Taesiri, Mohammad Reza
Vision language models are blind
Rahmanzadehgervi, Pooyan, Bolton, Logan, Taesiri, Mohammad Reza, Nguyen, Anh Totti
Large language models with vision capabilities (VLMs), e.g., GPT-4o and Gemini 1.5 Pro are powering countless image-text applications and scoring high on many vision-understanding benchmarks. We propose BlindTest, a suite of 7 visual tasks absurdly easy to humans such as identifying (a) whether two circles overlap; (b) whether two lines intersect; (c) which letter is being circled in a word; and (d) counting the number of circles in a Olympic-like logo. Surprisingly, four state-of-the-art VLMs are, on average, only 56.20% accurate on our benchmark, with \newsonnet being the best (73.77% accuracy). On BlindTest, VLMs struggle with tasks that requires precise spatial information and counting (from 0 to 10), sometimes providing an impression of a person with myopia seeing fine details as blurry and making educated guesses. Code is available at: https://vlmsareblind.github.io/
GlitchBench: Can large multimodal models detect video game glitches?
Taesiri, Mohammad Reza, Feng, Tianjun, Bezemer, Cor-Paul, Nguyen, Anh
Large multimodal models (LMMs) have evolved from large language models (LLMs) to integrate multiple input modalities, such as visual inputs. This integration augments the capacity of LLMs for tasks requiring visual comprehension and reasoning. However, the extent and limitations of their enhanced abilities are not fully understood, especially when it comes to real-world tasks. To address this gap, we introduce GlitchBench, a novel benchmark derived from video game quality assurance tasks, to test and evaluate the reasoning capabilities of LMMs. Our benchmark is curated from a variety of unusual and glitched scenarios from video games and aims to challenge both the visual and linguistic reasoning powers of LMMs in detecting and interpreting out-of-the-ordinary events. We evaluate multiple state-of-the-art LMMs, and we show that GlitchBench presents a new challenge for these models. Code and data are available at: https://glitchbench.github.io/
Visual correspondence-based explanations improve AI robustness and human-AI team accuracy
Nguyen, Giang, Taesiri, Mohammad Reza, Nguyen, Anh
Explaining artificial intelligence (AI) predictions is increasingly important and even imperative in many high-stakes applications where humans are the ultimate decision-makers. In this work, we propose two novel architectures of self-interpretable image classifiers that first explain, and then predict (as opposed to post-hoc explanations) by harnessing the visual correspondences between a query image and exemplars. Our models consistently improve (by 1 to 4 points) on out-of-distribution (OOD) datasets while performing marginally worse (by 1 to 2 points) on in-distribution tests than ResNet-50 and a $k$-nearest neighbor classifier (kNN). Via a large-scale, human study on ImageNet and CUB, our correspondence-based explanations are found to be more useful to users than kNN explanations. Our explanations help users more accurately reject AI's wrong decisions than all other tested methods. Interestingly, for the first time, we show that it is possible to achieve complementary human-AI team accuracy (i.e., that is higher than either AI-alone or human-alone), in ImageNet and CUB image classification tasks.