A Review of Rules of Encounter: Designing Conventions for Automated Negotiation
The main contribution of the book Rules of Encounter: Designing Conventions for Automated Negotiation, by Jeffrey S. Rosenschein and Gilad Zlotkin, is the formulation of a principled framework within which to study interactions among artificial heterogeneous agents. This framework is based on the theory of games, which is aimed at decision problems faced by agents in situations in which the agent's welfare depends not only on its own actions but also on the actions of other agents. The examples are numerous: The personal digital assistants (PDAs) that might one day keep track of their users' itinerary will have to negotiate with PDAs of other people to adjust and synchronize their meeting schedules. Software agents looking for the right kinds of information on the Internet on behalf of their users might have to negotiate with other such agents over the access to resources. Computer agents that control a telecommunications network will have to interact with computers that control other networks and might find it beneficial to come to agreement with them.
Jan-4-2018, 06:50:24 GMT