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Collaborating Authors

 Pavlakos, Georgios


Estimating Body and Hand Motion in an Ego-sensed World

arXiv.org Artificial Intelligence

We present EgoAllo, a system for human motion estimation from a head-mounted device. Using only egocentric SLAM poses and images, EgoAllo guides sampling from a conditional diffusion model to estimate 3D body pose, height, and hand parameters that capture a device wearer's actions in the allocentric coordinate frame of the scene. To achieve this, our key insight is in representation: we propose spatial and temporal invariance criteria for improving model performance, from which we derive a head motion conditioning parameterization that improves estimation by up to 18%. We also show how the bodies estimated by our system can improve hand estimation: the resulting kinematic and temporal constraints can reduce world-frame errors in single-frame estimates by 40%. Project page: https://egoallo.github.io/


OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitation

arXiv.org Artificial Intelligence

We study the problem of teaching humanoid robots manipulation skills by imitating from single video demonstrations. We introduce OKAMI, a method that generates a manipulation plan from a single RGB-D video and derives a policy for execution. At the heart of our approach is object-aware retargeting, which enables the humanoid robot to mimic the human motions in an RGB-D video while adjusting to different object locations during deployment. OKAMI uses open-world vision models to identify task-relevant objects and retarget the body motions and hand poses separately. Our experiments show that OKAMI achieves strong generalizations across varying visual and spatial conditions, outperforming the state-of-the-art baseline on open-world imitation from observation. Furthermore, OKAMI rollout trajectories are leveraged to train closed-loop visuomotor policies, which achieve an average success rate of 79.2% without the need for labor-intensive teleoperation. More videos can be found on our website https://ut-austin-rpl.github.io/OKAMI/.


Evaluating Zero-Shot GPT-4V Performance on 3D Visual Question Answering Benchmarks

arXiv.org Artificial Intelligence

As interest in "reformulating" the 3D Visual Question Answering (VQA) problem in the context of foundation models grows, it is imperative to assess how these new paradigms influence existing closed-vocabulary datasets. In this case study, we evaluate the zero-shot performance of foundational models (GPT-4 Vision and GPT-4) on well-established 3D VQA benchmarks, namely 3D-VQA and ScanQA. We provide an investigation to contextualize the performance of GPT-based agents relative to traditional modeling approaches. We find that GPT-based agents without any fine-tuning perform on par with the closed vocabulary approaches. Our findings corroborate recent results that "blind" models establish a surprisingly strong baseline in closed-vocabulary settings. We demonstrate that agents benefit significantly from scene-specific vocabulary via in-context textual grounding. By presenting a preliminary comparison with previous baselines, we hope to inform the community's ongoing efforts to refine multi-modal 3D benchmarks.