Director Duncan Jones On Whether 'Warcraft' Can Break The Cycle Of Bad Video Game Movies

International Business Times 

Hollywood can take almost anything and adapt it into gold. It's common knowledge these days that a movie based on a Marvel comic book can grow into a billion-dollar franchise, and producers have found lucrative source material in everything from theme park rides to toys. But movies based on video games have yet to hit the same stride, despite the fact that the global gaming industry is expected to generate close to 100 billion this year, more than Hollywood itself. The history of failed movie adaptations serves as a cautionary backdrop for "Warcraft," based on the popular Activision Blizzard game series, which will be released in North America June 10. At a time when all things geek are considered mainstream, there's still much uncertainty about whether "Warcraft" will be the one to end the cycle of bad video game movies.

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