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 Pontificia Universidad Catolica de Chile


Grid Pathfinding on the 2 k Neighborhoods

AAAI Conferences

Grid pathfinding, an old AI problem, is central for the development of navigation systems for autonomous agents. A surprising fact about the vast literature on this problem is that very limited neighborhoods have been studied. Indeed, only the 4- and 8-neighborhoods are usually considered, and rarely the 16-neighborhood. This paper describes three contributions that enable the construction of effective grid path planners for extended 2 k -neighborhoods. First, we provide a simple recursive definition of the 2 k -neighborhood in terms of the 2 k –1 -neighborhood. Second, we derive distance functions, for any k >1, which allow us to propose admissible heurisitics which are perfect for obstacle-free grids. Third, we describe a canonical ordering which allows us to implement a version of A* whose performance scales well when increasing k . Our empirical evaluation shows that the heuristics we propose are superior to the Euclidean distance (ED) when regular A* is used. For grids beyond 64 the overhead of computing the heuristic yields decreased time performance compared to the ED. We found also that a configuration of our A*-based implementation, without canonical orders, is competitive with the "any-angle" path planner Theta$^*$ both in terms of solution quality and runtime.


Polynomial-Time Reformulations of LTL Temporally Extended Goals into Final-State Goals

AAAI Conferences

Linear temporal logic (LTL) is an expressive language that allows specifying temporally extended goals and preferences. A general approach to dealing with general LTL properties in planning is by ``compiling them away''; i.e., in a pre-processing phase, all LTL formulas are converted into simple, non-temporal formulas that can be evaluated in a planning state. This is accomplished by first generating a finite-state automaton for the formula, and then by introducing new fluents that are used to capture all possible runs of the automaton. Unfortunately, current translation approaches are worst-case exponential on the size of the LTL formula. In this paper, we present a polynomial approach to compiling away LTL goals. Our method relies on the exploitation of alternating automata. Since alternating automata are different from non-deterministic automata, our translation technique does not capture all possible runs in a planning state and thus is very different from previous approaches. We prove that our translation is sound and complete, and evaluate it empirically showing that it has strengths and weaknesses. Specifically, we find classes of formulas in which it seems to outperform significantly the current state of the art.


XPath for DL Ontologies

AAAI Conferences

Applications of description logics (DLs) such as ontology-based data access (OBDA) require understanding of how to pose database queries over DL knowledge bases. While there have been many studies regarding traditional relational query formalisms such as conjunctive queries and their extensions, little attention has been paid to graph database queries, despite the fact that graph databases have essentially the same structure as knowledge bases. In particular, not much is known about the interplay between DLs and XPath. The latter is a powerful formalism for querying semistructured data: it is in the core of most practical query languages for XML trees, and it is also gaining popularity in theory and practice of graph databases. In this paper we make a step towards coupling knowledge bases and graph databases by studying how to answer powerful XPath-style queries over simple DLs like DL-Lite and EL. We start with adapting the definition of XPath to the DL context, and then proceed to study the complexity of evaluating XPath queries over knowledge bases. Results show that, while query answering is undecidable for the full XPath, by carefully tuning the shape of negation allowed in the queries we can arrive at XPath fragments that have a potential to be used in practice.


Reusing Previously Found A* Paths for Fast Goal-Directed Navigation in Dynamic Terrain

AAAI Conferences

Generalized Adaptive A* (GAA*) is an incremental algorithm that replans using A* when solving goal-directed navigation problems in dynamic terrain. Immediately after each A* search, it runs an efficient procedure that updates the heuristic values of states that were just expanded by A*, making them more informed. Those updates allow GAA* to speed up subsequent A* searches. Being based on A*, it is simple to describe and communicate; however, it is outperformed by other incremental algorithms like the state-of-the-art D*Lite algorithm at goal-directed navigation. In this paper we show how GAA* can be modified to exploit more information from a previous search in addition to the updated heuristic function. Specifically, we show how GAA* can be modified to utilize the paths found by a previous A* search. Our algorithm — Multipath Generalized Adaptive A* (MPGAA*) — has the same theoretical properties of GAA* and differs from it by only a few lines of pseudocode. Arguably, MPGAA* is simpler to understand than D*Lite. We evaluate MPGAA* over various realistic dynamic terrain settings, and observed that it generally outperforms the state-of-the-art algorithm D*Lite in scenarios resembling outdoor and indoor navigation.


Assumption-Based Planning: Generating Plans and Explanations under Incomplete Knowledge

AAAI Conferences

Many practical planning problems necessitate the generation of a plan under incomplete information about the state of the world. In this paper we propose the notion of Assumption-Based Planning. Unlike conformant planning, which attempts to find a plan under all possible completions of the initial state, an assumption-based plan supports the assertion of additional assumptions about the state of the world, often resulting in high quality plans where no conformant plan exists. We are interested in this paradigm of planning for two reasons: 1) it captures a compelling form of \emph{commonsense planning}, and 2) it is of great utility in the generation of explanations, diagnoses, and counter-examples -- tasks which share a computational core with We formalize the notion of assumption-based planning, establishing a relationship between assumption-based and conformant planning, and prove properties of such plans. We further provide for the scenario where some assumptions are more preferred than others. Exploiting the correspondence with conformant planning, we propose a means of computing assumption-based plans via a translation to classical planning. Our translation is an extension of the popular approach proposed by Palacios and Geffner and realized in their T0 planner. We have implemented our planner, A0, as a variant of T0 and tested it on a number of expository domains drawn from the International Planning Competition. Our results illustrate the utility of this new planning paradigm.


Real-Time Adaptive A∗ with Depression Avoidance

AAAI Conferences

RTAA* is probably the best-performing real-time heuristic search algorithm at path-finding tasks in which the environ- ment is not known in advance or in which the environment is known and there is no time for pre-processing. As most real- time search algorithms do, RTAA∗ performs poorly in presence of heuristic depressions, which are bounded areas of the search space in which the heuristic is too low with respect to their border. Recently, it has been shown that LSS-LRTA∗, a well-known real-time search algorithm, can be improved when search is actively guided away of depressions. In this paper we investigate whether or not RTAA∗ can be improved in the same manner. We propose aRTAA∗ and daRTAA∗, two algorithms based on RTAA∗ that avoid heuristic depressions. Both algorithms outperform RTAA∗ on standard path-finding tasks, obtaining better-quality solutions when the same time deadline is imposed on the duration of the planning episode. We prove, in addition, that both algorithms have good theoretical properties