Doom was video gaming's punk moment
This was how it happened for me, and I guess for a lot of people at the time. In 1993 I was working part-time at a game development studio while studying English and Drama at Warwick university. The studio, Big Red Software, was five guys in a small office above a printers in Leamington Spa. We ate, drank and breathed video games. If we weren't making them, we were playing them.
May-13-2016, 15:35:37 GMT
- Country:
- North America > United States > New York (0.05)
- Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
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