Machine Learning can transform education
Futurist Arthur C. Clarke wrote, "Any sufficiently advanced technology is indistinguishable from magic." The magic of software (giving data and rules to get answers) is often confused with the magic of machine learning (giving data and answers to get rules) but it is machine learning not software that is transforming the world of computer chess. So far, computer chess programs codified the actions of the best human players and inevitably pivoted around the strategy of "material", wherein the number and value of pieces mattered most. Reports suggest AlphaZero taught itself chess from scratch in just four hours by playing against itself and rejected human rules developed over centuries. As it started with only the basic rules, researchers suggest that its lack of knowledge of human chess history may have enabled AlphaZero to see the game in a fresh way.
Mar-26-2018, 06:17:47 GMT
- Country:
- North America > United States (0.50)
- Genre:
- Research Report (0.71)
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- Technology:
- Information Technology > Artificial Intelligence
- Machine Learning (1.00)
- Games > Chess (1.00)
- Information Technology > Artificial Intelligence