Visual Doom AI Competition @ CIG 2016
Doom has been considered one of the most influential titles in the game industry since it popularized the first-person shooter (FPS) genre and pioneered immersive 3D graphics. Even though more than 20 years have passed since Doom's release, the methods for developing AI bots have not improved significantly in newer FPS productions. In particular, bots have still to "cheat" by accessing game's internal data such as maps, locations of objects and positions of (player or non-player) characters. In contrast, a human can play FPS games using a computer screen as the only source of information. Can AI effectively play Doom using only raw visual input?
Apr-19-2016, 14:16:40 GMT