Artificial Intelligence I: Basics and Games in Java

#artificialintelligence 

Free Coupon Discount - Artificial Intelligence I: Basics and Games in Java, A guide how to create smart applications, AI, genetic algorithms, pruning, heuristics and metaheuristics and Tic Tac Toe Created by Holczer Balazs Students also bought Artificial Intelligence IV - Reinforcement Learning in Java Java Programming Essentials: AP Computer Science A Beginners Eclipse Java IDE Training Course Artificial Intelligence III - Deep Learning in Java Java Swing (GUI) Programming: From Beginner to Expert Preview this Udemy Course GET COUPON CODE Description This course is about the fundamental concepts of artificial intelligence. This topic is getting very hot nowadays because these learning algorithms can be used in several fields from software engineering to investment banking. Learning algorithms can recognize patterns which can help detecting cancer for example. We may construct algorithms that can have a very good guess about stock price movement in the market. Section 1: path findinf algorithms graph traversal (BFS and DFS) enhanced search algorihtms A* search algorithm Section 2: basic optimization algorithms brute-force search stochastic search and hill climbing algorithm Section 3: heuristics and meta-heuristics tabu search simulated annealing genetic algorithms particle swarm optimization Section 4: minimax algorithm game trees applications of game trees in chess Tic Tac Toe game and its implementation In the first chapter we are going to talk about the basic graph algorithms.

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