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 Communications


Public Opinion Field Effect Fusion in Representation Learning for Trending Topics Diffusion

Neural Information Processing Systems

Trending topic diffusion and prediction analysis is an important problem and has been well studied in social networks. Representation learning is an effective way to extract node embeddings, which can help for topic propagation analysis by completing downstream tasks such as link prediction and node classification. In real world, there are often several trending topics or opinion leaders in public opinion space at the same time and they can be regarded as different centers of public opinion. A public opinion field will be formed surrounding every center. These public opinion fields compete for public's attention and it will potentially affect the development of public opinion. However, the existing methods do not consider public opinion field effect for trending topics diffusion. In this paper, we introduce three well-known observations about public opinion field effect in media and communication studies, and propose a novel and effective heterogeneous representation learning framework to incorporate public opinion field effect and social circle influence effect. To the best of our knowledge, our work is the first to consider these effects in representation learning for trending topic diffusion.



Cooperative Stochastic Bandits with Asynchronous Agents and Constrained Feedback

Neural Information Processing Systems

Motivated by the scenario of large-scale learning in distributed systems, this paper studies a scenario where M agents cooperate together to solve the same instance of a K-armed stochastic bandit problem. The agents have limited access to a local subset of arms and are asynchronous with different gaps between decision-making rounds. The goal is to find the global optimal arm, and agents are able to pull any arm; however, they can only observe the reward when the selected arm is local. The challenge is a tradeoff for agents between pulling a local arm with observable feedback or pulling external arms without feedback and relying on others' observations that occur at different rates. We propose AAE-LCB, a two-stage algorithm that prioritizes pulling local arms following an active arm elimination policy and switches to other arms only if all local arms are dominated by some external arms. We analyze the regret of AAE-LCB and show it matches the regret lower bound up to a small factor.


A Benchmark for Deep Learning on Relational Databases

Neural Information Processing Systems

End-to-end learned RDL models fully exploit the predictive signal encoded in primary-foreign key links, marking a significant shift away from the dominant paradigm of manual feature engineering combined with tabular models. To thoroughly evaluate RDL against this prior gold-standard, we conduct an in-depth user study where an experienced data scientist manually engineers features for each task. In this study, RDL learns better models whilst reducing human work needed by more than an order of magnitude.


ChronoMagic-Bench: A Benchmark for Metamorphic Evaluation of Text-to-Time-lapse Video Generation

Neural Information Processing Systems

Compared to existing benchmarks that focus on visual quality and text relevance of generated videos, ChronoMagic-Bench focuses on the models' ability to generate time-lapse videos with significant metamorphic amplitude and temporal coherence.





REASONER: An Explainable Recommendation Dataset with Comprehensive Labeling Ground Truths, Lei Wang

Neural Information Processing Systems

Explainable recommendation has attracted much attention from the industry and academic communities. It has shown great potential to improve the recommendation persuasiveness, informativeness and user satisfaction. In the past few years, while a lot of promising explainable recommender models have been proposed, the datasets used to evaluate them still suffer from several limitations, for example, the explanation ground truths are not labeled by the real users, the explanations are mostly single-modal and around only one aspect. To bridge these gaps, in this paper, we build a new explainable recommendation dataset, which, to our knowledge, is the first contribution that provides a large amount of real user labeled multi-modal and multi-aspect explanation ground truths. In specific, we firstly develop a video recommendation platform, where a series of questions around the recommendation explainability are carefully designed.


HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation

Neural Information Processing Systems

Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data, the inaccessibility of these datasets hampers fair and transparent benchmarking. Moreover, these approaches prioritize 2D human motion and overlook the significance of camera motions in videos, leading to limited control and unstable video generation. To demystify the training data, we present HumanVid, the first large-scale high-quality dataset tailored for human image animation, which combines crafted real-world and synthetic data. For the real-world data, we compile a vast collection of real-world videos from the internet.