Echo: Ex-Hitman devs bring machine learning to stealth games

#artificialintelligence 

The reference books that line the shelves of developer Ultra Ultra's modest Copenhagen office offers insight into the aesthetic of its first game, Echo. Prometheus: The Art of the Film and Star Wars provide sci-fi reference points, while Metal Gear Solid, Blame! and Neon Genesis Evangelion--all three of which are represented in some form on the shelf--provide the inspiration for character design. Echo is made up of many familiar parts, but parts that are remixed in a way that makes them feel new. This is fundamental to Echo not just aesthetically, but also mechanically. Unsurprisingly, given Ultra Ultra's staff of ex-IO Interactive Hitman developers, Echo is a stealth game.

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