Curiosity
AI: marketing's friend or foe?
Many of us will encounter a marketing virtual agent on a near daily basis when being asked qualifying questions or providing automated answers to standard questions, however their potential goes far beyond this and presents exciting opportunities at every stage of the customer journey. Voice assistants create an opportunity to interject compelling content into everyday situations, such as recipes in the kitchen, linked to an ecommerce platform. Recent research has shown that monotonous, repetitive tasks triggers automatic decision making and makes employees more likely to behave unethically. Sure, inertia and lack of technical expertise play a part, but many marketers hold a major question mark over AI's ability to perform a key part of their role: EMPATHY.
Curiosity could help artificially intelligent machines advance
A computer algorithm equipped with a form of artificial curiosity can learn to solve tricky problems even when it isn't immediately clear what actions might help it reach this goal. Researchers at the University of California, Berkeley, developed an "intrinsic curiosity model" to make their learning algorithm work even when there isn't a strong feedback signal. The researchers tried the approach, in combination with reinforcement learning, within two simple video games: Mario Bros., a classic platform game, and VizDoom, a basic 3-D shooter title. Pierre-Yves Oudeyer, a research director at the French Institute for Research in Computer Science and Automation, has pioneered, over the past several years, the development of computer programs and robots that exhibit simple forms of inquisitiveness.
Curiosity could help artificially intelligent machines advance
A computer algorithm equipped with a form of artificial curiosity can learn to solve tricky problems even when it isn't immediately clear what actions might help it reach this goal. Researchers at the University of California, Berkeley, developed an "intrinsic curiosity model" to make their learning algorithm work even when there isn't a strong feedback signal. The researchers tried the approach, in combination with reinforcement learning, within two simple video games: Mario Bros., a classic platform game, and VizDoom, a basic 3-D shooter title. Pierre-Yves Oudeyer, a research director at the French Institute for Research in Computer Science and Automation, has pioneered, over the past several years, the development of computer programs and robots that exhibit simple forms of inquisitiveness.
NASA Curiosity Rover is using Artificial Intelligence to pick target on Mars
After nearly four years of deployment, the Curiosity rover mission launched by NASA is reportedly making scientific decisions on its own with the help of AEGIS software. According to reports, the Martian explorer integrated with the Curiosity rover mission currently fetches few rock targets to collide with the laser on its ChemCam instrument with the assistance from AEGIS. Commenting on the discovery, a NASA spokesperson revealed that a new software upgrade codenamed as AEGIS enables the rover to make important decisions on its own. However, this transition happens when Mars is out of sync with Curiosity's platform at NASA's Jet Propulsion Laboratory and will deliver more data in less time. Furthermore, this is the first time a robot has been able to pick relevant science related targets on their own on any planetary mission.
Death of Education, Birth of Learning
To kill education and give rise to learning, but only when you place pedagogy first. Where the instructor engages in dialogue with the student and helps them develop thinking skills, problem solving skills and passion for a discipline. The maker learning movement, Sugatra Mitra's SOLE model, and schools like AltSchool are leading the way in creating learning environments where students take ownership. In large part, it's because a lot of assessments today are focused on lower order thinking.