ckt
Cirbo: A New Tool for Boolean Circuit Analysis and Synthesis
Averkov, Daniil, Belova, Tatiana, Emdin, Gregory, Goncharov, Mikhail, Krivogornitsyna, Viktoriia, Kulikov, Alexander S., Kurmazov, Fedor, Levtsov, Daniil, Levtsov, Georgie, Vaskin, Vsevolod, Vorobiev, Aleksey
We present an open-source tool for manipulating Boolean circuits. It implements efficient algorithms, both existing and novel, for a rich variety of frequently used circuit tasks such as satisfiability, synthesis, and minimization. We tested the tool on a wide range of practically relevant circuits (computing, in particular, symmetric and arithmetic functions) that have been optimized intensively by the community for the last three years. The tool helped us to win the IWLS 2024 Programming Contest. In 2023, it was Google DeepMind who took the first place in the competition. We were able to reduce the size of the best circuits from 2023 by 12\% on average, whereas for some individual circuits, our size reduction was as large as 83\%.
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CASPR: A Commonsense Reasoning-based Conversational Socialbot
Basu, Kinjal, Wang, Huaduo, Dominguez, Nancy, Li, Xiangci, Li, Fang, Varanasi, Sarat Chandra, Gupta, Gopal
We report on the design and development of the CASPR system, a socialbot designed to compete in the Amazon Alexa Socialbot Challenge 4. CASPR's distinguishing characteristic is that it will use automated commonsense reasoning to truly "understand" dialogs, allowing it to converse like a human. Three main requirements of a socialbot are that it should be able to "understand" users' utterances, possess a strategy for holding a conversation, and be able to learn new knowledge. We developed techniques such as conversational knowledge template (CKT) to approximate commonsense reasoning needed to hold a conversation on specific topics. We present the philosophy behind CASPR's design as well as details of its implementation. We also report on CASPR's performance as well as discuss lessons learned.
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Curious Explorer: a provable exploration strategy in Policy Learning
Miani, Marco, Parton, Maurizio, Romito, Marco
Having access to an exploring restart distribution (the so-called wide coverage assumption) is critical with policy gradient methods. This is due to the fact that, while the objective function is insensitive to updates in unlikely states, the agent may still need improvements in those states in order to reach a nearly optimal payoff. For this reason, wide coverage is used in some form when analyzing theoretical properties of practical policy gradient methods. However, this assumption can be unfeasible in certain environments, for instance when learning is online, or when restarts are possible only from a fixed initial state. In these cases, classical policy gradient algorithms can have very poor convergence properties and sample efficiency. In this paper, we develop Curious Explorer, a novel and simple iterative state space exploration strategy that can be used with any starting distribution $\rho$. Curious Explorer starts from $\rho$, then using intrinsic rewards assigned to the set of poorly visited states produces a sequence of policies, each one more exploratory than the previous one in an informed way, and finally outputs a restart model $\mu$ based on the state visitation distribution of the exploratory policies. Curious Explorer is provable, in the sense that we provide theoretical upper bounds on how often an optimal policy visits poorly visited states. These bounds can be used to prove PAC convergence and sample efficiency results when a PAC optimizer is plugged in Curious Explorer. This allows to achieve global convergence and sample efficiency results without any coverage assumption for REINFORCE, and potentially for any other policy gradient method ensuring PAC convergence with wide coverage. Finally, we plug (the output of) Curious Explorer into REINFORCE and TRPO, and show empirically that it can improve performance in MDPs with challenging exploration.
Are conditional GANs explicitly conditional?
Boulahbal, Houssem-eddine, Voicila, Adrian, Comport, Andrew
This paper proposes two important contributions for conditional Generative Adversarial Networks (cGANs) to improve the wide variety of applications that exploit this architecture. The first main contribution is an analysis of cGANs to show that they are not explicitly conditional. In particular, it will be shown that the discriminator and subsequently the cGAN does not automatically learn the conditionality between inputs. The second contribution is a new method, called acontrario, that explicitly models conditionality for both parts of the adversarial architecture via a novel acontrario loss that involves training the discriminator to learn unconditional (adverse) examples. This leads to a novel type of data augmentation approach for GANs (acontrario learning) which allows to restrict the search space of the generator to conditional outputs using adverse examples. Extensive experimentation is carried out to evaluate the conditionality of the discriminator by proposing a probability distribution analysis. Comparisons with the cGAN architecture for different applications show significant improvements in performance on well known datasets including, semantic image synthesis, image segmentation and monocular depth prediction using different metrics including Fr\'echet Inception Distance(FID), mean Intersection over Union (mIoU), Root Mean Square Error log (RMSE log) and Number of statistically-Different Bins (NDB)