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Collaborating Authors

 Thrun, Sebastian


The Information-Form Data Association Filter

Neural Information Processing Systems

This paper presents a new filter for online data association problems in high-dimensional spaces. The key innovation is a representation of the data association posterior in information form, in which the "proximity" ofobjects and tracks are expressed by numerical links. Updating these links requires linear time, compared to exponential time required for computing the exact posterior probabilities. The paper derives the algorithm formally and provides comparative results using data obtained by a real-world camera array and by a large-scale sensor network simulation.


A Personal Account of the Development of Stanley, the Robot That Won the DARPA Grand Challenge

AI Magazine

This article is my personal account on the work at Stanford on Stanley, the winning robot in the DARPA Grand Challenge. Between July 2004 and October 2005, my then-postdoc Michael Montemerlo and I led a team of students, engineers, and professionals with the single vision of claiming one of the most prestigious trophies in the field of robotics: the DARPA Grand Challenge (DARPA 2004). The Grand Challenge, organized by the U.S. government, was unprecedented in the nation's history. Instead, this is my personal story of leading the Stanford Racing Team.


A Personal Account of the Development of Stanley, the Robot That Won the DARPA Grand Challenge

AI Magazine

This article is my personal account on the work at Stanford on Stanley, the winning robot in the DARPA Grand Challenge. Between July 2004 and October 2005, my then-postdoc Michael Montemerlo and I led a team of students, engineers, and professionals with the single vision of claiming one of the most prestigious trophies in the field of robotics: the DARPA Grand Challenge (DARPA 2004). The Grand Challenge, organized by the U.S. government, was unprecedented in the nation's history. It was the first time that the U.S. Congress had appropriated a cash price for advancing technological innovation. My team won this prize, competing with some 194 other teams. Stanley was the fastest of five robotic vehicles that, on October 8, 2005, successfully navigated a 131.6-mile-long course through California's Mojave Desert. This essay is not about the technology behind our success; for that I refer the interested reader to recent articles on the technical aspects of Stanley. Instead, this is my personal story of leading the Stanford Racing Team. It is the story of a team of people who built an autonomous robot in record time. It is also a success story for the field of artificial intelligence, as Stanley used some state of the art AI methods in areas such as probabilistic inference, machine learning, and computer vision. Of course, it is also the story of a step towards a technology that, one day, might fundamentally change our lives.


The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces

Neural Information Processing Systems

We present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume prior knowledge about object shape, the dynamics of its deformation, or scan alignment.


The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces

Neural Information Processing Systems

We present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume prior knowledge about object shape, the dynamics of its deformation, or scan alignment.


Planning for Markov Decision Processes with Sparse Stochasticity

Neural Information Processing Systems

Planning algorithms designed for deterministic worlds, such as A* search, usually run much faster than algorithms designed for worlds with uncertain action outcomes, such as value iteration. Real-world planning problems often exhibit uncertainty, which forces us to use the slower algorithms to solve them. Many real-world planning problems exhibit sparse uncertainty: there are long sequences of deterministic actions which accomplish tasks like moving sensor platforms into place, interspersed witha small number of sensing actions which have uncertain outcomes. In this paper we describe a new planning algorithm, called MCP (short for MDP Compression Planning), which combines A* search with value iteration for solving Stochastic Shortest Path problem in MDPs with sparse stochasticity. We present experiments which show that MCP can run substantially faster than competing planners in domains with sparse uncertainty; these experiments are based on a simulation of a ground robot cooperating with a helicopter to fill in a partial map and move to a goal location.


ARA*: Anytime A* with Provable Bounds on Sub-Optimality

Neural Information Processing Systems

In real world planning problems, time for deliberation is often limited. Anytime planners are well suited for these problems: they find a feasible solution quickly and then continually work on improving it until time runs out. In this paper we propose an anytime heuristic search, ARA*, which tunes its performance bound based on available search time. It starts by finding a suboptimal solution quickly using a loose bound, then tightens the bound progressively as time allows. Given enough time it finds a provably optimal solution. While improving its bound, ARA* reuses previous search efforts and, as a result, is significantly more efficient than other anytime search methods. In addition to our theoretical analysis, we demonstrate the practical utility of ARA* with experiments on a simulated robot kinematic arm and a dynamic path planning problem for an outdoor rover.



An Autonomous Robotic System for Mapping Abandoned Mines

Neural Information Processing Systems

We present the software architecture of a robotic system for mapping abandoned mines. The software is capable of acquiring consistent 2D maps of large mines with many cycles, represented as Markov random £elds.


Auction Mechanism Design for Multi-Robot Coordination

Neural Information Processing Systems

The design of cooperative multi-robot systems is a highly active research area in robotics. Two lines of research in particular have generated interest: the solution of large, weakly coupled MDPs, and the design and implementation of market architectures. We propose a new algorithm which joins together these two lines of research. For a class of coupled MDPs, our algorithm automatically designs a market architecture which causes a decentralized multi-robot system to converge to a consistent policy. We can show that this policy is the same as the one which would be produced by a particular centralized planning algorithm. We demonstrate the new algorithm on three simulation examples: multi-robot towing, multi-robot path planning with a limited fuel resource, and coordinating behaviors in a game of paint ball.