chord
- Asia > China > Hong Kong (0.04)
- North America > United States > Pennsylvania > Allegheny County > Pittsburgh (0.04)
- North America > United States > Michigan > Washtenaw County > Ann Arbor (0.04)
- (9 more...)
- Media > Music (1.00)
- Leisure & Entertainment (1.00)
- Education (1.00)
This pipe organ is playing a single, nonstop song until 2640
The avant-garde composition'ORGAN /ASLSP' is being stretched to its limits. Breakthroughs, discoveries, and DIY tips sent six days a week. On September 5, 2001, a concert started inside a medieval church-and it continues to this day. If all goes as planned, the performance won't finish for another 616 years . One may expect a composition like John Cage's to encompass thousands, if not millions of pages of musical notation--but as its name implies, it's the exact opposite.
Incorporating Structure and Chord Constraints in Symbolic Transformer-based Melodic Harmonization
Kaliakatsos-Papakostas, Maximos, Soiledis, Konstantinos, Tsamis, Theodoros, Makris, Dimos, Katsouros, Vassilis, Cambouropoulos, Emilios
Transformer architectures offer significant advantages regarding the generation of symbolic music; their capabilities for incorporating user preferences toward what they generate is being studied under many aspects. This paper studies the inclusion of predefined chord constraints in melodic harmonization, i.e., where a desired chord at a specific location is provided along with the melody as inputs and the autoregressive transformer model needs to incorporate the chord in the harmonization that it generates. The peculiarities of involving such constraints is discussed and an algorithm is proposed for tackling this task. This algorithm is called B* and it combines aspects of beam search and A* along with backtracking to force pretrained transformers to satisfy the chord constraints, at the correct onset position within the correct bar. The algorithm is brute-force and has exponential complexity in the worst case; however, this paper is a first attempt to highlight the difficulties of the problem and proposes an algorithm that offers many possibilities for improvements since it accommodates the involvement of heuristics.
- North America > United States > Washington > King County > Seattle (0.04)
- Europe > United Kingdom > Scotland > City of Edinburgh > Edinburgh (0.04)
- Europe > United Kingdom > England > Oxfordshire > Oxford (0.04)
- (3 more...)
- Media > Music (1.00)
- Leisure & Entertainment (1.00)
Explicit Tonal Tension Conditioning via Dual-Level Beam Search for Symbolic Music Generation
Ebrahimzadeh, Maral, Bernardes, Gilberto, Stober, Sebastian
State-of-the-art symbolic music generation models have recently achieved remarkable output quality, yet explicit control over compositional features, such as tonal tension, remains challenging. We propose a novel approach that integrates a computational tonal tension model, based on tonal interval vector analysis, into a Transformer framework. Our method employs a two-level beam search strategy during inference. At the token level, generated candidates are re-ranked using model probability and diversity metrics to maintain overall quality. At the bar level, a tension-based re-ranking is applied to ensure that the generated music aligns with a desired tension curve. Objective evaluations indicate that our approach effectively modulates tonal tension, and subjective listening tests confirm that the system produces outputs that align with the target tension. These results demonstrate that explicit tension conditioning through a dual-level beam search provides a powerful and intuitive tool to guide AI-generated music. Furthermore, our experiments demonstrate that our method can generate multiple distinct musical interpretations under the same tension condition.
- Europe > United Kingdom > England > Greater London > London (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
- Europe > Portugal > Porto > Porto (0.04)
- Europe > Germany > Saxony-Anhalt > Magdeburg (0.04)
- Media > Music (1.00)
- Leisure & Entertainment (1.00)
- Europe > United Kingdom > England > Greater London > London (0.04)
- North America > United States > California > Santa Clara County > Stanford (0.04)
- North America > Canada (0.04)
- (2 more...)
- Media > Music (0.88)
- Leisure & Entertainment (0.88)
- Information Technology > Artificial Intelligence > Cognitive Science (1.00)
- Information Technology > Artificial Intelligence > Natural Language > Text Processing (0.51)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Uncertainty > Bayesian Inference (0.41)
- Information Technology > Artificial Intelligence > Machine Learning > Learning Graphical Models > Directed Networks > Bayesian Learning (0.41)
Evaluating Multimodal Large Language Models on Core Music Perception Tasks
Carone, Brandon James, Roman, Iran R., Ripollés, Pablo
Multimodal Large Language Models (LLMs) claim "musical understanding" via evaluations that conflate listening with score reading. We benchmark three SOTA LLMs (Gemini 2.5 Pro, Gemini 2.5 Flash, and Qwen2.5-Omni) across three core music skills: Syncopation Scoring, Transposition Detection, and Chord Quality Identification. Moreover, we separate three sources of variability: (i) perceptual limitations (audio vs. MIDI inputs), (ii) exposure to examples (zero- vs. few-shot manipulations), and (iii) reasoning strategies (Standalone, CoT, LogicLM). For the latter we adapt LogicLM, a framework combining LLMs with symbolic solvers to perform structured reasoning, to music. Results reveal a clear perceptual gap: models perform near ceiling on MIDI but show accuracy drops on audio. Reasoning and few-shot prompting offer minimal gains. This is expected for MIDI, where performance reaches saturation, but more surprising for audio, where LogicLM, despite near-perfect MIDI accuracy, remains notably brittle. Among models, Gemini Pro achieves the highest performance across most conditions. Overall, current systems reason well over symbols (MIDI) but do not yet "listen" reliably from audio. Our method and dataset make the perception-reasoning boundary explicit and offer actionable guidance for building robust, audio-first music systems.
- Asia > Middle East > Iran (0.05)
- Europe > United Kingdom > England > Oxfordshire > Oxford (0.04)
- Europe > Italy > Calabria > Catanzaro Province > Catanzaro (0.04)
- (2 more...)
- Media > Music (1.00)
- Leisure & Entertainment (1.00)
A Graph Engine for Guitar Chord-Tone Soloing Education
Keating, Matthew, Casey, Michael
We present a graph-based engine for computing chord tone soloing suggestions for guitar students. Chord tone soloing is a fundamental practice for improvising over a chord progression, where the instrumentalist uses only the notes contained in the current chord. This practice is a building block for all advanced jazz guitar theory but is difficult to learn and practice. First, we discuss methods for generating chord-tone arpeggios. Next, we construct a weighted graph where each node represents a chord tone arpeggio for a chord in the progression. Then, we calculate the edge weight between each consecutive chord's nodes in terms of optimal transition tones. We then find the shortest path through this graph and reconstruct a chord-tone soloing line. Finally, we discuss a user-friendly system to handle input and output to this engine for guitar students to practice chord tone soloing.
- Media > Music (1.00)
- Leisure & Entertainment (1.00)
- Asia > China > Hong Kong (0.04)
- North America > United States > Pennsylvania > Allegheny County > Pittsburgh (0.04)
- North America > United States > Michigan > Washtenaw County > Ann Arbor (0.04)
- (9 more...)
- Media > Music (1.00)
- Leisure & Entertainment (1.00)
- Education (0.93)