Microsoft wants to use generative AI tool to help make video games
An artificial intelligence model from Microsoft can recreate realistic video game footage that the company says could help designers make games, but experts are unconvinced that the tool will be useful for most game developers. Neural networks that can produce coherent and accurate footage from video games are not new. A recent Google-created AI generated a fully playable version of the classic computer game Doom without access to the underlying game engine. The original Doom, however, was released in 1993; more modern games are far more complex, with sophisticated physics and computationally intensive graphics, which have proved trickier for AIs to faithfully recreate. Google creates self-replicating life from digital'primordial soup' Now, Katja Hofmann at Microsoft Research and her colleagues have developed an AI model called Muse, which can recreate full sequences of the multiplayer online battle game Bleeding Edge. These sequences appear to obey the game's underlying physics and keep players and in-game objects consistent over time, which implies that the model has grasped a deep understanding of the game, says Hofmann.
Feb-19-2025, 16:00:50 GMT
- Country:
- Europe > Middle East > Malta (0.05)
- Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
- Technology: