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Collaborating Authors

 Ouyang, Yi


Semi-supervised Credit Card Fraud Detection via Attribute-Driven Graph Representation

arXiv.org Artificial Intelligence

Credit card fraud incurs a considerable cost for both cardholders and issuing banks. Contemporary methods apply machine learning-based classifiers to detect fraudulent behavior from labeled transaction records. But labeled data are usually a small proportion of billions of real transactions due to expensive labeling costs, which implies that they do not well exploit many natural features from unlabeled data. Therefore, we propose a semi-supervised graph neural network for fraud detection. Specifically, we leverage transaction records to construct a temporal transaction graph, which is composed of temporal transactions (nodes) and interactions (edges) among them. Then we pass messages among the nodes through a Gated Temporal Attention Network (GTAN) to learn the transaction representation. We further model the fraud patterns through risk propagation among transactions. The extensive experiments are conducted on a real-world transaction dataset and two publicly available fraud detection datasets. The result shows that our proposed method, namely GTAN, outperforms other state-of-the-art baselines on three fraud detection datasets. Semi-supervised experiments demonstrate the excellent fraud detection performance of our model with only a tiny proportion of labeled data.


COOL: Comprehensive Knowledge Enhanced Prompt Learning for Domain Adaptive Few-shot Fake News Detection

arXiv.org Artificial Intelligence

Most Fake News Detection (FND) methods often struggle with data scarcity for emerging news domain. Recently, prompt learning based on Pre-trained Language Models (PLM) has emerged as a promising approach in domain adaptive few-shot learning, since it greatly reduces the need for labeled data by bridging the gap between pre-training and downstream task. Furthermore, external knowledge is also helpful in verifying emerging news, as emerging news often involves timely knowledge that may not be contained in the PLM's outdated prior knowledge. To this end, we propose COOL, a Comprehensive knOwledge enhanced prOmpt Learning method for domain adaptive few-shot FND. Specifically, we propose a comprehensive knowledge extraction module to extract both structured and unstructured knowledge that are positively or negatively correlated with news from external sources, and adopt an adversarial contrastive enhanced hybrid prompt learning strategy to model the domain-invariant news-knowledge interaction pattern for FND. Experimental results demonstrate the superiority of COOL over various state-of-the-arts.


Generation is better than Modification: Combating High Class Homophily Variance in Graph Anomaly Detection

arXiv.org Artificial Intelligence

Graph-based anomaly detection is currently an important research topic in the field of graph neural networks (GNNs). We find that in graph anomaly detection, the homophily distribution differences between different classes are significantly greater than those in homophilic and heterophilic graphs. For the first time, we introduce a new metric called Class Homophily Variance, which quantitatively describes this phenomenon. To mitigate its impact, we propose a novel GNN model named Homophily Edge Generation Graph Neural Network (HedGe). Previous works typically focused on pruning, selecting or connecting on original relationships, and we refer to these methods as modifications. Different from these works, our method emphasizes generating new relationships with low class homophily variance, using the original relationships as an auxiliary. HedGe samples homophily adjacency matrices from scratch using a self-attention mechanism, and leverages nodes that are relevant in the feature space but not directly connected in the original graph. Additionally, we modify the loss function to punish the generation of unnecessary heterophilic edges by the model. Extensive comparison experiments demonstrate that HedGe achieved the best performance across multiple benchmark datasets, including anomaly detection and edgeless node classification. The proposed model also improves the robustness under the novel Heterophily Attack with increased class homophily variance on other graph classification tasks.


Model approximation in MDPs with unbounded per-step cost

arXiv.org Artificial Intelligence

We consider the problem of designing a control policy for an infinite-horizon discounted cost Markov decision process $\mathcal{M}$ when we only have access to an approximate model $\hat{\mathcal{M}}$. How well does an optimal policy $\hat{\pi}^{\star}$ of the approximate model perform when used in the original model $\mathcal{M}$? We answer this question by bounding a weighted norm of the difference between the value function of $\hat{\pi}^\star $ when used in $\mathcal{M}$ and the optimal value function of $\mathcal{M}$. We then extend our results and obtain potentially tighter upper bounds by considering affine transformations of the per-step cost. We further provide upper bounds that explicitly depend on the weighted distance between cost functions and weighted distance between transition kernels of the original and approximate models. We present examples to illustrate our results.


