Visual Doom AI Competition @ CIG 2016

#artificialintelligence 

Even though more than 20 years have passed since Doom's release, the methods for developing AI bots have not improved significantly in newer FPS productions. The participants of the Visual Doom AI competition are supposed to submit a controller (C, Python, or Java) that plays Doom. Although the participants are allowed to use any technique to develop a controller, the design and efficiency of the Visual Doom AI environment allows and encourages participants to use machine learning methods such as reinforcement deep learning. Each game will be repeated 12 times for track 1 and 4 times for track 2, which involves three maps.