How much for a can of beans? Red Dead Online's virtual world grapples with real economic problems

USATODAY - Tech Top Stories 

If you've got "Red Dead Redemption 2" we've got tips and advice to help you USA TODAY VALENTINE – Rain soaked a forest path outside this cattle town in New Hanover's Heartlands region as a rider on a horse named Skidaddle pulled out the rifle slung across her back to plug a passing rabbit. The rider – a mud-smeared redhead in a buckskin vest and black cowboy hat – grumbled to a USA TODAY reporter tagging along that Valentine's butcher would give her next to nothing for a pelt in such blasted condition. She and the reporter could have robbed trains or hijacked stagecoaches during the hour they spent together online in "Red Dead Redemption 2," a video game set in a fictional but stunningly realistic version of 1890's America. Instead, the redhead – who is actually Mutahar Anas, a 24-year-old film editor and video game streamer playing from Toronto – harvested animal pelts and fished bluegill from a river, relatively mundane tasks considered the best way to make a decent living in a virtual world with a frustrating economic system. "It literally feels like work," Anas complained after Skidaddle had been loaded with several pelts and an elk carcass.

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