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Collaborating Authors

 Menghini, Cristina


The MASK Benchmark: Disentangling Honesty From Accuracy in AI Systems

arXiv.org Artificial Intelligence

As large language models (LLMs) become more capable and agentic, the requirement for trust in their outputs grows significantly, yet at the same time concerns have been mounting that models may learn to lie in pursuit of their goals. To address these concerns, a body of work has emerged around the notion of "honesty" in LLMs, along with interventions aimed at mitigating deceptive behaviors. However, evaluations of honesty are currently highly limited, with no benchmark combining large scale and applicability to all models. Moreover, many benchmarks claiming to measure honesty in fact simply measure accuracy--the correctness of a model's beliefs--in disguise. In this work, we introduce a large-scale human-collected dataset for measuring honesty directly, allowing us to disentangle accuracy from honesty for the first time. Across a diverse set of LLMs, we find that while larger models obtain higher accuracy on our benchmark, they do not become more honest. Surprisingly, while most frontier LLMs obtain high scores on truthfulness benchmarks, we find a substantial propensity in frontier LLMs to lie when pressured to do so, resulting in low honesty scores on our benchmark. We find that simple methods, such as representation engineering interventions, can improve honesty. These results underscore the growing need for robust evaluations and effective interventions to ensure LLMs remain trustworthy.


EnigmaEval: A Benchmark of Long Multimodal Reasoning Challenges

arXiv.org Artificial Intelligence

As language models master existing reasoning benchmarks, we need new challenges to evaluate their cognitive frontiers. Puzzle-solving events are rich repositories of challenging multimodal problems that test a wide range of advanced reasoning and knowledge capabilities, making them a unique testbed for evaluating frontier language models. We introduce EnigmaEval, a dataset of problems and solutions derived from puzzle competitions and events that probes models' ability to perform implicit knowledge synthesis and multi-step deductive reasoning. Unlike existing reasoning and knowledge benchmarks, puzzle solving challenges models to discover hidden connections between seemingly unrelated pieces of information to uncover solution paths. The benchmark comprises 1184 puzzles of varying complexity -- each typically requiring teams of skilled solvers hours to days to complete -- with unambiguous, verifiable solutions that enable efficient evaluation. State-of-the-art language models achieve extremely low accuracy on these puzzles, even lower than other difficult benchmarks such as Humanity's Last Exam, unveiling models' shortcomings when challenged with problems requiring unstructured and lateral reasoning.


If CLIP Could Talk: Understanding Vision-Language Model Representations Through Their Preferred Concept Descriptions

arXiv.org Artificial Intelligence

Recent works often assume that Vision-Language Model (VLM) representations are based on visual attributes like shape. However, it is unclear to what extent VLMs prioritize this information to represent concepts. We propose Extract and Explore (EX2), a novel approach to characterize important textual features for VLMs. EX2 uses reinforcement learning to align a large language model with VLM preferences and generates descriptions that incorporate the important features for the VLM. Then, we inspect the descriptions to identify the features that contribute to VLM representations. We find that spurious descriptions have a major role in VLM representations despite providing no helpful information, e.g., Click to enlarge photo of CONCEPT. More importantly, among informative descriptions, VLMs rely significantly on non-visual attributes like habitat to represent visual concepts. Also, our analysis reveals that different VLMs prioritize different attributes in their representations. Overall, we show that VLMs do not simply match images to scene descriptions and that non-visual or even spurious descriptions significantly influence their representations.


Low-Resource Languages Jailbreak GPT-4

arXiv.org Artificial Intelligence

AI safety training and red-teaming of large language models (LLMs) are measures to mitigate the generation of unsafe content. Our work exposes the inherent cross-lingual vulnerability of these safety mechanisms, resulting from the linguistic inequality of safety training data, by successfully circumventing GPT-4's safeguard through translating unsafe English inputs into low-resource languages. On the AdvBench benchmark, GPT-4 engages with the unsafe translated inputs and provides actionable items that can get the users towards their harmful goals 79% of the time, which is on par with or even surpassing state-of-the-art jailbreaking attacks. Other high-/mid-resource languages have significantly lower attack success rates, which suggests that the cross-lingual vulnerability mainly applies to low-resource languages. Previously, limited training on low-resource languages primarily affected speakers of those languages, causing technological disparities. However, our work highlights a crucial shift: this deficiency now poses a risk to all LLMs users. Publicly available translation APIs enable anyone to exploit LLMs' safety vulnerabilities. Therefore, our work calls for more holistic red-teaming efforts to develop robust multilingual safeguards with wide language coverage. Content Warning: This paper contains examples of harmful language.


Enhancing CLIP with CLIP: Exploring Pseudolabeling for Limited-Label Prompt Tuning

arXiv.org Artificial Intelligence

Fine-tuning vision-language models (VLMs) like CLIP to downstream tasks is often necessary to optimize their performance. However, a major obstacle is the limited availability of labeled data. We study the use of pseudolabels, i.e., heuristic labels for unlabeled data, to enhance CLIP via prompt tuning. Conventional pseudolabeling trains a model on labeled data and then generates labels for unlabeled data. VLMs' zero-shot capabilities enable a ``second generation'' of pseudolabeling approaches that do not require task-specific training on labeled data. By using zero-shot pseudolabels as a source of supervision, we observe that learning paradigms such as semi-supervised, transductive zero-shot, and unsupervised learning can all be seen as optimizing the same loss function. This unified view enables the development of versatile training strategies that are applicable across learning paradigms. We investigate them on image classification tasks where CLIP exhibits limitations, by varying prompt modalities, e.g., textual or visual prompts, and learning paradigms. We find that (1) unexplored prompt tuning strategies that iteratively refine pseudolabels consistently improve CLIP accuracy, by 19.5 points in semi-supervised learning, by 28.4 points in transductive zero-shot learning, and by 15.2 points in unsupervised learning, and (2) unlike conventional semi-supervised pseudolabeling, which exacerbates model biases toward classes with higher-quality pseudolabels, prompt tuning leads to a more equitable distribution of per-class accuracy. The code to reproduce the experiments is at github.com/BatsResearch/menghini-enhanceCLIPwithCLIP-code.


Tight Lower Bounds on Worst-Case Guarantees for Zero-Shot Learning with Attributes

arXiv.org Artificial Intelligence

We develop a rigorous mathematical analysis of zero-shot learning with attributes. In this setting, the goal is to label novel classes with no training data, only detectors for attributes and a description of how those attributes are correlated with the target classes, called the class-attribute matrix. We develop the first non-trivial lower bound on the worst-case error of the best map from attributes to classes for this setting, even with perfect attribute detectors. The lower bound characterizes the theoretical intrinsic difficulty of the zero-shot problem based on the available information -- the class-attribute matrix -- and the bound is practically computable from it. Our lower bound is tight, as we show that we can always find a randomized map from attributes to classes whose expected error is upper bounded by the value of the lower bound. We show that our analysis can be predictive of how standard zero-shot methods behave in practice, including which classes will likely be confused with others.