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 dexterity



Design of an Adaptive Modular Anthropomorphic Dexterous Hand for Human-like Manipulation

Zhou, Zelong, Chen, Wenrui, Hu, Zeyun, Diao, Qiang, Gao, Qixin, Wang, Yaonan

arXiv.org Artificial Intelligence

Biological synergies have emerged as a widely adopted paradigm for dexterous hand design, enabling human-like manipulation with a small number of actuators. Nonetheless, excessive coupling tends to diminish the dexterity of hands. This paper tackles the trade-off between actuation complexity and dexterity by proposing an anthropomorphic finger topology with 4 DoFs driven by 2 actuators, and by developing an adaptive, modular dexterous hand based on this finger topology. We explore the biological basis of hand synergies and human gesture analysis, translating joint-level coordination and structural attributes into a modular finger architecture. Leveraging these biomimetic mappings, we design a five-finger modular hand and establish its kinematic model to analyze adaptive grasping and in-hand manipulation. Finally, we construct a physical prototype and conduct preliminary experiments, which validate the effectiveness of the proposed design and analysis.


Task-Aware Morphology Optimization of Planar Manipulators via Reinforcement Learning

Mishra, Arvind Kumar, Chakrabarty, Sohom

arXiv.org Artificial Intelligence

In this work, Yoshikawa's manipulability index is used to investigate reinforcement learning (RL) as a framework for morphology optimization in planar robotic manipulators. A 2R manipulator tracking a circular end-effector path is first examined because this case has a known analytical optimum: equal link lengths and the second joint orthogonal to the first. This serves as a validation step to test whether RL can rediscover the optimum using reward feedback alone, without access to the manipulability expression or the Jacobian. Three RL algorithms (SAC, DDPG, and PPO) are compared with grid search and black-box optimizers, with morphology represented by a single action parameter phi that maps to the link lengths. All methods converge to the analytical solution, showing that numerical recovery of the optimum is possible without supplying analytical structure. Most morphology design tasks have no closed-form solutions, and grid or heuristic search becomes expensive as dimensionality increases. RL is therefore explored as a scalable alternative. The formulation used for the circular path is extended to elliptical and rectangular paths by expanding the action space to the full morphology vector (L1, L2, theta2). In these non-analytical settings, RL continues to converge reliably, whereas grid and black-box methods require far larger evaluation budgets. These results indicate that RL is effective for both recovering known optima and solving morphology optimization problems without analytical solutions.



MiniBEE: A New Form Factor for Compact Bimanual Dexterity

Islam, Sharfin, Chen, Zewen, He, Zhanpeng, Bhatt, Swapneel, Permuy, Andres, Taylor, Brock, Vickery, James, Lu, Zhengbin, Zhang, Cheng, Piacenza, Pedro, Ciocarlie, Matei

arXiv.org Artificial Intelligence

Abstract-- Bimanual robot manipulators can achieve impressive dexterity, but typically rely on two full six-or seven-degree-of-freedom arms so that paired grippers can coordinate effectively. We introduce the MiniBEE (Miniature Bimanual End-effector), a compact system in which two reduced-mobility arms (3+ DOF each) are coupled into a kinematic chain that preserves full relative positioning between grippers. T o guide our design, we formulate a kinematic dexterity metric that enlarges the dexterous workspace while keeping the mechanism lightweight and wearable. The resulting system supports two complementary modes: (i) wearable kinesthetic data collection with self-tracked gripper poses, and (ii) deployment on a standard robot arm, extending dexterity across its entire workspace. We present kinematic analysis and design optimization methods for maximizing dexterous range, and demonstrate an end-to-end pipeline in which wearable demonstrations train imitation learning policies that perform robust, real-world bimanual manipulation. In recent years, bimanual robotic manipulators have shown remarkable dexterity. The combination of imitation learning from human demonstrations and two well-articulated kinematic chains has enabled such systems to use simple parallel grippers to autonomously perform highly dexterous tasks [1]-[7], with robustness to initial conditions or perturbations encountered during execution [8]-[10]. To achieve these results, current systems typically rely on the combination of two 6-or 7-degree-of-freedom (DOF) robotic arms.


