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Collaborating Authors

 Chen, Yun-Chun


Text-guided Controllable Mesh Refinement for Interactive 3D Modeling

arXiv.org Artificial Intelligence

We propose a novel technique for adding geometric details to an input coarse 3D mesh guided by a text prompt. Our method is composed of three stages. First, we generate a single-view RGB image conditioned on the input coarse geometry and the input text prompt. This single-view image generation step allows the user to pre-visualize the result and offers stronger conditioning for subsequent multi-view generation. Second, we use our novel multi-view normal generation architecture to jointly generate six different views of the normal images. The joint view generation reduces inconsistencies and leads to sharper details. Third, we optimize our mesh with respect to all views and generate a fine, detailed geometry as output. The resulting method produces an output within seconds and offers explicit user control over the coarse structure, pose, and desired details of the resulting 3D mesh. Project page: https://text-mesh-refinement.github.io.


Neural Progressive Meshes

arXiv.org Artificial Intelligence

The recent proliferation of 3D content that can be consumed on hand-held devices necessitates efficient tools for transmitting large geometric data, e.g., 3D meshes, over the Internet. Detailed high-resolution assets can pose a challenge to storage as well as transmission bandwidth, and level-of-detail techniques are often used to transmit an asset using an appropriate bandwidth budget. It is especially desirable for these methods to transmit data progressively, improving the quality of the geometry with more data. Our key insight is that the geometric details of 3D meshes often exhibit similar local patterns even across different shapes, and thus can be effectively represented with a shared learned generative space. We learn this space using a subdivision-based encoder-decoder architecture trained in advance on a large collection of surfaces. We further observe that additional residual features can be transmitted progressively between intermediate levels of subdivision that enable the client to control the tradeoff between bandwidth cost and quality of reconstruction, providing a neural progressive mesh representation. We evaluate our method on a diverse set of complex 3D shapes and demonstrate that it outperforms baselines in terms of compression ratio and reconstruction quality.


Deep Learning for Malicious Flow Detection

arXiv.org Machine Learning

Cyber security has grown up to be a hot issue in recent years. How to identify potential malware becomes a challenging task. To tackle this challenge, we adopt deep learning approaches and perform flow detection on real data. However, real data often encounters an issue of imbalanced data distribution which will lead to a gradient dilution issue. When training a neural network, this problem will not only result in a bias toward the majority class but show the inability to learn from the minority classes. In this paper, we propose an end-to-end trainable Tree-Shaped Deep Neural Network (TSDNN) which classifies the data in a layer-wise manner. To better learn from the minority classes, we propose a Quantity Dependent Backpropagation (QDBP) algorithm which incorporates the knowledge of the disparity between classes. We evaluate our method on an imbalanced data set. Experimental result demonstrates that our approach outperforms the state-of-the-art methods and justifies that the proposed method is able to overcome the difficulty of imbalanced learning. We also conduct a partial flow experiment which shows the feasibility of real-time detection and a zero-shot learning experiment which justifies the generalization capability of deep learning in cyber security.