Wang, Zhen
OVD-Explorer: Optimism Should Not Be the Sole Pursuit of Exploration in Noisy Environments
Liu, Jinyi, Wang, Zhi, Zheng, Yan, Hao, Jianye, Bai, Chenjia, Ye, Junjie, Wang, Zhen, Piao, Haiyin, Sun, Yang
In reinforcement learning, the optimism in the face of uncertainty (OFU) is a mainstream principle for directing exploration towards less explored areas, characterized by higher uncertainty. However, in the presence of environmental stochasticity (noise), purely optimistic exploration may lead to excessive probing of high-noise areas, consequently impeding exploration efficiency. Hence, in exploring noisy environments, while optimism-driven exploration serves as a foundation, prudent attention to alleviating unnecessary over-exploration in high-noise areas becomes beneficial. In this work, we propose Optimistic Value Distribution Explorer (OVD-Explorer) to achieve a noise-aware optimistic exploration for continuous control. OVD-Explorer proposes a new measurement of the policy's exploration ability considering noise in optimistic perspectives, and leverages gradient ascent to drive exploration. Practically, OVD-Explorer can be easily integrated with continuous control RL algorithms. Extensive evaluations on the MuJoCo and GridChaos tasks demonstrate the superiority of OVD-Explorer in achieving noise-aware optimistic exploration.
Transferring CLIP's Knowledge into Zero-Shot Point Cloud Semantic Segmentation
Wang, Yuanbin, Huang, Shaofei, Gao, Yulu, Wang, Zhen, Wang, Rui, Sheng, Kehua, Zhang, Bo, Liu, Si
Traditional 3D segmentation methods can only recognize a fixed range of classes that appear in the training set, which limits their application in real-world scenarios due to the lack of generalization ability. Large-scale visual-language pre-trained models, such as CLIP, have shown their generalization ability in the zero-shot 2D vision tasks, but are still unable to be applied to 3D semantic segmentation directly. In this work, we focus on zero-shot point cloud semantic segmentation and propose a simple yet effective baseline to transfer the visual-linguistic knowledge implied in CLIP to point cloud encoder at both feature and output levels. Both feature-level and output-level alignments are conducted between 2D and 3D encoders for effective knowledge transfer. Concretely, a Multi-granularity Cross-modal Feature Alignment (MCFA) module is proposed to align 2D and 3D features from global semantic and local position perspectives for feature-level alignment. For the output level, per-pixel pseudo labels of unseen classes are extracted using the pre-trained CLIP model as supervision for the 3D segmentation model to mimic the behavior of the CLIP image encoder. Extensive experiments are conducted on two popular benchmarks of point cloud segmentation. Our method outperforms significantly previous state-of-the-art methods under zero-shot setting (+29.2% mIoU on SemanticKITTI and 31.8% mIoU on nuScenes), and further achieves promising results in the annotation-free point cloud semantic segmentation setting, showing its great potential for label-efficient learning.
GAMC: An Unsupervised Method for Fake News Detection using Graph Autoencoder with Masking
Yin, Shu, Gao, Chao, Wang, Zhen
With the rise of social media, the spread of fake news has become a significant concern, potentially misleading public perceptions and impacting social stability. Although deep learning methods like CNNs, RNNs, and Transformer-based models like BERT have enhanced fake news detection, they primarily focus on content, overlooking social context during news propagation. Graph-based techniques have incorporated this social context but are limited by the need for large labeled datasets. Addressing these challenges, this paper introduces GAMC, an unsupervised fake news detection technique using the Graph Autoencoder with Masking and Contrastive learning. By leveraging both the context and content of news propagation as self-supervised signals, our method negates the requirement for labeled datasets. We augment the original news propagation graph, encode these with a graph encoder, and employ a graph decoder for reconstruction. A unique composite loss function, including reconstruction error and contrast loss, is designed. The method's contributions are: introducing self-supervised learning to fake news detection, proposing a graph autoencoder integrating two distinct losses, and validating our approach's efficacy through real-world dataset experiments.
