Ghost hunting, pornography and interactive art: the weird afterlife of Xbox Kinect

The Guardian 

Released in 2010 and bundled with the Xbox 360, the Kinect looked like the future – for a brief moment, at least. A camera that could detect your gestures and replicate them on-screen in a game, the Kinect allowed players to control video games with their bodies. It was initially a sensation, selling 1m units in its first 10 days; it remains the fastest-selling gaming peripheral ever. However, a lack of games, unreliable performance and a motion-control market already monopolised by the Nintendo Wii caused enthusiasm for the Kinect to quickly cool. Microsoft released a new version of the Kinect with the Xbox One in 2013, only for it to become an embarrassing flop; the Kinect line was unceremoniously discontinued in 2017.

Duplicate Docs Excel Report

Title
None found

Similar Docs  Excel Report  more

TitleSimilaritySource
None found