Du, Xiaojiang
GRU: Mitigating the Trade-off between Unlearning and Retention for Large Language Models
Wang, Yue, Wang, Qizhou, Liu, Feng, Huang, Wei, Du, Yali, Du, Xiaojiang, Han, Bo
Large language model (LLM) unlearning has demonstrated its essential role in removing privacy and copyright-related responses, crucial for their legal and safe applications. However, the pursuit of complete unlearning often comes with substantial costs due to its compromises in their general functionality, leading to a notorious trade-off between unlearning and retention. In examining the update process for unlearning dynamically, we find gradients hold essential information for revealing this trade-off. In particular, we look at the varying relationship between retention performance and directional disparities between gradients during unlearning. It motivates the sculpting of an update mechanism derived from gradients from two sources, i.e., harmful for retention and useful for unlearning. Accordingly, we propose Gradient Rectified Unlearning (GRU), an enhanced unlearning framework controlling the updating gradients in a geometry-focused and optimization-driven manner such that their side impacts on other, unrelated responses can be minimized. Specifically, GRU derives a closed-form solution to project the unlearning gradient onto the orthogonal space of that gradient harmful for retention, ensuring minimal deviation from its original direction under the condition that overall performance is retained. Comprehensive experiments are conducted to demonstrate that GRU, as a general framework, is straightforward to implement and efficiently enhances a range of baseline methods through its adaptable and compatible characteristics. Additionally, experimental results show its broad effectiveness across a diverse set of benchmarks for LLM unlearning.
Identify As A Human Does: A Pathfinder of Next-Generation Anti-Cheat Framework for First-Person Shooter Games
Zhang, Jiayi, Sun, Chenxin, Gu, Yue, Zhang, Qingyu, Lin, Jiayi, Du, Xiaojiang, Qian, Chenxiong
The gaming industry has experienced substantial growth, but cheating in online games poses a significant threat to the integrity of the gaming experience. Cheating, particularly in first-person shooter (FPS) games, can lead to substantial losses for the game industry. Existing anti-cheat solutions have limitations, such as client-side hardware constraints, security risks, server-side unreliable methods, and both-sides suffer from a lack of comprehensive real-world datasets. To address these limitations, the paper proposes HAWK, a server-side FPS anti-cheat framework for the popular game CS:GO. HAWK utilizes machine learning techniques to mimic human experts' identification process, leverages novel multi-view features, and it is equipped with a well-defined workflow. The authors evaluate HAWK with the first large and real-world datasets containing multiple cheat types and cheating sophistication, and it exhibits promising efficiency and acceptable overheads, shorter ban times compared to the in-use anti-cheat, a significant reduction in manual labor, and the ability to capture cheaters who evaded official inspections.
Sparsity-Aware Intelligent Massive Random Access Control in Open RAN: A Reinforcement Learning Based Approach
Tang, Xiao, Liu, Sicong, Du, Xiaojiang, Guizani, Mohsen
Massive random access of devices in the emerging Open Radio Access Network (O-RAN) brings great challenge to the access control and management. Exploiting the bursting nature of the access requests, sparse active user detection (SAUD) is an efficient enabler towards efficient access management, but the sparsity might be deteriorated in case of uncoordinated massive access requests. To dynamically preserve the sparsity of access requests, a reinforcement-learning (RL)-assisted scheme of closed-loop access control utilizing the access class barring technique is proposed, where the RL policy is determined through continuous interaction between the RL agent, i.e., a next generation node base (gNB), and the environment. The proposed scheme can be implemented by the near-real-time RAN intelligent controller (near-RT RIC) in O-RAN, supporting rapid switching between heterogeneous vertical applications, such as mMTC and uRLLC services. Moreover, a data-driven scheme of deep-RL-assisted SAUD is proposed to resolve highly complex environments with continuous and high-dimensional state and action spaces, where a replay buffer is applied for automatic large-scale data collection. An actor-critic framework is formulated to incorporate the strategy-learning modules into the near-RT RIC. Simulation results show that the proposed schemes can achieve superior performance in both access efficiency and user detection accuracy over the benchmark scheme for different heterogeneous services with massive access requests.
Social Vehicle Swarms: A Novel Perspective on Social-aware Vehicular Communication Architecture
Zhang, Yue, Tian, Fang, Song, Bin, Du, Xiaojiang
Abstract--Internet of vehicles is a promising area related to D2D communication and internet of things. We present a novel perspective for vehicular communications, social vehicle swarms, to study and analyze socially aware internet of vehicles with the assistance of an agent-based model intended to reveal hidden patterns behind superficial data. After discussing its components, namely its agents, environments, and rules, we introduce supportive technology and methods, deep reinforcement learning, privacy preserving data mining and sub-cloud computing, in order to detect the most significant and interesting information for each individual effectively, which is the key desire. Finally, several relevant research topics and challenges are discussed. NETNET of vehicles (IoV) is a particular case, with vehicles being basic units, of internet of things (IoT) [1], which allows objects or devices to interact and communicate, indicating that an intrinsic component of IoT or IoV is device-to-device (D2D) communication [2]. IoV aims to build an intelligent system to improve the quality of driving or living; formally, to increase the quality of experience (QoE) or quality of service (QoS) [3]. Further study of IoV could lead to integration with smart cities, where each building, house, or even each individual device is capable of communication via wired or wireless access. On the other hand, online social networks (OSNs) have gained a growing amount of attention during recent years, and their use has almost become a daily necessity. This work has been supported by the National Natural Science Foundation of China (Nos.61271173 and 61372068), the Research Fund for the Doctoral Program of Higher Education of China (No.20130203110005), the Fundamental Research Funds for the Central Universities (No.K5051301033), the 111 Project(No. B08038), and also supported by the ISN State Key Laboratory. Y. Zhang, F. Tian and B. Song are with the State Key Laboratory of Integrated Services Networks, Xidian University, 710071, China (email: y.zhang@stu.xidian.edu.cn,
Vehicle Tracking Using Surveillance with Multimodal Data Fusion
Zhang, Yue, Song, Bin, Du, Xiaojiang, Guizani, Mohsen
Abstract--Vehicle location prediction or vehicle tracking is a significant topic within connected vehicles. This task, however, is difficult if only a single modal data is available, probably causing bias and impeding the accuracy. With the development of sensor networks in connected vehicles, multimodal data are becoming accessible. Therefore, we propose a framework for vehicle tracking with multimodal data fusion. Images, being processed in the module of vehicle detection, provide direct information about the features of vehicles, whereas velocity estimation can further evaluate the possible location of the target vehicles, which reduces the number of features being compared, and decreases the time consumption and computational cost. Vehicle detection is designed with a color-faster R-CNN, which takes both the shape and color of the vehicles into consideration. Meanwhile, velocity estimation is through the Kalman filter, which is a classical method for tracking. Finally, a multimodal data fusion method is applied to integrate these outcomes so that vehicle-tracking tasks can be achieved. Experimental results suggest the efficiency of our methods, which can track vehicles using a series of surveillance cameras in urban areas. ITH technological advancements in vehicles and transportation system, motorists require comfort and intelligent driving, not only mobility. Thus, there has been a great deal of research which mainly falls into one of two directions. On one hand, researchers tend to develop more intelligent vehicles, or devices that can be attached to vehicles, bringing up several popular topics such as autonomous vehicles or driverless vehicles [1].