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Collaborating Authors

 Dantcheva, Antitza


HFNeRF: Learning Human Biomechanic Features with Neural Radiance Fields

arXiv.org Artificial Intelligence

In recent advancements in novel view synthesis, generalizable Neural Radiance Fields (NeRF) based methods applied to human subjects have shown remarkable results in generating novel views from few images. However, this generalization ability cannot capture the underlying structural features of the skeleton shared across all instances. Building upon this, we introduce HFNeRF: a novel generalizable human feature NeRF aimed at generating human biomechanic features using a pre-trained image encoder. While previous human NeRF methods have shown promising results in the generation of photorealistic virtual avatars, such methods lack underlying human structure or biomechanic features such as skeleton or joint information that are crucial for downstream applications including Augmented Reality (AR)/Virtual Reality (VR). HFNeRF leverages 2D pre-trained foundation models toward learning human features in 3D using neural rendering, and then volume rendering towards generating 2D feature maps. We evaluate HFNeRF in the skeleton estimation task by predicting heatmaps as features. The proposed method is fully differentiable, allowing to successfully learn color, geometry, and human skeleton in a simultaneous manner. This paper presents preliminary results of HFNeRF, illustrating its potential in generating realistic virtual avatars with biomechanic features using NeRF.


GHNeRF: Learning Generalizable Human Features with Efficient Neural Radiance Fields

arXiv.org Artificial Intelligence

Recent advances in Neural Radiance Fields (NeRF) have demonstrated promising results in 3D scene representations, including 3D human representations. However, these representations often lack crucial information on the underlying human pose and structure, which is crucial for AR/VR applications and games. In this paper, we introduce a novel approach, termed GHNeRF, designed to address these limitations by learning 2D/3D joint locations of human subjects with NeRF representation. GHNeRF uses a pre-trained 2D encoder streamlined to extract essential human features from 2D images, which are then incorporated into the NeRF framework in order to encode human biomechanic features. This allows our network to simultaneously learn biomechanic features, such as joint locations, along with human geometry and texture. To assess the effectiveness of our method, we conduct a comprehensive comparison with state-of-the-art human NeRF techniques and joint estimation algorithms. Our results show that GHNeRF can achieve state-of-the-art results in near real-time.


Attending Generalizability in Course of Deep Fake Detection by Exploring Multi-task Learning

arXiv.org Artificial Intelligence

This work explores various ways of exploring multi-task learning (MTL) techniques aimed at classifying videos as original or manipulated in cross-manipulation scenario to attend generalizability in deep fake scenario. The dataset used in our evaluation is FaceForensics++, which features 1000 original videos manipulated by four different techniques, with a total of 5000 videos. We conduct extensive experiments on multi-task learning and contrastive techniques, which are well studied in literature for their generalization benefits. It can be concluded that the proposed detection model is quite generalized, i.e., accurately detects manipulation methods not encountered during training as compared to the state-of-the-art.


Self-Supervised Video Representation Learning via Latent Time Navigation

arXiv.org Artificial Intelligence

Self-supervised video representation learning aimed at maximizing similarity between different temporal segments of one video, in order to enforce feature persistence over time. This leads to loss of pertinent information related to temporal relationships, rendering actions such as `enter' and `leave' to be indistinguishable. To mitigate this limitation, we propose Latent Time Navigation (LTN), a time-parameterized contrastive learning strategy that is streamlined to capture fine-grained motions. Specifically, we maximize the representation similarity between different video segments from one video, while maintaining their representations time-aware along a subspace of the latent representation code including an orthogonal basis to represent temporal changes. Our extensive experimental analysis suggests that learning video representations by LTN consistently improves performance of action classification in fine-grained and human-oriented tasks (e.g., on Toyota Smarthome dataset). In addition, we demonstrate that our proposed model, when pre-trained on Kinetics-400, generalizes well onto the unseen real world video benchmark datasets UCF101 and HMDB51, achieving state-of-the-art performance in action recognition.


Sensor-invariant Fingerprint ROI Segmentation Using Recurrent Adversarial Learning

arXiv.org Artificial Intelligence

A fingerprint region of interest (roi) segmentation algorithm is designed to separate the foreground fingerprint from the background noise. All the learning based state-of-the-art fingerprint roi segmentation algorithms proposed in the literature are benchmarked on scenarios when both training and testing databases consist of fingerprint images acquired from the same sensors. However, when testing is conducted on a different sensor, the segmentation performance obtained is often unsatisfactory. As a result, every time a new fingerprint sensor is used for testing, the fingerprint roi segmentation model needs to be re-trained with the fingerprint image acquired from the new sensor and its corresponding manually marked ROI. Manually marking fingerprint ROI is expensive because firstly, it is time consuming and more importantly, requires domain expertise. In order to save the human effort in generating annotations required by state-of-the-art, we propose a fingerprint roi segmentation model which aligns the features of fingerprint images derived from the unseen sensor such that they are similar to the ones obtained from the fingerprints whose ground truth roi masks are available for training. Specifically, we propose a recurrent adversarial learning based feature alignment network that helps the fingerprint roi segmentation model to learn sensor-invariant features. Consequently, sensor-invariant features learnt by the proposed roi segmentation model help it to achieve improved segmentation performance on fingerprints acquired from the new sensor. Experiments on publicly available FVC databases demonstrate the efficacy of the proposed work.


Data Uncertainty Guided Noise-aware Preprocessing Of Fingerprints

arXiv.org Artificial Intelligence

The effectiveness of fingerprint-based authentication systems on good quality fingerprints is established long back. However, the performance of standard fingerprint matching systems on noisy and poor quality fingerprints is far from satisfactory. Towards this, we propose a data uncertainty-based framework which enables the state-of-the-art fingerprint preprocessing models to quantify noise present in the input image and identify fingerprint regions with background noise and poor ridge clarity. Quantification of noise helps the model two folds: firstly, it makes the objective function adaptive to the noise in a particular input fingerprint and consequently, helps to achieve robust performance on noisy and distorted fingerprint regions. Secondly, it provides a noise variance map which indicates noisy pixels in the input fingerprint image. The predicted noise variance map enables the end-users to understand erroneous predictions due to noise present in the input image. Extensive experimental evaluation on 13 publicly available fingerprint databases, across different architectural choices and two fingerprint processing tasks demonstrate effectiveness of the proposed framework.