (FMC), allows us to create an agent that takes intelligent actions in both continuous and discrete environments while providing control over every aspect of the agent's behavior. Results show that FMC is several orders of magnitude more efficient than similar techniques, such as MCTS, in the Atari games tested.


Fractal AI: A fragile theory of intelligence

Cerezo, Sergio Hernandez, Ballester, Guillem Duran

arXiv.org Artificial Intelligence

"For instance, on the planet Earth, man had always assumed that he was more intelligent than dolphins because he had achieved so much--the wheel, New York, wars and so on--whilst all the dolphins had ever done was muck about in the water having a good time. But conversely, the dolphins had always believed that they were far more intelligent than man--for precisely the same reasons." Douglas Adams, The Hitchhiker's Guide to the Galaxy One of the big obstacles in the field of artificial intelligence is not having a definition of intelligence based on solid mathematical and physical principles that could inspire the design and implementations of efficient intelligent algorithms. For instance, consider the most widely accepted definition of intelligence, signed by 52 specialist on the field [2]: "A very general mental capability that, among other things, involves the ability to reason, plan, solve problems, think abstractly, comprehend complex ideas, learn quickly and learn from experience. It is not merely book learning, a narrow academic skill, or test-taking smarts. Rather, it reflects a broader and deeper capability for comprehending our surroundings..." A more recent definition [3] provided by Shane Legg, chief scientist of Deep Mind, and Marcus Hutter, founder of AIXI, is the following: "Intelligence measures an agent's ability to achieve goals in a wide range of environments." Although there are many other definitions of intelligence, they are too fuzzy to help us develop a theory of intelligent behaviour or give us an insight on how a general, computable and efficient algorithm for generating intelligent behaviour should look like. This document is an effort to present such a definition based on entropic principles deeply inspired by the concept of "Causal Entropic Forces" introduced by Alexander Wissner-Gross in 2013 [1] and to propose a generic implementation of those principles.


FMCS #ArtificialIntelligence is ten years ahead of prediction

#artificialintelligence

It's been an emotional week in the realm of game AI as the world watched the historic five-game showdown between legendary Go world champion Lee Sedol and Google DeepMind's famed… read more With Google beating a human player in GO, AI has leaped ahead of predictions. This article looks at the implications of that acceleration.