This is how Stadia lost one of its most anticipated indie games

Engadget 

Here's how it went down in public: Terraria co-creator and Re-Logic CEO Andrew Spinks published a Twitter thread early Monday morning accusing Google of suddenly, unjustifiably suspending his studio's YouTube, Gmail, Drive and Play accounts. He said he had been locked out of 15 years of resources for nearly a month, even though he had never violated Google's rules, and the company was refusing to clarify the situation. So, Spinks canceled the Google Stadia edition of Terraria, a beloved 2011 indie game with an audience of more than 30 million players. Re-Logic hadn't even announced the Stadia version of Terraria yet, though rumors had recently hit the message boards and fans were getting excited about a new way to play. Spinks tweeted, "I absolutely have not done anything to violate your terms of service, so I can take this no other way than you deciding to burn this bridge. I absolutely have not done anything to violate your terms of service, so I can take this no other way than you deciding to burn this bridge. Now, here's how it went down behind the scenes, as described to Engadget by a Re-Logic spokesperson: In mid-January, the parent account for Re-Logic's Google services, Demilogic, received a notice from YouTube saying it was in violation of the site's policies. "This was quite a bit confusing to us," the spokesperson said. Developers hadn't uploaded anything to the Re-Logic YouTube channel in three months, and no one in their community had alerted them to new or offensive content on the account. Google didn't suspend the Re-Logic YouTube channel right away. Instead, its initial email read, "We know that you may not have realized this was a violation of our policies, so we are not applying a strike to your channel.

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