Development of the Bioinspired Tendon-Driven DexHand 021 with Proprioceptive Compliance Control

Yuan, Jianbo, Zhu, Haohua, Dai, Jing, Yi, Sheng

arXiv.org Artificial Intelligence

The human hand plays a vital role in daily life and industrial applications, yet replicating its multifunctional capabilities-including motion, sensing, and coordinated manipulation with robotic systems remains a formidable challenge. Developing a dexterous robotic hand requires balancing human-like agility with engineering constraints such as complexity, size-to-weight ratio, durability, and force-sensing performance. This letter presents Dex-Hand 021, a high-performance, cable-driven five-finger robotic hand with 12 active and 7 passive degrees of freedom (DoFs), achieving 19 DoFs dexterity in a lightweight 1 kg design. We propose a proprioceptive force-sensing-based admittance control method to enhance manipulation. Experimental results demonstrate its superior performance: a single-finger load capacity exceeding 10 N, fingertip repeatability under 0.001 m, and force estimation errors below 0.2 N. Compared to PID control, joint torques in multi-object grasping are reduced by 31.19%, significantly improves force-sensing capability while preventing overload during collisions. The hand excels in both power and precision grasps, successfully executing 33 GRASP taxonomy motions and complex manipulation tasks. This work advances the design of lightweight, industrial-grade dexterous hands and enhances proprioceptive control, contributing to robotic manipulation and intelligent manufacturing.


DexSinGrasp: Learning a Unified Policy for Dexterous Object Singulation and Grasping in Densely Cluttered Environments

Xu, Lixin, Liu, Zixuan, Gui, Zhewei, Guo, Jingxiang, Jiang, Zeyu, Zhang, Tongzhou, Xu, Zhixuan, Gao, Chongkai, Shao, Lin

arXiv.org Artificial Intelligence

Abstract-- Grasping objects in cluttered environments remains a fundamental yet challenging problem in robotic manipulation. While prior works have explored learning-based synergies between pushing and grasping for two-fingered grippers, few have leveraged the high degrees of freedom (DoF) in dexterous hands to perform efficient singulation for grasping in cluttered settings. In this work, we introduce DexSinGrasp, a unified policy for dexterous object singulation and grasping. DexSinGrasp enables high-dexterity object singulation to facilitate grasping, significantly improving efficiency and effectiveness in cluttered environments. We incorporate clutter arrangement curriculum learning to enhance success rates and generalization across diverse clutter conditions, while policy distillation enables a deploy-able vision-based grasping strategy. T o evaluate our approach, we introduce a set of cluttered grasping tasks with varying object arrangements and occlusion levels. Experimental results show that our method outperforms baselines in both efficiency and grasping success rate, particularly in dense clutter . Dexterous grasping of target objects in cluttered environments is crucial for various applications, from production lines [1] to assembly processes [2], [3] and beyond.


RAPID Hand Prototype: Design of an Affordable, Fully-Actuated Biomimetic Hand for Dexterous Teleoperation

Wan, Zhaoliang, Zhou, Zida, Bi, Zetong, Yang, Zehui, Ding, Hao, Cheng, Hui

arXiv.org Artificial Intelligence

This paper addresses the scarcity of affordable, fully-actuated five-fingered hands for dexterous teleoperation, which is crucial for collecting large-scale real-robot data within the "Learning from Demonstrations" paradigm. We introduce the prototype version of the RAPID Hand, the first low-cost, 20-degree-of-actuation (DoA) dexterous hand that integrates a novel anthropomorphic actuation and transmission scheme with an optimized motor layout and structural design to enhance dexterity. Specifically, the RAPID Hand features a universal phalangeal transmission scheme for the non-thumb fingers and an omnidirectional thumb actuation mechanism. Prioritizing affordability, the hand employs 3D-printed parts combined with custom gears for easier replacement and repair. We assess the RAPID Hand's performance through quantitative metrics and qualitative testing in a dexterous teleoperation system, which is evaluated on three challenging tasks: multi-finger retrieval, ladle handling, and human-like piano playing. The results indicate that the RAPID Hand's fully actuated 20-DoF design holds significant promise for dexterous teleoperation.