COOPER: Coordinating Specialized Agents towards a Complex Dialogue Goal

arXiv.org Artificial Intelligence

In recent years, there has been a growing interest in exploring dialogues with more complex goals, such as negotiation, persuasion, and emotional support, which go beyond traditional service-focused dialogue systems. Apart from the requirement for much more sophisticated strategic reasoning and communication skills, a significant challenge of these tasks lies in the difficulty of objectively measuring the achievement of their goals in a quantifiable way, making it difficult for existing research to directly optimize the dialogue procedure towards them. In our work, we emphasize the multifaceted nature of complex dialogue goals and argue that it is more feasible to accomplish them by comprehensively considering and jointly promoting their different aspects. To this end, we propose a novel dialogue framework, Cooper, which coordinates multiple specialized agents, each dedicated to a specific dialogue goal aspect separately, to approach the complex objective. Through this divide-and-conquer manner, we make complex dialogue goals more approachable and elicit greater intelligence via the collaboration of individual agents. Experiments on persuasion and emotional support dialogues demonstrate the superiority of our method over a set of competitive baselines.


An Approach to Stochastic Dynamic Games with Asymmetric Information and Hidden Actions

arXiv.org Artificial Intelligence

We study, in discrete time, a general class of sequential stochastic dynamic games with asymmetric information. We consider a setting where the underlying system has Markovian dynamics controlled by the agents' joint actions. Each agent's instantaneous utility depends on the agents' joint actions and the system state. At each time instant each agent makes a private noisy observation that depends on the current system state and the agents' actions in the previous time instant. In addition, at each time instant all agents may have a common noisy observation of the system state and their actions in the previous time instant. The agents' actions are hidden, that is, each agent's actions are not directly observable by the other agents. Therefore, at every time instant agents have asymmetric and imperfect information about the game's history. Dynamic games with the above features arise in engineering (cybersecurity, transportation, energy markets), in economics (industrial organization), and in socio-technological applications. As pointed out in Tang et al (2022), the key challenges in the study of dynamic games with asymmetric information are: (i) The domain of agents' strategies increases with time, as the agents acquire information over time.


A relaxed technical assumption for posterior sampling-based reinforcement learning for control of unknown linear systems

arXiv.org Artificial Intelligence

We revisit the Thompson sampling algorithm to control an unknown linear quadratic (LQ) system recently proposed by Ouyang et al (arXiv:1709.04047). The regret bound of the algorithm was derived under a technical assumption on the induced norm of the closed loop system. In this technical note, we show that by making a minor modification in the algorithm (in particular, ensuring that an episode does not end too soon), this technical assumption on the induced norm can be replaced by a milder assumption in terms of the spectral radius of the closed loop system. The modified algorithm has the same Bayesian regret of $\tilde{\mathcal{O}}(\sqrt{T})$, where $T$ is the time-horizon and the $\tilde{\mathcal{O}}(\cdot)$ notation hides logarithmic terms in~$T$.


Scalable regret for learning to control network-coupled subsystems with unknown dynamics

arXiv.org Artificial Intelligence

We consider the problem of controlling an unknown linear quadratic Gaussian (LQG) system consisting of multiple subsystems connected over a network. Our goal is to minimize and quantify the regret (i.e. loss in performance) of our strategy with respect to an oracle who knows the system model. Viewing the interconnected subsystems globally and directly using existing LQG learning algorithms for the global system results in a regret that increases super-linearly with the number of subsystems. Instead, we propose a new Thompson sampling based learning algorithm which exploits the structure of the underlying network. We show that the expected regret of the proposed algorithm is bounded by $\tilde{\mathcal{O}} \big( n \sqrt{T} \big)$ where $n$ is the number of subsystems, $T$ is the time horizon and the $\tilde{\mathcal{O}}(\cdot)$ notation hides logarithmic terms in $n$ and $T$. Thus, the regret scales linearly with the number of subsystems. We present numerical experiments to illustrate the salient features of the proposed algorithm.


Causal Inference Q-Network: Toward Resilient Reinforcement Learning

arXiv.org Artificial Intelligence

Deep reinforcement learning (DRL) has demonstrated impressive performance in various gaming simulators and real-world applications. In practice, however, a DRL agent may receive faulty observation by abrupt interferences such as black-out, frozen-screen, and adversarial perturbation. How to design a resilient DRL algorithm against these rare but mission-critical and safety-crucial scenarios is an important yet challenging task. In this paper, we consider a resilient DRL framework with observational interferences. Under this framework, we discuss the importance of the causal relation and propose a causal inference based DRL algorithm called causal inference Q-network (CIQ). We evaluate the performance of CIQ in several benchmark DRL environments with different types of interferences. Our experimental results show that the proposed CIQ method could achieve higher performance and more resilience against observational interferences.


A theory on the absence of spurious solutions for nonconvex and nonsmooth optimization

Neural Information Processing Systems

We study the set of continuous functions that admit no spurious local optima (i.e. They satisfy various powerful properties for analyzing nonconvex and nonsmooth optimization problems. For instance, they satisfy a theorem akin to the fundamental uniform limit theorem in the analysis regarding continuous functions. Global functions are also endowed with useful properties regarding the composition of functions and change of variables. Using these new results, we show that a class of non-differentiable nonconvex optimization problems arising in tensor decomposition applications are global functions.