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Collaborating Authors

 Ithapu, Vamsi Krishna


Modulating State Space Model with SlowFast Framework for Compute-Efficient Ultra Low-Latency Speech Enhancement

arXiv.org Artificial Intelligence

Deep learning-based speech enhancement (SE) methods often face significant computational challenges when needing to meet low-latency requirements because of the increased number of frames to be processed. This paper introduces the SlowFast framework which aims to reduce computation costs specifically when low-latency enhancement is needed. The framework consists of a slow branch that analyzes the acoustic environment at a low frame rate, and a fast branch that performs SE in the time domain at the needed higher frame rate to match the required latency. Specifically, the fast branch employs a state space model where its state transition process is dynamically modulated by the slow branch. Experiments on a SE task with a 2 ms algorithmic latency requirement using the Voice Bank + Demand dataset show that our approach reduces computation cost by 70% compared to a baseline single-branch network with equivalent parameters, without compromising enhancement performance. Furthermore, by leveraging the SlowFast framework, we implemented a network that achieves an algorithmic latency of just 62.5 {\mu}s (one sample point at 16 kHz sample rate) with a computation cost of 100 M MACs/s, while scoring a PESQ-NB of 3.12 and SISNR of 16.62.


Chat2Map: Efficient Scene Mapping from Multi-Ego Conversations

arXiv.org Artificial Intelligence

Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D environment by exploiting shared information in the egocentric audio-visual observations of participants in a natural conversation. Our hypothesis is that as multiple people ("egos") move in a scene and talk among themselves, they receive rich audio-visual cues that can help uncover the unseen areas of the scene. Given the high cost of continuously processing egocentric visual streams, we further explore how to actively coordinate the sampling of visual information, so as to minimize redundancy and reduce power use. To that end, we present an audio-visual deep reinforcement learning approach that works with our shared scene mapper to selectively turn on the camera to efficiently chart out the space. We evaluate the approach using a state-of-the-art audio-visual simulator for 3D scenes as well as real-world video. Our model outperforms previous state-of-the-art mapping methods, and achieves an excellent cost-accuracy tradeoff. Project: http://vision.cs.utexas.edu/projects/chat2map.


Towards Improved Room Impulse Response Estimation for Speech Recognition

arXiv.org Artificial Intelligence

We propose a novel approach for blind room impulse response (RIR) estimation systems in the context of a downstream application scenario, far-field automatic speech recognition (ASR). We first draw the connection between improved RIR estimation and improved ASR performance, as a means of evaluating neural RIR estimators. We then propose a generative adversarial network (GAN) based architecture that encodes RIR features from reverberant speech and constructs an RIR from the encoded features, and uses a novel energy decay relief loss to optimize for capturing energy-based properties of the input reverberant speech. We show that our model outperforms the state-of-the-art baselines on acoustic benchmarks (by 17\% on the energy decay relief and 22\% on an early-reflection energy metric), as well as in an ASR evaluation task (by 6.9\% in word error rate).


LA-VocE: Low-SNR Audio-visual Speech Enhancement using Neural Vocoders

arXiv.org Artificial Intelligence

Audio-visual speech enhancement aims to extract clean speech from a noisy environment by leveraging not only the audio itself but also the target speaker's lip movements. This approach has been shown to yield improvements over audio-only speech enhancement, particularly for the removal of interfering speech. Despite recent advances in speech synthesis, most audio-visual approaches continue to use spectral mapping/masking to reproduce the clean audio, often resulting in visual backbones added to existing speech enhancement architectures. In this work, we propose LA-VocE, a new two-stage approach that predicts mel-spectrograms from noisy audio-visual speech via a transformer-based architecture, and then converts them into waveform audio using a neural vocoder (HiFi-GAN). We train and evaluate our framework on thousands of speakers and 11+ different languages, and study our model's ability to adapt to different levels of background noise and speech interference. Our experiments show that LA-VocE outperforms existing methods according to multiple metrics, particularly under very noisy scenarios.


Leveraging Heteroscedastic Uncertainty in Learning Complex Spectral Mapping for Single-channel Speech Enhancement

arXiv.org Artificial Intelligence

Most speech enhancement (SE) models learn a point estimate and do not make use of uncertainty estimation in the learning process. In this paper, we show that modeling heteroscedastic uncertainty by minimizing a multivariate Gaussian negative log-likelihood (NLL) improves SE performance at no extra cost. During training, our approach augments a model learning complex spectral mapping with a temporary submodel to predict the covariance of the enhancement error at each time-frequency bin. Due to unrestricted heteroscedastic uncertainty, the covariance introduces an undersampling effect, detrimental to SE performance. To mitigate undersampling, our approach inflates the uncertainty lower bound and weights each loss component with their uncertainty, effectively compensating severely undersampled components with more penalties. Our multivariate setting reveals common covariance assumptions such as scalar and diagonal matrices. By weakening these assumptions, we show that the NLL achieves superior performance compared to popular loss functions including the mean squared error (MSE), mean absolute error (MAE), and scale-invariant signal-to-distortion ratio (SI-SDR).


Ego4D: Around the World in 3,000 Hours of Egocentric Video

arXiv.org Artificial Intelligence

We introduce Ego4D, a massive-scale egocentric video dataset and benchmark suite. It offers 3,025 hours of daily-life activity video spanning hundreds of scenarios (household, outdoor, workplace, leisure, etc.) captured by 855 unique camera wearers from 74 worldwide locations and 9 different countries. The approach to collection is designed to uphold rigorous privacy and ethics standards with consenting participants and robust de-identification procedures where relevant. Ego4D dramatically expands the volume of diverse egocentric video footage publicly available to the research community. Portions of the video are accompanied by audio, 3D meshes of the environment, eye gaze, stereo, and/or synchronized videos from multiple egocentric cameras at the same event. Furthermore, we present a host of new benchmark challenges centered around understanding the first-person visual experience in the past (querying an episodic memory), present (analyzing hand-object manipulation, audio-visual conversation, and social interactions), and future (forecasting activities). By publicly sharing this massive annotated dataset and benchmark suite, we aim to push the frontier of first-person perception. Project page: https://ego4d-data.org/


Do sound event representations generalize to other audio tasks? A case study in audio transfer learning

arXiv.org Artificial Intelligence

Transfer learning is critical for efficient information transfer across multiple related learning problems. A simple, yet effective transfer learning approach utilizes deep neural networks trained on a large-scale task for feature extraction. Such representations are then used to learn related downstream tasks. In this paper, we investigate transfer learning capacity of audio representations obtained from neural networks trained on a large-scale sound event detection dataset. We build and evaluate these representations across a wide range of other audio tasks, via a simple linear classifier transfer mechanism. We show that such simple linear transfer is already powerful enough to achieve high performance on the downstream tasks. We also provide insights into the attributes of sound event representations that enable such efficient information transfer.