Seo, Jamin
AIRCHITECT v2: Learning the Hardware Accelerator Design Space through Unified Representations
Seo, Jamin, Ramachandran, Akshat, Chuang, Yu-Chuan, Itagi, Anirudh, Krishna, Tushar
Design space exploration (DSE) plays a crucial role in enabling custom hardware architectures, particularly for emerging applications like AI, where optimized and specialized designs are essential. With the growing complexity of deep neural networks (DNNs) and the introduction of advanced foundational models (FMs), the design space for DNN accelerators is expanding at an exponential rate. Additionally, this space is highly non-uniform and non-convex, making it increasingly difficult to navigate and optimize. Traditional DSE techniques rely on search-based methods, which involve iterative sampling of the design space to find the optimal solution. However, this process is both time-consuming and often fails to converge to the global optima for such design spaces. Recently, AIrchitect v1, the first attempt to address the limitations of search-based techniques, transformed DSE into a constant-time classification problem using recommendation networks. In this work, we propose AIrchitect v2, a more accurate and generalizable learning-based DSE technique applicable to large-scale design spaces that overcomes the shortcomings of earlier approaches. Specifically, we devise an encoder-decoder transformer model that (a) encodes the complex design space into a uniform intermediate representation using contrastive learning and (b) leverages a novel unified representation blending the advantages of classification and regression to effectively explore the large DSE space without sacrificing accuracy. Experimental results evaluated on 10^5 real DNN workloads demonstrate that, on average, AIrchitect v2 outperforms existing techniques by 15% in identifying optimal design points. Furthermore, to demonstrate the generalizability of our method, we evaluate performance on unseen model workloads (LLMs) and attain a 1.7x improvement in inference latency on the identified hardware architecture.
XRBench: An Extended Reality (XR) Machine Learning Benchmark Suite for the Metaverse
Kwon, Hyoukjun, Nair, Krishnakumar, Seo, Jamin, Yik, Jason, Mohapatra, Debabrata, Zhan, Dongyuan, Song, Jinook, Capak, Peter, Zhang, Peizhao, Vajda, Peter, Banbury, Colby, Mazumder, Mark, Lai, Liangzhen, Sirasao, Ashish, Krishna, Tushar, Khaitan, Harshit, Chandra, Vikas, Reddi, Vijay Janapa
Real-time multi-task multi-model (MTMM) workloads, a new form of deep learning inference workloads, are emerging for applications areas like extended reality (XR) to support metaverse use cases. These workloads combine user interactivity with computationally complex machine learning (ML) activities. Compared to standard ML applications, these ML workloads present unique difficulties and constraints. Real-time MTMM workloads impose heterogeneity and concurrency requirements on future ML systems and devices, necessitating the development of new capabilities. This paper begins with a discussion of the various characteristics of these real-time MTMM ML workloads and presents an ontology for evaluating the performance of future ML hardware for XR systems. Next, we present XRBENCH, a collection of MTMM ML tasks, models, and usage scenarios that execute these models in three representative ways: cascaded, concurrent, and cascaded-concurrent for XR use cases. Finally, we emphasize the need for new metrics that capture the requirements properly. We hope that our work will stimulate research and lead to the development of a new generation of ML systems for XR use cases. XRBench is available as an open-source project: https://github.com/XRBench