Qu, Delin
Uni$\textbf{F}^2$ace: Fine-grained Face Understanding and Generation with Unified Multimodal Models
Li, Junzhe, Qiu, Xuerui, Xu, Linrui, Guo, Liya, Qu, Delin, Long, Tingting, Fan, Chun, Li, Ming
Unified multimodal models (UMMs) have emerged as a powerful paradigm in foundational computer vision research, demonstrating significant potential in both image understanding and generation. However, existing research in the face domain primarily focuses on $\textbf{coarse}$ facial attribute understanding, with limited capacity to handle $\textbf{fine-grained}$ facial attributes and without addressing generation capabilities. To overcome these limitations, we propose Uni$\textbf{F}^2$ace, the first UMM tailored specifically for fine-grained face understanding and generation. In general, we train Uni$\textbf{F}^2$ace on a self-constructed, specialized dataset utilizing two mutually beneficial diffusion techniques and a two-level mixture-of-experts architecture. Specifically, we first build a large-scale facial dataset, Uni$\textbf{F}^2$ace-130K, which contains 130K image-text pairs with one million question-answering pairs that span a wide range of facial attributes. Second, we establish a theoretical connection between discrete diffusion score matching and masked generative models, optimizing both evidence lower bounds simultaneously, which significantly improves the model's ability to synthesize facial details. Finally, we introduce both token-level and sequence-level mixture-of-experts, enabling efficient fine-grained representation learning for both understanding and generation tasks. Extensive experiments on Uni$\textbf{F}^2$ace-130K demonstrate that Uni$\textbf{F}^2$ace outperforms existing UMMs and generative models, achieving superior performance across both understanding and generation tasks.
Exploring the Potential of Encoder-free Architectures in 3D LMMs
Tang, Yiwen, Guo, Zoey, Wang, Zhuhao, Zhang, Ray, Chen, Qizhi, Liu, Junli, Qu, Delin, Wang, Zhigang, Wang, Dong, Li, Xuelong, Zhao, Bin
Encoder-free architectures have been preliminarily explored in the 2D visual domain, yet it remains an open question whether they can be effectively applied to 3D understanding scenarios. In this paper, we present the first comprehensive investigation into the potential of encoder-free architectures to overcome the challenges of encoder-based 3D Large Multimodal Models (LMMs). These challenges include the failure to adapt to varying point cloud resolutions and the point features from the encoder not meeting the semantic needs of Large Language Models (LLMs). We identify key aspects for 3D LMMs to remove the encoder and enable the LLM to assume the role of the 3D encoder: 1) We propose the LLM-embedded Semantic Encoding strategy in the pre-training stage, exploring the effects of various point cloud self-supervised losses. And we present the Hybrid Semantic Loss to extract high-level semantics. 2) We introduce the Hierarchical Geometry Aggregation strategy in the instruction tuning stage. This incorporates inductive bias into the LLM early layers to focus on the local details of the point clouds. To the end, we present the first Encoder-free 3D LMM, ENEL. Our 7B model rivals the current state-of-the-art model, ShapeLLM-13B, achieving 55.0%, 50.92%, and 42.7% on the classification, captioning, and VQA tasks, respectively. Our results demonstrate that the encoder-free architecture is highly promising for replacing encoder-based architectures in the field of 3D understanding. The code is released at https://github.com/Ivan-Tang-3D/ENEL
SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Model
Qu, Delin, Song, Haoming, Chen, Qizhi, Yao, Yuanqi, Ye, Xinyi, Ding, Yan, Wang, Zhigang, Gu, JiaYuan, Zhao, Bin, Wang, Dong, Li, Xuelong
In this paper, we claim that spatial understanding is the keypoint in robot manipulation, and propose SpatialVLA to explore effective spatial representations for the robot foundation model. Specifically, we introduce Ego3D Position Encoding to inject 3D information into the input observations of the visual-language-action model, and propose Adaptive Action Grids to represent spatial robot movement actions with adaptive discretized action grids, facilitating learning generalizable and transferrable spatial action knowledge for cross-robot control. SpatialVLA is first pre-trained on top of a vision-language model with 1.1 Million real-world robot episodes, to learn a generalist manipulation policy across multiple robot environments and tasks. After pre-training, SpatialVLA is directly applied to perform numerous tasks in a zero-shot manner. The superior results in both simulation and real-world robots demonstrate its advantage of inferring complex robot motion trajectories and its strong in-domain multi-task generalization ability. We further show the proposed Adaptive Action Grids offer a new and effective way to fine-tune the pre-trained SpatialVLA model for new simulation and real-world setups, where the pre-learned action grids are re-discretized to capture robot-specific spatial action movements of new setups. The superior results from extensive evaluations demonstrate the exceptional in-distribution generalization and out-of-distribution adaptation capability, highlighting the crucial benefit of the proposed spatial-aware representations for generalist robot policy learning. All the details and codes will be open-sourced.
FreeGaussian: Guidance-free Controllable 3D Gaussian Splats with Flow Derivatives
Chen, Qizhi, Qu, Delin, Tang, Yiwen, Song, Haoming, Zhang, Yiting, Wang, Dong, Zhao, Bin, Li, Xuelong
Reconstructing controllable Gaussian splats from monocular video is a challenging task due to its inherently insufficient constraints. Widely adopted approaches supervise complex interactions with additional masks and control signal annotations, limiting their real-world applications. In this paper, we propose an annotation guidance-free method, dubbed FreeGaussian, that mathematically derives dynamic Gaussian motion from optical flow and camera motion using novel dynamic Gaussian constraints. By establishing a connection between 2D flows and 3D Gaussian dynamic control, our method enables self-supervised optimization and continuity of dynamic Gaussian motions from flow priors. Furthermore, we introduce a 3D spherical vector controlling scheme, which represents the state with a 3D Gaussian trajectory, thereby eliminating the need for complex 1D control signal calculations and simplifying controllable Gaussian modeling. Quantitative and qualitative evaluations on extensive experiments demonstrate the stateof-the-art visual performance and control capability of our method. Mainstream methods Yu et al. (2023a); Fridovich-Keil et al. (2023) have recently achieved high-quality real-time rendering via 3D Gaussian representation Kerbl et al. (2023b) and extended to scene-level using large-scale annotated datasets (Qu et al., 2024).
Fast-UMI: A Scalable and Hardware-Independent Universal Manipulation Interface
Wu, Ziniu, Wang, Tianyu, Zhaxizhuoma, null, Guan, Chuyue, Jia, Zhongjie, Liang, Shuai, Song, Haoming, Qu, Delin, Wang, Dong, Wang, Zhigang, Cao, Nieqing, Ding, Yan, Zhao, Bin, Li, Xuelong
Collecting real-world manipulation trajectory data involving robotic arms is essential for developing general-purpose action policies in robotic manipulation, yet such data remains scarce. Existing methods face limitations such as high costs, labor intensity, hardware dependencies, and complex setup requirements involving SLAM algorithms. In this work, we introduce Fast-UMI, an interface-mediated manipulation system comprising two key components: a handheld device operated by humans for data collection and a robot-mounted device used during policy inference. Our approach employs a decoupled design compatible with a wide range of grippers while maintaining consistent observation perspectives, allowing models trained on handheld-collected data to be directly applied to real robots. By directly obtaining the end-effector pose using existing commercial hardware products, we eliminate the need for complex SLAM deployment and calibration, streamlining data processing. Fast-UMI provides supporting software tools for efficient robot learning data collection and conversion, facilitating rapid, plug-and-play functionality. This system offers an efficient and user-friendly tool for robotic learning data acquisition.