How 'Civilization VI' aims to improve upon perfection
How do you fix something that isn't broken? It's a question that the just-announced Civilization VI needs to address in order to justify its existence. Civilization V is widely considered to be the best in Firaxis Games' series. The 2010 release and its two major add-ons perfected the series' core idea of raising up your chosen people -- through research, cultural progress, diplomacy and war -- from the stone age to modern times. SEE ALSO: 'Civilization: Beyond Earth' Is a Fresh Formula With Barebones Content Longtime Firaxis staffer and Civilization VI lead designer Ed Beach looked back on Civ V a few years ago, just as pre-production work was just starting on the newly announced follow-up. He quickly noticed a significant issue.
May-11-2016, 16:35:35 GMT