Reverb: a framework for experience replay

#artificialintelligence 

The use of experience plays a key role in reinforcement learning (RL). How best to use this data is one of the central problems of this field. As RL agents have advanced over recent years, taking on bigger and more complex problems (Atari, Go, StarCraft, Dota), the generated data has grown in both size and complexity. To cope with this complexity many RL systems split the learning problem into two distinct parts: experience producers (actors) and experience consumers (learners) — allowing these different parts to run in parallel. Often a data storage system lies at the intersection between these two components. The question of how to efficiently store and transport the data is itself a challenging engineering problem.

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