Goto

Collaborating Authors

 ddc



Dendritic Convolution for Noise Image Recognition

arXiv.org Artificial Intelligence

In real-world scenarios of image recognition, there exists substantial noise interference. Existing works primarily focus on methods such as adjusting networks or training strategies to address noisy image recognition, and the anti-noise performance has reached a bottleneck. However, little is known about the exploration of anti-interference solutions from a neuronal perspective.This paper proposes an anti-noise neuronal convolution. This convolution mimics the dendritic structure of neurons, integrates the neighborhood interaction computation logic of dendrites into the underlying design of convolutional operations, and simulates the XOR logic preprocessing function of biological dendrites through nonlinear interactions between input features, thereby fundamentally reconstructing the mathematical paradigm of feature extraction. Unlike traditional convolution where noise directly interferes with feature extraction and exerts a significant impact, DDC mitigates the influence of noise by focusing on the interaction of neighborhood information. Experimental results demonstrate that in image classification tasks (using YOLOv11-cls, VGG16, and EfficientNet-B0) and object detection tasks (using YOLOv11, YOLOv8, and YOLOv5), after replacing traditional convolution with the dendritic convolution, the accuracy of the EfficientNet-B0 model on noisy datasets is relatively improved by 11.23%, and the mean Average Precision (mAP) of YOLOv8 is increased by 19.80%. The consistency between the computation method of this convolution and the dendrites of biological neurons enables it to perform significantly better than traditional convolution in complex noisy environments.



Dance Dance ConvLSTM

arXiv.org Artificial Intelligence

\textit{Dance Dance Revolution} is a rhythm game consisting of songs and accompanying choreography, referred to as charts. Players press arrows on a device referred to as a dance pad in time with steps determined by the song's chart. In 2017, the authors of Dance Dance Convolution (DDC) developed an algorithm for the automatic generation of \textit{Dance Dance Revolution} charts, utilizing a CNN-LSTM architecture. We introduce Dance Dance ConvLSTM (DDCL), a new method for the automatic generation of DDR charts using a ConvLSTM based model, which improves upon the DDC methodology and substantially increases the accuracy of chart generation.


A Sample-Level Evaluation and Generative Framework for Model Inversion Attacks

arXiv.org Artificial Intelligence

Model Inversion (MI) attacks, which reconstruct the training dataset of neural networks, pose significant privacy concerns in machine learning. Recent MI attacks have managed to reconstruct realistic label-level private data, such as the general appearance of a target person from all training images labeled on him. Beyond label-level privacy, in this paper we show sample-level privacy, the private information of a single target sample, is also important but under-explored in the MI literature due to the limitations of existing evaluation metrics. To address this gap, this study introduces a novel metric tailored for training-sample analysis, namely, the Diversity and Distance Composite Score (DDCS), which evaluates the reconstruction fidelity of each training sample by encompassing various MI attack attributes. This, in turn, enhances the precision of sample-level privacy assessments. Leveraging DDCS as a new evaluative lens, we observe that many training samples remain resilient against even the most advanced MI attack. As such, we further propose a transfer learning framework that augments the generative capabilities of MI attackers through the integration of entropy loss and natural gradient descent. Extensive experiments verify the effectiveness of our framework on improving state-of-the-art MI attacks over various metrics including DDCS, coverage and FID. Finally, we demonstrate that DDCS can also be useful for MI defense, by identifying samples susceptible to MI attacks in an unsupervised manner.


Doge DC (DDC) Airdrop

#artificialintelligence

Randomly 5 members will get 300$ worth of DDC coin. 10 members will get 50$ worth of DDC. 20-members will get 20$ worth of DCC coin. by twitter picker Doge DC AI is an innovative platform that harnesses the power of artificial intelligence and blockchain technology to revolutionize the way that people create and share images and artwork. The purpose of Doge DC AI is to provide users with an intuitive and accessible tool that enables them to generate high-quality images and artwork based on their descriptions and specifications. By leveraging cutting-edge AI algorithms, Doge DC AI provides users with a seamless and effortless experience, allowing them to bring their creative visions to life with ease. Additionally, the platform leverages blockchain technology to provide users with a secure and transparent way to buy, sell, and trade their images and artwork, creating a new and thriving marketplace for digital art and images. The ultimate goal of Doge DC AI is to democratize access to high-quality images and artwork and to empower people from all over the world to unleash their creativity and bring their ideas to life. Whether you are a professional artist, hobbyist, or just someone with a great idea, Doge DC AI provides you with the tools and platform you need to make your vision a reality.


