Nine years and 3 million pages of script: Acting in a video game epic
Luke says many fans "gave up hope" that a sequel was on the way, given the six-year gap between the two titles. But when the new game was revealed, he says, there was "this incredible reception and everyone went absolutely crazy". It also reignited an online discourse that had erupted around the release of the original KCD. Daniel Vávra, the co-founder and creative director of Warhorse, is a regular poster on social media and is quick to answer critics. He defended the first KCD, when it was criticised for its lack of diversity, as being historically accurate to the time and location of its setting, although there is not universal agreement about this.
Feb-10-2025, 10:03:13 GMT
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