PromptAgent: Strategic Planning with Language Models Enables Expert-level Prompt Optimization
Wang, Xinyuan, Li, Chenxi, Wang, Zhen, Bai, Fan, Luo, Haotian, Zhang, Jiayou, Jojic, Nebojsa, Xing, Eric P., Hu, Zhiting
Highly effective, task-specific prompts are often heavily engineered by experts to integrate detailed instructions and domain insights based on a deep understanding of both instincts of large language models (LLMs) and the intricacies of the target task. However, automating the generation of such expert-level prompts remains elusive. Existing prompt optimization methods tend to overlook the depth of domain knowledge and struggle to efficiently explore the vast space of expert-level prompts. Addressing this, we present PromptAgent, an optimization method that autonomously crafts prompts equivalent in quality to those handcrafted by experts. At its core, PromptAgent views prompt optimization as a strategic planning problem and employs a principled planning algorithm, rooted in Monte Carlo tree search, to strategically navigate the expert-level prompt space. Inspired by human-like trial-and-error exploration, PromptAgent induces precise expert-level insights and in-depth instructions by reflecting on model errors and generating constructive error feedback. Such a novel framework allows the agent to iteratively examine intermediate prompts (states), refine them based on error feedbacks (actions), simulate future rewards, and search for high-reward paths leading to expert prompts. We apply PromptAgent to 12 tasks spanning three practical domains: BIG-Bench Hard (BBH), as well as domain-specific and general NLP tasks, showing it significantly outperforms strong Chain-of-Thought and recent prompt optimization baselines. Extensive analyses emphasize its capability to craft expert-level, detailed, and domain-insightful prompts with great efficiency and generalizability.
BatmanNet: Bi-branch Masked Graph Transformer Autoencoder for Molecular Representation
Wang, Zhen, Feng, Zheng, Li, Yanjun, Li, Bowen, Wang, Yongrui, Sha, Chulin, He, Min, Li, Xiaolin
Although substantial efforts have been made using graph neural networks (GNNs) for AI-driven drug discovery (AIDD), effective molecular representation learning remains an open challenge, especially in the case of insufficient labeled molecules. Recent studies suggest that big GNN models pre-trained by self-supervised learning on unlabeled datasets enable better transfer performance in downstream molecular property prediction tasks. However, the approaches in these studies require multiple complex self-supervised tasks and large-scale datasets, which are time-consuming, computationally expensive, and difficult to pre-train end-to-end. Here, we design a simple yet effective self-supervised strategy to simultaneously learn local and global information about molecules, and further propose a novel bi-branch masked graph transformer autoencoder (BatmanNet) to learn molecular representations. BatmanNet features two tailored complementary and asymmetric graph autoencoders to reconstruct the missing nodes and edges, respectively, from a masked molecular graph. With this design, BatmanNet can effectively capture the underlying structure and semantic information of molecules, thus improving the performance of molecular representation. BatmanNet achieves state-of-the-art results for multiple drug discovery tasks, including molecular properties prediction, drug-drug interaction, and drug-target interaction, on 13 benchmark datasets, demonstrating its great potential and superiority in molecular representation learning.
Learning Better with Less: Effective Augmentation for Sample-Efficient Visual Reinforcement Learning
Ma, Guozheng, Zhang, Linrui, Wang, Haoyu, Li, Lu, Wang, Zilin, Wang, Zhen, Shen, Li, Wang, Xueqian, Tao, Dacheng
Data augmentation (DA) is a crucial technique for enhancing the sample efficiency of visual reinforcement learning (RL) algorithms. Notably, employing simple observation transformations alone can yield outstanding performance without extra auxiliary representation tasks or pre-trained encoders. However, it remains unclear which attributes of DA account for its effectiveness in achieving sample-efficient visual RL. To investigate this issue and further explore the potential of DA, this work conducts comprehensive experiments to assess the impact of DA's attributes on its efficacy and provides the following insights and improvements: (1) For individual DA operations, we reveal that both ample spatial diversity and slight hardness are indispensable. Building on this finding, we introduce Random PadResize (Rand PR), a new DA operation that offers abundant spatial diversity with minimal hardness. (2) For multi-type DA fusion schemes, the increased DA hardness and unstable data distribution result in the current fusion schemes being unable to achieve higher sample efficiency than their corresponding individual operations. Taking the non-stationary nature of RL into account, we propose a RL-tailored multi-type DA fusion scheme called Cycling Augmentation (CycAug), which performs periodic cycles of different DA operations to increase type diversity while maintaining data distribution consistency. Extensive evaluations on the DeepMind Control suite and CARLA driving simulator demonstrate that our methods achieve superior sample efficiency compared with the prior state-of-the-art methods.
