Microsoft's AI Experiments Are Creating Unbeatable Raid Bosses
Raid bosses are the toughest fights in any massively multiplayer online game, but eventually players always find ways to crack them. Now developers are looking at ways to use cloud computing to give raid bosses a way of fighting back. During one of Microsoft's Game Stack developer livestreams yesterday, software engineer James Trott said that as developers are able to use the resources of the cloud to update and improve their games in real time, the real difficulty will be in not making them too hard. "We worked on a project with Microsoft tech last year for an MMO-like system for bosses that learn player behaviors in raid encounters," Trott said. "As raids go on and people find dominant strategies, the bosses adapt in near real time [and] detect the strategies players are implementing."
Mar-23-2020, 08:04:38 GMT