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 faliszewski


Expected FrequencyMatricesofElections: Computation,Geometry,andPreferenceLearning

Neural Information Processing Systems

Computational social choice is a research area at the intersection of social choice (the science of collective decision-making) and computer science, which focuses on the algorithmic analysis of problems related topreference aggregation and elicitation(Brandt etal.,2013).



Drawing a Map of Elections

Szufa, Stanisław, Boehmer, Niclas, Bredereck, Robert, Faliszewski, Piotr, Niedermeier, Rolf, Skowron, Piotr, Slinko, Arkadii, Talmon, Nimrod

arXiv.org Artificial Intelligence

Our main contribution is the introduction of the map of elections framework. A map of elections consists of three main elements: (1) a dataset of elections (i.e., collections of ordinal votes over given sets of candidates), (2) a way of measuring similarities between these elections, and (3) a representation of the elections in the 2D Euclidean space as points, so that the more similar two elections are, the closer are their points. In our maps, we mostly focus on datasets of synthetic elections, but we also show an example of a map over real-life ones. To measure similarities, we would have preferred to use, e.g., the isomorphic swap distance, but this is infeasible due to its high computational complexity. Hence, we propose polynomial-time computable positionwise distance and use it instead. Regarding the representations in 2D Euclidean space, we mostly use the Kamada-Kawai algorithm, but we also show two alternatives. We develop the necessary theoretical results to form our maps and argue experimentally that they are accurate and credible. Further, we show how coloring the elections in a map according to various criteria helps in analyzing results of a number of experiments. In particular, we show colorings according to the scores of winning candidates or committees, running times of ILP-based winner determination algorithms, and approximation ratios achieved by particular algorithms.


Map of Elections

Szufa, Stanisław

arXiv.org Artificial Intelligence

Our main contribution is the introduction of the map of elections framework. A map of elections consists of three main elements: (1) a dataset of elections (i.e., collections of ordinal votes over given sets of candidates), (2) a way of measuring similarities between these elections, and (3) a representation of the elections in the 2D Euclidean space as points, so that the more similar two elections are, the closer are their points. In our maps, we mostly focus on datasets of synthetic elections, but we also show an example of a map over real-life ones. To measure similarities, we would have preferred to use, e.g., the isomorphic swap distance, but this is infeasible due to its high computational complexity. Hence, we propose polynomial-time computable positionwise distance and use it instead. Regarding the representations in 2D Euclidean space, we mostly use the Kamada-Kawai algorithm, but we also show two alternatives. We develop the necessary theoretical results to form our maps and argue experimentally that they are accurate and credible. Further, we show how coloring the elections in a map according to various criteria helps in analyzing results of a number of experiments. In particular, we show colorings according to the scores of winning candidates or committees, running times of ILP-based winner determination algorithms, and approximation ratios achieved by particular algorithms.


Bribery as a Measure of Candidate Success: Complexity Results for Approval-Based Multiwinner Rules

Faliszewski, Piotr, Skowron, Piotr, Talmon, Nimrod

arXiv.org Artificial Intelligence

We study the problem of bribery in multiwinner elections, for the case where the voters cast approval ballots (i.e., sets of candidates they approve) and the bribery actions are limited to: adding an approval to a vote, deleting an approval from a vote, or moving an approval within a vote from one candidate to the other. We consider a number of approval-based multiwinner rules (AV, SAV, GAV, RAV, approval-based Chamberlin--Courant, and PAV). We find the landscape of complexity results quite rich, going from polynomial-time algorithms through NP-hardness with constant-factor approximations, to outright inapproximability. Moreover, in general, our problems tend to be easier when we limit out bribery actions on increasing the number of approvals of the candidate that we want to be in a winning committee (i.e., adding approvals only for this preferred candidate, or moving approvals only to him or her). We also study parameterized complexity of our problems, with a focus on parameterizations by the numbers of voters or candidates.


Preferences Single-Peaked on a Circle

Peters, Dominik | Lackner, Martin (TU Wien)

Journal of Artificial Intelligence Research

We introduce the domain of preferences that are single-peaked on a circle, which is a generalization of the well-studied single-peaked domain. This preference restriction is useful, e.g., for scheduling decisions, certain facility location problems, and for one-dimensional decisions in the presence of extremist preferences. We give a fast recognition algorithm of this domain, provide a characterisation by finitely many forbidden subprofiles, and show that many popular single- and multi-winner voting rules are polynomial-time computable on this domain. In particular, we prove that Proportional Approval Voting can be computed in polynomial time for profiles that are single-peaked on a circle. In contrast, Kemeny's rule remains hard to evaluate, and several impossibility results from social choice theory can be proved using only profiles in this domain.


