'Minecraft' is a microcosm of Microsoft's gaming strategy

Engadget 

Minecraft is pretty important to Microsoft. Not only did the company spend $2.5 billion in 2014 to own the world's most popular building-block game, but just last week it promoted Matt Booty, the head of Minecraft, to Corporate VP of Microsoft Studios. As far as Microsoft sees it, there's a direct line from Minecraft to Gears of War, Halo and all of the company's major first-party games. Helen Chiang has been with Microsoft for 13 years, and the past 11 of those were spent in the Xbox division, managing the Live team and working with developers in the Xbox Live Arcade program. She helped Minecraft get settled on Xbox long before Microsoft's acquisition, and now she's in charge of the entire game.

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