Gen\'eLive! Generating Rhythm Actions in Love Live!

arXiv.org Artificial Intelligence

This article presents our generative model for rhythm action games together with applications in business operations. Rhythm action games are video games in which the player is challenged to issue commands at the right timings during a music session. The timings are rendered in the chart, which consists of visual symbols, called notes, flying through the screen. We introduce our deep generative model, Gen\'eLive!, which outperforms the state-of-the-art model by taking into account musical structures through beats and temporal scales. Thanks to its favorable performance, Gen\'eLive! was put into operation at KLab Inc., a Japan-based video game developer, and reduced the business cost of chart generation by as much as half. The application target included the phenomenal "Love Live!," which has more than 10 million users across Asia and beyond, and is one of the few rhythm action franchises that has led the online era of the genre. In this article, we evaluate the generative performance of Gen\'eLive! using production datasets at KLab as well as open datasets for reproducibility, while the model continues to operate in their business. Our code and the model, tuned and trained using a supercomputer, are publicly available.


Integrating Testing and Operation-related Quantitative Evidences in Assurance Cases to Argue Safety of Data-Driven AI/ML Components

arXiv.org Artificial Intelligence

In the future, AI will increasingly find its way into systems that can potentially cause physical harm to humans. For such safety-critical systems, it must be demonstrated that their residual risk does not exceed what is acceptable. This includes, in particular, the AI components that are part of such systems' safety-related functions. Assurance cases are an intensively discussed option today for specifying a sound and comprehensive safety argument to demonstrate a system's safety. In previous work, it has been suggested to argue safety for AI components by structuring assurance cases based on two complementary risk acceptance criteria. One of these criteria is used to derive quantitative targets regarding the AI. The argumentation structures commonly proposed to show the achievement of such quantitative targets, however, focus on failure rates from statistical testing. Further important aspects are only considered in a qualitative manner -- if at all. In contrast, this paper proposes a more holistic argumentation structure for having achieved the target, namely a structure that integrates test results with runtime aspects and the impact of scope compliance and test data quality in a quantitative manner. We elaborate different argumentation options, present the underlying mathematical considerations, and discuss resulting implications for their practical application. Using the proposed argumentation structure might not only increase the integrity of assurance cases but may also allow claims on quantitative targets that would not be justifiable otherwise.


Towards a Common Testing Terminology for Software Engineering and Artificial Intelligence Experts

arXiv.org Artificial Intelligence

Analytical quality assurance, especially testing, is an integral part of software-intensive system development. With the increased usage of Artificial Intelligence (AI) and Machine Learning (ML) as part of such systems, this becomes more difficult as well-understood software testing approaches cannot be applied directly to the AI-enabled parts of the system. The required adaptation of classical testing approaches and development of new concepts for AI would benefit from a deeper understanding and exchange between AI and software engineering experts. A major obstacle on this way, we see in the different terminologies used in the two communities. As we consider a mutual understanding of the testing terminology as a key, this paper contributes a mapping between the most important concepts from classical software testing and AI testing. In the mapping, we highlight differences in relevance and naming of the mapped concepts.


Probabilistic Temporal Networks with Ordinary Distributions: Theory, Robustness and Expected Utility

Journal of Artificial Intelligence Research

Most existing works in Probabilistic Simple Temporal Networks (PSTNs) base their frameworks on well-defined, parametric probability distributions. Under the operational contexts of both strong and dynamic control, this paper addresses robustness measure of PSTNs, i.e. the execution success probability, where the probability distributions of the contingent durations are ordinary, not necessarily parametric, nor symmetric (e.g. histograms, PERT), as long as these can be discretized. In practice, one would obtain ordinary distributions by considering empirical observations (compiled as histograms), or even hand-drawn by field experts. In this new realm of PSTNs, we study and formally define concepts such as degree of weak/strong/dynamic controllability, robustness under a predefined dispatching protocol, and introduce the concept of PSTN expected execution utility. We also discuss the limitation of existing controllability levels, and propose new levels within dynamic controllability, to better characterize dynamic controllable PSTNs based on based practical complexity considerations. We propose a novel fixed-parameter pseudo-polynomial time computation method to obtain both the success probability and expected utility measures. We apply our computation method to various PSTN datasets, including realistic planetary exploration scenarios in the context of the Mars 2020 rover. Moreover, we propose additional original applications of the method.