Computers That Crush Humans at Games Might Have Met Their Match: 'StarCraft'

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SEOUL--Humanity has fallen to artificial intelligence in checkers, chess, and, last month, Go, the complex ancient Chinese board game. But some of the world's biggest nerds are confident that machines will meet their Waterloo on the pixelated battlefields of the computer strategy game StarCraft. A key reason: Unlike machines, humans are good at lying. StarCraft, created in 1998, is one of the world's most popular computer game franchises. It pits three races against one another: the humanlike Terrans, the slimy insectoid Zerg and a mystical race with psionic powers called the Protoss.

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