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Collaborating Authors

 Doshi, Ria


Shadow: Leveraging Segmentation Masks for Cross-Embodiment Policy Transfer

arXiv.org Artificial Intelligence

Data collection in robotics is spread across diverse hardware, and this variation will increase as new hardware is developed. Effective use of this growing body of data requires methods capable of learning from diverse robot embodiments. We consider the setting of training a policy using expert trajectories from a single robot arm (the source), and evaluating on a different robot arm for which no data was collected (the target). We present a data editing scheme termed Shadow, in which the robot during training and evaluation is replaced with a composite segmentation mask of the source and target robots. In this way, the input data distribution at train and test time match closely, enabling robust policy transfer to the new unseen robot while being far more data efficient than approaches that require co-training on large amounts of data from diverse embodiments. We demonstrate that an approach as simple as Shadow is effective both in simulation on varying tasks and robots, and on real robot hardware, where Shadow demonstrates an average of over 2x improvement in success rate compared to the strongest baseline.


Open X-Embodiment: Robotic Learning Datasets and RT-X Models

arXiv.org Artificial Intelligence

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train generalist X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. More details can be found on the project website $\href{https://robotics-transformer-x.github.io}{\text{robotics-transformer-x.github.io}}$.


Dexterous Manipulation from Images: Autonomous Real-World RL via Substep Guidance

arXiv.org Artificial Intelligence

Complex and contact-rich robotic manipulation tasks, particularly those that involve multi-fingered hands and underactuated object manipulation, present a significant challenge to any control method. Methods based on reinforcement learning offer an appealing choice for such settings, as they can enable robots to learn to delicately balance contact forces and dexterously reposition objects without strong modeling assumptions. However, running reinforcement learning on real-world dexterous manipulation systems often requires significant manual engineering. This negates the benefits of autonomous data collection and ease of use that reinforcement learning should in principle provide. In this paper, we describe a system for vision-based dexterous manipulation that provides a "programming-free" approach for users to define new tasks and enable robots with complex multi-fingered hands to learn to perform them through interaction. The core principle underlying our system is that, in a vision-based setting, users should be able to provide high-level intermediate supervision that circumvents challenges in teleoperation or kinesthetic teaching which allow a robot to not only learn a task efficiently but also to autonomously practice. Our system includes a framework for users to define a final task and intermediate sub-tasks with image examples, a reinforcement learning procedure that learns the task autonomously without interventions, and experimental results with a four-finger robotic hand learning multi-stage object manipulation tasks directly in the real world, without simulation, manual modeling, or reward engineering.