Approximating Weighted and Priced Bribery in Scoring Rules

Keller, Orgad (Bar-Ilan University) | Hassidim, Avinatan (Bar-Ilan University) | Hazon, Noam (Ariel University)

Journal of Artificial Intelligence Research

The classic Bribery problem is to find a minimal subset of voters who need to change their vote to make some preferred candidate win. Its important generalizations consider voters who are weighted and also have different prices. We provide an approximate solution for these problems for a broad family of scoring rules (which includes Borda, t-approval, and Dowdall), in the following sense: for constant weights and prices, if there exists a strategy which costs Ψ, we efficiently find a strategy which costs at most Ψ Õ( Ψ). An extension for non-constant weights and prices is also given. Our algorithm is based on a randomized reduction from these Bribery generalizations to weighted coalitional manipulation (WCM). To solve this WCM instance, we apply the Birkhoff-von Neumann (BvN) decomposition to a fractional manipulation matrix. This allows us to limit the size of the possible ballot search space reducing it from exponential to polynomial, while still obtaining good approximation guarantees. Finding a solution in the truncated search space yields a new algorithm for WCM, which is of independent interest.


Recognizing Top-Monotonic Preference Profiles in Polynomial Time

Magiera, Krzysztof, Faliszewski, Piotr

Journal of Artificial Intelligence Research

We provide the first polynomial-time algorithm for recognizing if a profile of (possibly weak) preference orders is top-monotonic. Top-monotonicity is a generalization of the notions of single-peakedness and single-crossingness, defined by Barbera and Moreno. Top-monotonic profiles always have weak Condorcet winners and satisfy a variant of the median voter theorem. Our algorithm proceeds by reducing the recognition problem to the SAT-2CNF problem.


Approximation and Parameterized Complexity of Minimax Approval Voting

Cygan, Marek, Kowalik, Łukasz, Socała, Arkadiusz, Sornat, Krzysztof

Journal of Artificial Intelligence Research

We present three results on the complexity of Minimax Approval Voting. First, we study Minimax Approval Voting parameterized by the Hamming distance d from the solution to the votes. We show Minimax Approval Voting admits no algorithm running in time O*(2o(d log d)), unless the Exponential Time Hypothesis (ETH) fails. This means that the O*(d2d) algorithm of Misra, Nabeel and Singh is essentially optimal. Motivated by this, we then show a parameterized approximation scheme, running in time O*((3/ε)2d), which is essentially tight assuming ETH. Finally, we get a new polynomial-time randomized approximation scheme for Minimax Approval Voting, which runs in time nO(1/ε2⋅log(1/ε))⋅poly(m), where n is a number of voters and m is a number of alternatives. It almost matches the running time of the fastest known PTAS for Closest String due to Ma and Sun.


Algorithms for Destructive Shift Bribery

Kaczmarczyk, Andrzej, Faliszewski, Piotr

arXiv.org Artificial Intelligence

We study the complexity of Destructive Shift Bribery. In this problem, we are given an election with a set of candidates and a set of voters (each ranking the candidates from the best to the worst), a despised candidate $d$, a budget $B$, and prices for shifting $d$ back in the voters' rankings. The goal is to ensure that $d$ is not a winner of the election. We show that this problem is polynomial-time solvable for scoring protocols (encoded in unary), the Bucklin and Simplified Bucklin rules, and the Maximin rule, but is NP-hard for the Copeland rule. This stands in contrast to the results for the constructive setting (known from the literature), for which the problem is polynomial-time solvable for $k$-Approval family of rules, but is NP-hard for the Borda, Copeland, and Maximin rules. We complement the analysis of the Copeland rule showing W-hardness for the parameterization by the budget value, and by the number of affected voters. We prove that the problem is W-hard when parameterized by the number of voters even for unit prices. From the positive perspective we provide an efficient algorithm for solving the problem parameterized by the combined parameter the number of candidates and the maximum bribery price (alternatively the number of different bribery prices).