Unity Obstacle Tower Challenge names winners after 6-month AI contest

#artificialintelligence 

After six months of competition, Unity Technologies has named the top winners for the Obstacle Tower Challenge, a contest dedicated to making artificial intelligence for games. The winners are Alex Nichols, the Compscience.org And Unity, the maker of the Unity3D game engine, has also announced it has open-sourced Obstacle Tower for the research community to extend for their own needs. The challenge started in February as a way to help foster research in the AI community by providing a challenging new benchmark built in Unity. The benchmark, called Obstacle Tower, was developed to be difficult for current machine learning algorithms to solve.

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