Reasoning with Language Model is Planning with World Model
Hao, Shibo, Gu, Yi, Ma, Haodi, Hong, Joshua Jiahua, Wang, Zhen, Wang, Daisy Zhe, Hu, Zhiting
Large language models (LLMs) have shown remarkable reasoning capabilities, especially when prompted to generate intermediate reasoning steps (e.g., Chain-of-Thought, CoT). However, LLMs can still struggle with problems that are easy for humans, such as generating action plans for executing tasks in a given environment, or performing complex math, logical, and commonsense reasoning. The deficiency stems from the key fact that LLMs lack an internal $\textit{world model}$ to predict the world $\textit{state}$ (e.g., environment status, intermediate variable values) and simulate long-term outcomes of actions. This prevents LLMs from performing deliberate planning akin to human brains, which involves exploring alternative reasoning paths, anticipating future states and rewards, and iteratively refining existing reasoning steps. To overcome the limitations, we propose a new LLM reasoning framework, $\underline{R}$easoning vi$\underline{a}$ $\underline{P}$lanning $\textbf{(RAP)}$. RAP repurposes the LLM as both a world model and a reasoning agent, and incorporates a principled planning algorithm (based on Monto Carlo Tree Search) for strategic exploration in the vast reasoning space. During reasoning, the LLM (as agent) incrementally builds a reasoning tree under the guidance of the LLM (as world model) and task-specific rewards, and obtains a high-reward reasoning path efficiently with a proper balance between exploration $\textit{vs.}$ exploitation. We apply RAP to a variety of challenging reasoning problems including plan generation, math reasoning, and logical inference. Empirical results on these tasks demonstrate the superiority of RAP over various strong baselines, including CoT and least-to-most prompting with self-consistency. RAP on LLAMA-33B surpasses CoT on GPT-4 with 33% relative improvement in a plan generation setting.
Cross-Domain Policy Adaptation via Value-Guided Data Filtering
Xu, Kang, Bai, Chenjia, Ma, Xiaoteng, Wang, Dong, Zhao, Bin, Wang, Zhen, Li, Xuelong, Li, Wei
Generalizing policies across different domains with dynamics mismatch poses a significant challenge in reinforcement learning. For example, a robot learns the policy in a simulator, but when it is deployed in the real world, the dynamics of the environment may be different. Given the source and target domain with dynamics mismatch, we consider the online dynamics adaptation problem, in which case the agent can access sufficient source domain data while online interactions with the target domain are limited. Existing research has attempted to solve the problem from the dynamics discrepancy perspective. In this work, we reveal the limitations of these methods and explore the problem from the value difference perspective via a novel insight on the value consistency across domains. Specifically, we present the Value-Guided Data Filtering (VGDF) algorithm, which selectively shares transitions from the source domain based on the proximity of paired value targets across the two domains. Empirical results on various environments with kinematic and morphology shifts demonstrate that our method achieves superior performance compared to prior approaches.
Revisiting Plasticity in Visual Reinforcement Learning: Data, Modules and Training Stages
Ma, Guozheng, Li, Lu, Zhang, Sen, Liu, Zixuan, Wang, Zhen, Chen, Yixin, Shen, Li, Wang, Xueqian, Tao, Dacheng
Plasticity, the ability of a neural network to evolve with new data, is crucial for high-performance and sample-efficient visual reinforcement learning (VRL). Although methods like resetting and regularization can potentially mitigate plasticity loss, the influences of various components within the VRL framework on the agent's plasticity are still poorly understood. In this work, we conduct a systematic empirical exploration focusing on three primary underexplored facets and derive the following insightful conclusions: (1) data augmentation is essential in maintaining plasticity; (2) the critic's plasticity loss serves as the principal bottleneck impeding efficient training; and (3) without timely intervention to recover critic's plasticity in the early stages, its loss becomes catastrophic. These insights suggest a novel strategy to address the high replay ratio (RR) dilemma, where exacerbated plasticity loss hinders the potential improvements of sample efficiency brought by increased reuse frequency. Rather than setting a static RR for the entire training process, we propose Adaptive RR, which dynamically adjusts the RR based on the critic's plasticity level. Extensive evaluations indicate that Adaptive RR not only avoids catastrophic plasticity loss in the early stages but also benefits from more frequent reuse in later phases, resulting in superior sample efficiency.
Towards Robust Offline-to-Online Reinforcement Learning via Uncertainty and Smoothness
Wen, Xiaoyu, Yu, Xudong, Yang, Rui, Bai, Chenjia, Wang, Zhen
To obtain a near-optimal policy with fewer interactions in Reinforcement Learning (RL), a promising approach involves the combination of offline RL, which enhances sample efficiency by leveraging offline datasets, and online RL, which explores informative transitions by interacting with the environment. Offline-to-Online (O2O) RL provides a paradigm for improving an offline trained agent within limited online interactions. However, due to the significant distribution shift between online experiences and offline data, most offline RL algorithms suffer from performance drops and fail to achieve stable policy improvement in O2O adaptation. To address this problem, we propose the Robust Offline-to-Online (RO2O) algorithm, designed to enhance offline policies through uncertainty and smoothness, and to mitigate the performance drop in online adaptation. Specifically, RO2O incorporates Q-ensemble for uncertainty penalty and adversarial samples for policy and value smoothness, which enable RO2O to maintain a consistent learning procedure in online adaptation without requiring special changes to the learning objective. Theoretical analyses in linear MDPs demonstrate that the uncertainty and smoothness lead to a tighter optimality bound in O2O against distribution shift. Experimental results illustrate the superiority of RO2O in facilitating stable offline-to-online learning and achieving significant improvement with limited online interactions.